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Forums - Nintendo Discussion - When will the 4th REAL Mario game release? UPDATED!!!!

 

When will the 4th REAL Mario game release?

Wii-U launch 2012 15 18.99%
 
2013-2015 28 35.44%
 
2015-2020 4 5.06%
 
2020-2031 4 5.06%
 
2032. 23 years after the last one. 27 34.18%
 
Total:78
Pyro as Bill said:
Khuutra said:
Pyro as Bill said:


Actually, I never mentioned 3D chess and 4D chess is much older that a century.


What I mean is that bringing board games into it kind of illustrates the speciousness of the point, because 3D Chess is very much a real variant of Chess, it's just more complex.


3D Chess might be, just as a 3D racer converted from 2D doesn't have to harm the game and could easily be considered a 'real' or main entry into the series. That doesn't work for all games though. It breaks some games to the point that they can't be considered the same, 'real' game.

Video poker isn't a real Texas Hold em game and Texas holdem isn't 7 card stud.


Well that's a different analogy altogether now innit



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Khuutra said:
Pyro as Bill said:
Khuutra said:
Pyro as Bill said:


Actually, I never mentioned 3D chess and 4D chess is much older that a century.


What I mean is that bringing board games into it kind of illustrates the speciousness of the point, because 3D Chess is very much a real variant of Chess, it's just more complex.


3D Chess might be, just as a 3D racer converted from 2D doesn't have to harm the game and could easily be considered a 'real' or main entry into the series. That doesn't work for all games though. It breaks some games to the point that they can't be considered the same, 'real' game.

Video poker isn't a real Texas Hold em game and Texas holdem isn't 7 card stud.


Well that's a different analogy altogether now innit

Analogies are always useless but mine isn't too bad in this case.

DK(Jumpman)/Mario Bros = Video poker

SMB = Fixed Limit Texas Holdem

SMB Lost Levels = Fixed Limit Texas with jokers wild.

SMB 2 (USA) = Omaha

SMB 3 = Pot Limit Texas

NSMB Wii = No Limit Texas

3D Mario = 7 card stud



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

Pyro as Bill said:
Khuutra said:
Pyro as Bill said:


3D Chess might be, just as a 3D racer converted from 2D doesn't have to harm the game and could easily be considered a 'real' or main entry into the series. That doesn't work for all games though. It breaks some games to the point that they can't be considered the same, 'real' game.

Video poker isn't a real Texas Hold em game and Texas holdem isn't 7 card stud.


Well that's a different analogy altogether now innit

Analogies are always useless but mine isn't too bad in this case.

DK(Jumpman)/Mario Bros = Video poker

SMB = Fixed Limit Texas Holdem

SMB Lost Levels = Fixed Limit Texas with jokers wild.

SMB 2 (USA) = Omaha

SMB 3 = Pot Limit Texas

NSMB Wii = No Limit Texas

3D Mario = 7 card stud


I'm not saying it's a bad analogy

I'm just saying it's been put on trial for war crimes



Khuutra said:
Pyro as Bill said:
Khuutra said:
Pyro as Bill said:


3D Chess might be, just as a 3D racer converted from 2D doesn't have to harm the game and could easily be considered a 'real' or main entry into the series. That doesn't work for all games though. It breaks some games to the point that they can't be considered the same, 'real' game.

Video poker isn't a real Texas Hold em game and Texas holdem isn't 7 card stud.


Well that's a different analogy altogether now innit

Analogies are always useless but mine isn't too bad in this case.

DK(Jumpman)/Mario Bros = Video poker

SMB = Fixed Limit Texas Holdem

SMB Lost Levels = Fixed Limit Texas with jokers wild.

SMB 2 (USA) = Omaha

SMB 3 = Pot Limit Texas

NSMB Wii = No Limit Texas

3D Mario = 7 card stud


I'm not saying it's a bad analogy

I'm just saying it's been put on trial for war crimes

At last you've actually said something.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

RolStoppable said:
Khuutra said:

....The... lore. I have to admit that part of your argument is the one I assumed you were joking about, but all right.

So let's suppose that Mario Bros.'s setting and characters and elements were propagated throughout the rest of the series, becoming a feeding ground for all or at least the majority of spinoffs (though, uh, this is actually already the case). This would make it the main series?

The Mario series is more than just Mario and Luigi. This is common sense, but you disregard the common sense argument.


That's more than enough of that shit, thank you. I'm asking questions, and that's all I've done so far.

At this point, at least, we've established that primacy - coming first - is not a necessary part of being the "main" series. You've pointed to other things - lore, money, sequels, consumer choice - as being so much more important that they supersede the question of what game is the progenitor of anything. Spinoffs are not excluded from being the main game so long as they are important.

So

Suppose that I am very rich - not just rich, the richest man in the world. My personal funds are bigger than the GDP of some small countries.

Suppose I say to Nintendo, "Okay. I tell you what. If you make a Mario pornography game, I will buy thirty million copies." My reasons here don't matter.

Now, Nintendo, in secret, creates and releases this game. It is a Mario porn game. I buy thirty million copies of it. They make a sequel, and I buy thirty million more.

But I do not stop there.

Using my more or less infinite funds I take on the role of advertising for this game, propagating it throughout the porn-consuming world, and suddenly it explodes. The platform is appears on - Wii or DS - suddenly ramps up its sales for years, until it settles comfortably at half a billion units moved, and this Mario Porno sells more or less the same - slightly more, because people eventually wear out the disc. Its sequel does about the same.

The new elements introduced in this game - I won't say what, but it involves boobies with googly eyes - become an intrinsic part of popular culture. Mario isn't just popular in porn, it becomes a teaching tool used to illustrate different elements of sexuality to people. It's the jump-off point for another sexual revolution, and Nintendo are the guys who started it. Every other Mario game thereafter, regardless of setting or intent, includes some sort of sexually explicit element to it and also incorporates the setting elements introduced in Mario Porn.

Consumers choose it as the Mario game, it makes Nintendo the most money, it builds their war chest enough to sustain them for hundreds of years, it completely changes the landscape of every other Mario game for the foreseeable future, every single one of its eventula dozen or so releases sells more than every other Mario game combined, and it becomes intrinsic to the name "Mario" all over the world.

Would Mario Porn then be the main Mario series?



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you guys are insane and i love it, keep up the good work.



RolStoppable said:

This post is proof that you disregard the common sense argument. I mean, read what you typed. The plausibility of this scenario is 0 %. With this post you don't show anyone the absurdity of my argument (assuming it is, although it is not), you only highlight the absurdity of your own. 

What we know is that Super Mario Bros. became and remained the main series of Mario games solely through consumer choice. Your counterargument is based on making another game popular by force. By your own admission, the Mario porn game wouldn't exist or become successful, if it weren't for your infinite funds. Ultimately it's not consumers' money or even Nintendo's (which, then again, comes from consumers) that built the game, but solely yours.

Nevertheless, the argument of making a certain type of Mario games the main series by force is interesting, because that's what Nintendo is trying to do. They don't give SMB and the 3D Mario games the same level of attention. Super Mario Galaxy was the first Nintendo game to have an orchestrated soundtrack, there's no doubt that its production values were high. Meanwhile, NSMB Wii is in such a bad shape in terms of production values that it's getting accused of being a DS game on a home console. But despite 3D Mario receiving more attention from Nintendo, SMB still reigns supreme. It must be infuritating for Nintendo that so many people still refuse to "get with the program" as padib calls it.

But I digress. What makes it so hard to accept that Super Mario 3D Land is a spinoff? Because in the end this is all this exchange is about. The quality of the game isn't in doubt. Does it make you enjoy a game less, if it is a spinoff? Or is it the "majority doesn't dictate the reality for everyone" thing? If so, what gives the minority the right to declare what is the main series and what is a spinoff? All the minority has brought up so far is that they personally like 3D Mario just as much or more than SMB, therefore 3D Mario belongs to the main series a.k.a. the REAL Mario games for the purpose of this thread.

So if somebody likes Mario Kart a lot, it's also a part of the main series Mario games? Is that so? No, not at all. Because this is where the common sense argument kicks in. I have the feeling that this paragraph contains an implication that a subset of 3D Mario fans lacks common sense and therefore it may be perceived as an insult. But I don't know how else I should say it when lore, sequels, consumer choice and different gameplay skeletons get repeatedly disregarded as reasons why certain games are part of the main series and others are not.


One cannot make a game popular by force, Rol: as you have said yourself, advertising only works insofar as the product works, and no amount of advertising can hold up a product that doesn't work for its audience. Even in my scenario, not only am I a consumer, but all those 470+ million copies that were bought by people who weren't me? That's still sheer consumer choice.

This exchange isn't about Super Mario 3D Land. You and I haven't been tlaking about Super Mario 3D Land for pages.

Now answer my question.

I'll address this "common sense" thing in the next post, but yes, it does mean you stumbled into the point I was making.



RolStoppable said:
Khuutra said:

One cannot make a game popular by force, Rol: as you have said yourself, advertising only works insofar as the product works, and no amount of advertising can hold up a product that doesn't work for its audience. Even in my scenario, not only am I a consumer, but all those 470+ million copies that were bought by people who weren't me? That's still sheer consumer choice.

This exchange isn't about Super Mario 3D Land. You and I haven't been tlaking about Super Mario 3D Land for pages.

Now answer my question.

I'll address this "common sense" thing in the next post, but yes, it does mean you stumbled into the point I was making.

Your scenario is completely implausible. Its sole purpose is to push me into a corner by making me answer a question that is based on something we both know will never happen. You are combining the implausible with the impossible.

I am willing to answer your question, if it follows a scenario that has at least a tiny chance to happen.

Does that mean you don't want to say "yes, even though that would never happen"?

I think it might.



RolStoppable said:
Khuutra said:

Does that mean you don't want to say "yes, even though that would never happen"?

I think it might.

Which would mean that the sole purpose of your scenario was indeed to push me into a corner. There was no attempt to keep it reasonable on your part, winning an argument was all that mattered.

If we both know something would never happen, it becomes a point of no practical value. So yes, I don't want to say something along the lines of "yes, even though that would never happen", because it's a waste of our time. But go ahead and continue with your argumentation, if you want. Just keep in mind that we then are talking alternate dimension material instead of a real world scenario. Anything that comes out of that will have no bearings on the fundamental point of this thread.

All right, so we've hit upon the point of "absurdity" - I was actually kind of hoping you would say "No, it wouldn't be the main Mario series, because it would be about sex, when at its very most fundamental Mario is about running and jumping".

But if you hold to your criteria strongly enough to say that a Mario porn (or a Mario WRPG with no jumping, or a Mario Call of Duty) series has the theoretical ability to become the mainline Mario series: well, what else is there to say? You clearly belong to a different ontological school than I do (ontology is the philosophy of being and of classification)



RolStoppable said:

If I had said that, I would have put myself into a corner as well, because Mario is not just about running and jumping. If that were the case, I would never argue that the 3D Mario games are spinoffs, because they are about running and jumping too. Mario Bros. is about running and jumping too, but I ruled out this game as the core of the Mario series too. Same for Donkey Kong.

Your crazy Mario porn example would replace SMB as the main series, if it removed the lore of SMB, replaced it with something new and consumers embraced it so much that they wouldn't object to an end of the continuation of the SMB lore. Although the only "realistic" way to outdo the SMB lore seems to be sex which is why you had to choose this theme. It's not just that you are incapable of offering a plausible scenario, you are also unwilling to do so. "Let me make Rol say something stupid", that was your intention. It's clear by the two answers you proposed for me. The "yes" answer would be just as bad for me as the "no" answer. Either way, there was no winning for me. "Yes" leads to what you have written above, "no" leads to 3D Mario being a part of the main series, because it's about running and jumping.

I keep saying that SMB is defined as the main Mario series due to its entirity, not just its individual parts, and being the feeding ground for all its legitimate spinoffs. A change of the gameplay skeleton while keeping the lore makes a game a spinoff. 2D and 3D platforming isn't the same, anyone who is familiar with both will tell you the same thing. Realistically, the theoretical ability to replace SMB as the main Mario series is zero as long as Nintendo refrains from deliberate self-sabotage. Consumers would stop buying SMB if it became a bad and dissatisfactory game, obviously.

So, Khuutra, is this how you want to end this? Belittling me after it was you who came up with the most out of this world scenario you could think of? I think it's time that I am allowed to ask questions here.

Why should the 3D Mario games considered to be part of the main series?


Now hold on a minute, I never meant to belittle you. I don't think I did, either.

And I think you're honestly missing what I'm trying to say, here: that it's okay to reach a point where you say "No, dammit, that is absurd", or "That is an aspect that is too fundamental to change".  It's normal to do that. It's fundamental to our ability to differentiate the realistic from the absurd, which I think you and I will agree is necessary, not just for these discussions but in general.

But on the same note we have to acknowledge that each person's idea of the absurd is different, and plausibility is not something that can have an objective basis in an ontological discussion.

When you refer to "common sense" you are saying that something is true because it is true, without any objective basis. There's nothing wrong with that because objectivity is not really necessary here. You don't need tons of evidence to say that Mario is about running and jumping, just like you don't need tons of evidence to say that Call of Duty is about quick-scoping dudes in multiplayer: both of these things will be true or untrue for different people.

Our ideas of common sense are rooted in fundamental assumptions we make about the objects we're trying to classify.  It's acknowledging that there comes a point where we say "I can't give you a good reason for this; I think it is self-evident and should not need explanation." You've done this a couple of times in this thread, and that's fine; it's good, even.

But it illustrates that this whole discussion about the classification of Mario games isn't about objective criteria, regardless of how we try to dress it up. We exclude Super Mario Land because of this and that, or New Super Mario Bros. because of that and this, but we include New Super Mario Bros. Wii in spite of the fact that it has simultaneous cooperative multiplayer. Why? Ultimately because it feels right.

That is the first point: the objective criteria you're setting up, when we dig deep enough, are shown to be "because it feels right", or "because it is true". And again, that's fine.

But it leads into the other point: no one can decide meaning for another person. The majority cannot choose for the minority. Similarly, the minority cannot choose for the majority. No individual can choose for another individual. There are people out there to whom Mario Kart are the only Mario games that matter, or to whom the Mario & Luigi series are the real Mario games because they just are. These people are wrong according to your values, or to mine, but it's not our place to attempt to detract from their values by an insistence on our own, regardless of how many people agree with us.

My opinion on the question of Mario game classification doesn't matter. Of course a Mario pornography game wouldn't be a real Mario game, regardless of how all-encompassing it was - the same is true of a Mario FPS that sold 30 million every year. That shit is absurd! But you know, for some people they would be. That's the point.

Mario to me is not about any objective set of criteria that you can lay down on a spreadsheet, it's about the experience of the game and, deeper than that, how I respond to that experience. A 3D Mario game is a real Mario game for me when it gives me that Mario feeling. I suspect they never do for you, and that's fine - I wouldn't expect them to, and you're not obligated to experience things in a certain way.

The point of this conversation between you and I is an explanation of why I hold the stance that antagonizing people and belittling their view on "real" Mario games, reducing the importance of their experience, is wrong. Man, fuck that. It's bad enough we fight about sales all the time. Do we have to antagonize each other about things we love, about the very experience of loving these games?

I hope you see what I mean.