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RolStoppable said:
Khuutra said:

One cannot make a game popular by force, Rol: as you have said yourself, advertising only works insofar as the product works, and no amount of advertising can hold up a product that doesn't work for its audience. Even in my scenario, not only am I a consumer, but all those 470+ million copies that were bought by people who weren't me? That's still sheer consumer choice.

This exchange isn't about Super Mario 3D Land. You and I haven't been tlaking about Super Mario 3D Land for pages.

Now answer my question.

I'll address this "common sense" thing in the next post, but yes, it does mean you stumbled into the point I was making.

Your scenario is completely implausible. Its sole purpose is to push me into a corner by making me answer a question that is based on something we both know will never happen. You are combining the implausible with the impossible.

I am willing to answer your question, if it follows a scenario that has at least a tiny chance to happen.

Does that mean you don't want to say "yes, even though that would never happen"?

I think it might.