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Forums - Sony - Why aren't Sony exclusives/software selling anywhere close to Xbox360?

rf40928 said:
MARCUSDJACKSON said:
Ali-Kharazi said:

First off there are more 360s sold than PS3s so that explains why most older multiplatform games have sold more on 360.

Now to why the PS3 exclusives for the most part don't sell like 360 exclusives. Microsoft likes to bundle their games like Halo and Forza. Also PS3 has a larger variety of exclusives, where as 360 is mainly Gears, Halo and Forza. Sony has more exclusives even though they sell in the 2-4 million range except Gran Turismo 5 and Metal Gear Solid 4 for obvious reasons. some people like inFamous, some people like Ratchet some like Resistance, some like Uncharted, KillZone, Motorstorm, Littlebigplanet, etc. There is a lot more to choose from so the money is spent in many different places as opposed to just Halo/Gears/Forza.

That's just my opinion though.

agreed

Console makers DO BUNDLE their best selling games with consoles because those high demand games can help sell a console - and in turn the console maker usually gives the buyer a discount over if they bought the console and game seperately.  So its a win win situation for parents buying a holiday gift.  But best selling games exclusives for PS3/Xbox sell the majority of their games without being bundled.. so it really doesnt explain why some exclusives sell more.. and EVEN IF THEY ARE BUNDLED it doesnt explain it either.. because consoles come bundled with different games.. and someone wont buy a bundle unless they do like the game..They will instead buy the console and game seperately - forfeiting the 30 dollar discount- but getting what they want.   You can go to Best buy and buy a PS3/Xbox 360  bundled with one game or another.. they have multiple bundles especially at Christsmas...

Also PS3's #1 and #2 best selling game is  .... COD.... NOT at all UNLIKE XB360's best selling titles.. COD, HALO, GEARS..  the difference to me is MS is an American company.. they understand gaming has shifted to the west ( which includes America, Canada, and much of western Europe )... In these areas.. kids buy mostly ANY good FP Shooter and MS is more pro-active to this demand .. Sony is a Japanese Company and as a company Sony and its developers have not fully embraced this fact.  Until Sony does this, another company ( in this case Activision - with COD ) will continue to profit more then Sony.  Sony could OWN AND PROFIT with its own 'Halo' eating up the charts as MS does,  but because it seems they haven't  embraced that more develpment should be emphasized more strongly on the fact they dont have a 'Gears' or Halo of their own in an era where the youngest kids would rather play FPS's.  Right now Bungie is making new games for Activision.. I suspect Activision will continue to dominate the charts on PS3 and Xbox.. So everytime I read a theory - usually from a PS3 fan trying to reason "why?"  - that the NUMBER of exclusives is why Halo or Gears sells so well I either laugh or get annoyed.  MS has plenty of exclusives.  You only need enough to meet demand .. Developers only make games to profit..   The exclusves that sell well have served their purpose no matter what genre they are... the remaining ones that sell a million copies just end up "as proof we have more exclusives" that exist but didnt serve the intended purpose of being such a great game that they make the bundle of cash that the developer & game publisher had hoped for!  Contrary to popular belief games are made to sell alot of copies, not to exist and barely make a profit .. Anytime a game developer and publisher do not sell alot of copies there is a sense of failure.. They dont sit around and say "Gee, Im just glad we sold a million world wide to the obvious weirdo's and outcast of the world - because its obviously we somehow didnt please the majority of gamers who arent buying our product" ( AKA Duke nukem on 360 which proves kids wont buy any FPS that exist)

Again, COD is PS3's #1 and #2 dominating title.. If Halo were also on PS3 it would one of PS3 top 5 titles.. its all about supply and demand.. yes, plenty of people still love racing games.. and role playing games, but for most 10 to 18 yr old kids they would rather have the adrenaline rush of a  COD.. So to me the difference has much less to do with Exclusives, which MS has enough of.. Its just that MS understood sooner that they needed some FPS style exclusives they owned and controlled and they do .. if Sony owned Gears and Halo they would be eating up the charts.. because whatever console you own ( or be it all three consoles if you can afford it ) ..it CLEARLY has nothing to do with the console and everything to do with the game:  People buy the console to play the games they like - They dont buy the games simply because they like the console - unless they are complete fanboys and fools of course.

Also another thing PS3 and Xbox 360 have in common.. both COD (on both systems) as does Halo -- have the BEST ONLINE MULTIPLAYER PLAY.. Halo which has been around the longest ( HALO CE existed about 2 yrs before COD ) had the perfect formula for online play to be addicitive.. COD has taken this formula and incorporated it into their game.  Thats why COD and Halo style games dominate.. online alone makes it happen.. to me its no coincidence that the BEST selling console games on any system also have the best online play.. that keeps people playing them !! Thats why kids play them over and over..and keep buying COD AND HALO..

man i have a reading overload. your just hurting my head.

i have to say i agree. i can't say for sure about 360 being the bigger seller in the US becuase its an American product but i can say price has more to do with it.

Americans are the words biggest consumers so they really arin't picky when it comes to there products. i'll buy anything thats the better product.

heres just afew examples:

Wal-Marts food is cheaper then Krogers. result: i buy food from Wal-Mart. Krogers personal products are cheaper then Wal-Mart. result: i buy personals from Kroger.

360 has 2 main exclusives v PS3s stable of franchises: result i own a PS3 cause theres more verity.

360 had(slim model changed that)a higher failure rate: result i got a PS3.

i wanted a quality small labtop. dell sucks the MS, IBM, Sony vaios and toshiba netbooks cost more then the HP netbooks: result i got an HP netbook.

thinking of getting a bigger laptop. Aleinware is to expensive, building a PC is cheaper, i really want an IBM laptop because it has think pad technology. result: its like pokemon. i've got to have them all.

so 360 selling better then PS3 in the U.S. because its an american product holds no weight friend. its not even an argument. 

360 just happens to have 2 exclusives the world favors and the system is more appealing to Americans for some reason.

its like my friend Samuel Lair a current 360 owner said "PS3 is the better product, but i like American made products. you know i'm getting both right"

every PS3 and 360 owner i know or meet in gamestop says i have to get a PS3 to. there reason is either it has more games or i intended to buy one anyway. 360 was just heaper at the time.

 



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Its simple really, while PS3 definitely have more good franchises, none of the franchises (except Gran Tursimo) is as big as say Halo or Gears. Also because there are more games people have to probably scrap 1 or 2, personally i am not getting Resistance 3 not because i don't like it, but because there are better games to get like Deus Ex and Uncharted 3. There is also the fact that 360 has sold more than PS3.



xeroxm3 said:
Doobie_wop said:
This thread is a perfect example as to why I've started posting less and less on these boards, so many immature posters, it's like commenting on a Rebecca Black Youtube video.

On Topic: I had a similar discussion with Kowenicki a while back, I came up with a lot of numbers and did a fair amount of research and I came up with an easy and fairly obvious answer. When the PS3 gets 20 or more extra exclusives in a year compared to it's competitors, then it's only obvious that the user-base will be stretched thin and it means that chunks will have to be taken out of a few multi-platform games that are released along side those exclusives. Every gaming consumer has a limited budget and this years releases have put considerable amount of strain on the PS3 userbase.

Just as an example, I've bought Little Big Planet 2, Infamous 2, Yakuza 4, Trinity: Souls of Zill Ol, Ar Tonelico Qoga and then on top of all that I've got older releases and a whole bunch of multi-platform titles. I've pretty much already hit my limit for the year and outside of Uncharted 3, Skyrim and maybe Deus Ex, I doubt I'll be picking up other new titles until Christmas or early next year. Had I been a 360 only owner, then my choice of games would be lower, I'd have a lot more money for multi-platform games and I'd have more money reserved for games coming out later in the year.

Add on the fact that the 360 has a stronger userbase in the US and it all seems pretty obvious.

I'd also like to add that anyone who's arguing that the 360 has had anywhere near the amount of diverse exclusive releases in the last few years compared to the PS3 is kidding themselves. This year alone has proven that if you want diversity, then you play on the PS3, otherwise your playing multi-platform games or your waiting for the next Halo or Gears release.

Great Post. I think the bolded line shows how smart Microsoft has been this generation. They focus on a few key 1st party titles each year that have assured sales and give the 3rd parties a better chance to succeed on their platform. Sony's strategy to focus on 1st and 2nd party development gives them a larger number of exclusives, however they tend to cannabalize each others' sales. Microsoft's strategy probably won't work as well next generation if they don't start creating more new IPs, but for now I think they really figured out how to work software releases this console cycle. I applaud Sony for being aggressive in their studio acquistions yet I feel they need to learn how to spread their software releases a little better. They seem to be too focused on fulfilling the promise of "The Year of the Playstation" rather than getting each Sony published game as much love as possible.

Two awesome posts in a thread filled with politicized name calling. 



rf40928 said:
Michael-5 said:

Well Uncharted 2 is looking to get 5 million sales or so lifetime, and I expect Uncharted 3 to do the same. For a game which isn't multiplayer focused, that's still pretty damn good. Mass Effect (another story rich shooter....mix), never saw sales that strong when it was 360 exclusive.

Still you are right, Sony needs to learn how to market better, and time their releases better. I'm not sure if having a release so close to Call of Duty is a smart idea, especially since it's so late in the holiday season. MS moved all it's major franchises to Sept/October release dates, and damn Halo, Gears, Forza, and Fable seem to be doing great. Had GT5 had a solid release date (which wasn't delayed 2 weeks before launch), it would have sold a lot better, without any changes in quality.

However when you think about it. More then 50% of the 360 audience is in Americas, and outside of US and Canada 360 has clear dominance in select regions (UK, Australia, etc). MS only has to advertize hard in a few countries to generate sales. Sony has to advertize all over Europe, as well as Americas, so I can understand it being difficult.


I dont know why people say its marketing.  I guess because they conclude if it wasnt marketing it would have to be anohter reason they might not like.  I think its more game genre then marketing.  Sony needs to put more resources in to making good First Person Shooters.

Marketing? how about this.. you're a 10 yr old.. and you see a commerical for Gears of War..versus Forza .. both 360 titles.. marketing either is no different.. both have commericals and sound tracks.. but honestly to most people seeing cool badass soldiers carrying cool weapons and destroying bad guys WILL LOOK MORE EXCITING compared to driving a race car.... Yeah to some driving the race car is more fun, but If you look at MS marketing both.. One game just SEEMS more exciting..  This comparison is possibly more clear.. Gears versus another race title but this one ( Forza ) on 360.. Forza solld respectable ( about 4 million, which is 2 million less then GT 5  ) .. So I again think when you go back to the "Exclusives" argument you have to look at TYPE ( GENRE ) of games Sony has.. and say Sony can continue to market variety or look at the obvious- which is FPS's  just happen to sell that good on any console.. so they need to work on that..

That's 100% true, but if I say that 10 people will come and try to debate with me, and then tell me I can't comprehend the market.... :-/

Uncharted and MGS4 are 3rd Parson shooters, and even then they aren't know for their multiplayer. Gears and Halo are laregly multiplayer focused, and just like CoD that's probably why they sell well (amazing replay). After all you can always rent Uncharted and MGS4 and beat it in 10 hours, but Halo and Gears offer much more after the campaign. Sony is trying to fix that with Uncharted 3, but judging from the demo I feel UC3 multiplayer will only have an active player base as Lost Planet 1 (360) or at the Battlefield: Bad Company 1.

I don't understand the Forza/Gears 3 marketing point. Forza 3 sold very well for a racing simulator, which has only recently been recognized at a top quality SIM. I guess you are trying to point out that the genre is less popular, which I agree with, but that raises the question, why doesn't Killzone 3 sell well then? It's Sony's compeditor to Halo, and offers basically everything Halo offers. Is it just that that 5-10% lower rating kills sales that badly? Is it poor marketing on Sony's part? Or many just that the FPS genre is popular in Americas, where MS dominates almost 2 to 1. I blaime all 3.

At the same time, the reason Killzone 3 doesn't sell well is the reason Forza will always fall short to GT. The 360 demograph isn't as racer oriented as the PS3 demograph. Same goes with JRPG's.

I don't feel marketing is the primary reason why 360 games sell better then PS3 games, but it's definatly an important factor.

Either way, overall FPS's are the biggest genre this gen, and 360 dominates the region where FPS sell well. That's why they sell noticably better (ontop of good marketing, and just plain old quality). However WRPG's, Action Adventure titles, Casual games, and well almost every genre sells better on the 360 then PS3 (except sports). Why is that? Do American (all of NA/SA) gamers just buy that many more console games then EMEAA and Japan?

Probably, so again since 360 dominates Americas sales, software sales for 360 are higher then PS3, but there are other factors too.



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MARCUSDJACKSON said:
rf40928 said:
MARCUSDJACKSON said:
Ali-Kharazi said:

First off there are more 360s sold than PS3s so that explains why most older multiplatform games have sold more on 360.

Now to why the PS3 exclusives for the most part don't sell like 360 exclusives. Microsoft likes to bundle their games like Halo and Forza. Also PS3 has a larger variety of exclusives, where as 360 is mainly Gears, Halo and Forza. Sony has more exclusives even though they sell in the 2-4 million range except Gran Turismo 5 and Metal Gear Solid 4 for obvious reasons. some people like inFamous, some people like Ratchet some like Resistance, some like Uncharted, KillZone, Motorstorm, Littlebigplanet, etc. There is a lot more to choose from so the money is spent in many different places as opposed to just Halo/Gears/Forza.

That's just my opinion though.

agreed

Console makers DO BUNDLE their best selling games with consoles because those high demand games can help sell a console - and in turn the console maker usually gives the buyer a discount over if they bought the console and game seperately.  So its a win win situation for parents buying a holiday gift.  But best selling games exclusives for PS3/Xbox sell the majority of their games without being bundled.. so it really doesnt explain why some exclusives sell more.. and EVEN IF THEY ARE BUNDLED it doesnt explain it either.. because consoles come bundled with different games.. and someone wont buy a bundle unless they do like the game..They will instead buy the console and game seperately - forfeiting the 30 dollar discount- but getting what they want.   You can go to Best buy and buy a PS3/Xbox 360  bundled with one game or another.. they have multiple bundles especially at Christsmas...

Also PS3's #1 and #2 best selling game is  .... COD.... NOT at all UNLIKE XB360's best selling titles.. COD, HALO, GEARS..  the difference to me is MS is an American company.. they understand gaming has shifted to the west ( which includes America, Canada, and much of western Europe )... In these areas.. kids buy mostly ANY good FP Shooter and MS is more pro-active to this demand .. Sony is a Japanese Company and as a company Sony and its developers have not fully embraced this fact.  Until Sony does this, another company ( in this case Activision - with COD ) will continue to profit more then Sony.  Sony could OWN AND PROFIT with its own 'Halo' eating up the charts as MS does,  but because it seems they haven't  embraced that more develpment should be emphasized more strongly on the fact they dont have a 'Gears' or Halo of their own in an era where the youngest kids would rather play FPS's.  Right now Bungie is making new games for Activision.. I suspect Activision will continue to dominate the charts on PS3 and Xbox.. So everytime I read a theory - usually from a PS3 fan trying to reason "why?"  - that the NUMBER of exclusives is why Halo or Gears sells so well I either laugh or get annoyed.  MS has plenty of exclusives.  You only need enough to meet demand .. Developers only make games to profit..   The exclusves that sell well have served their purpose no matter what genre they are... the remaining ones that sell a million copies just end up "as proof we have more exclusives" that exist but didnt serve the intended purpose of being such a great game that they make the bundle of cash that the developer & game publisher had hoped for!  Contrary to popular belief games are made to sell alot of copies, not to exist and barely make a profit .. Anytime a game developer and publisher do not sell alot of copies there is a sense of failure.. They dont sit around and say "Gee, Im just glad we sold a million world wide to the obvious weirdo's and outcast of the world - because its obviously we somehow didnt please the majority of gamers who arent buying our product" ( AKA Duke nukem on 360 which proves kids wont buy any FPS that exist)

Again, COD is PS3's #1 and #2 dominating title.. If Halo were also on PS3 it would one of PS3 top 5 titles.. its all about supply and demand.. yes, plenty of people still love racing games.. and role playing games, but for most 10 to 18 yr old kids they would rather have the adrenaline rush of a  COD.. So to me the difference has much less to do with Exclusives, which MS has enough of.. Its just that MS understood sooner that they needed some FPS style exclusives they owned and controlled and they do .. if Sony owned Gears and Halo they would be eating up the charts.. because whatever console you own ( or be it all three consoles if you can afford it ) ..it CLEARLY has nothing to do with the console and everything to do with the game:  People buy the console to play the games they like - They dont buy the games simply because they like the console - unless they are complete fanboys and fools of course.

Also another thing PS3 and Xbox 360 have in common.. both COD (on both systems) as does Halo -- have the BEST ONLINE MULTIPLAYER PLAY.. Halo which has been around the longest ( HALO CE existed about 2 yrs before COD ) had the perfect formula for online play to be addicitive.. COD has taken this formula and incorporated it into their game.  Thats why COD and Halo style games dominate.. online alone makes it happen.. to me its no coincidence that the BEST selling console games on any system also have the best online play.. that keeps people playing them !! Thats why kids play them over and over..and keep buying COD AND HALO..

man i have a reading overload. your just hurting my head.

i have to say i agree. i can't say for sure about 360 being the bigger seller in the US becuase its an American product but i can say price has more to do with it.

Americans are the words biggest consumers so they really arin't picky when it comes to there products. i'll buy anything thats the better product.

heres just afew examples:

Wal-Marts food is cheaper then Krogers. result: i buy food from Wal-Mart. Krogers personal products are cheaper then Wal-Mart. result: i buy personals from Kroger.

360 has 2 main exclusives v PS3s stable of franchises: result i own a PS3 cause theres more verity.

360 had(slim model changed that)a higher failure rate: result i got a PS3.

i wanted a quality small labtop. dell sucks the MS, IBM, Sony vaios and toshiba netbooks cost more then the HP netbooks: result i got an HP netbook.

thinking of getting a bigger laptop. Aleinware is to expensive, building a PC is cheaper, i really want an IBM laptop because it has think pad technology. result: its like pokemon. i've got to have them all.

so 360 selling better then PS3 in the U.S. because its an american product holds no weight friend. its not even an argument. 

360 just happens to have 2 exclusives the world favors and the system is more appealing to Americans for some reason.

its like my friend Samuel Lair a current 360 owner said "PS3 is the better product, but i like American made products. you know i'm getting both right"

every PS3 and 360 owner i know or meet in gamestop says i have to get a PS3 to. there reason is either it has more games or i intended to buy one anyway. 360 was just heaper at the time.

 

The argument that PS3 has so many more exclusives is what is not true .. Just because 360 has two exclusives that sell better overall then Sony's two best doesnt mean the 360 has less exclusives.. Here's a list of PS3 AND 360 exclusives..

http://en.wikipedia.org/wiki/List_of_video_games_exclusives_(seventh_generation)

 

 



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rf40928 said:
MARCUSDJACKSON said:
rf40928 said:
MARCUSDJACKSON said:
Ali-Kharazi said:

First off there are more 360s sold than PS3s so that explains why most older multiplatform games have sold more on 360.

Now to why the PS3 exclusives for the most part don't sell like 360 exclusives. Microsoft likes to bundle their games like Halo and Forza. Also PS3 has a larger variety of exclusives, where as 360 is mainly Gears, Halo and Forza. Sony has more exclusives even though they sell in the 2-4 million range except Gran Turismo 5 and Metal Gear Solid 4 for obvious reasons. some people like inFamous, some people like Ratchet some like Resistance, some like Uncharted, KillZone, Motorstorm, Littlebigplanet, etc. There is a lot more to choose from so the money is spent in many different places as opposed to just Halo/Gears/Forza.

That's just my opinion though.

agreed

Console makers DO BUNDLE their best selling games with consoles because those high demand games can help sell a console - and in turn the console maker usually gives the buyer a discount over if they bought the console and game seperately.  So its a win win situation for parents buying a holiday gift.  But best selling games exclusives for PS3/Xbox sell the majority of their games without being bundled.. so it really doesnt explain why some exclusives sell more.. and EVEN IF THEY ARE BUNDLED it doesnt explain it either.. because consoles come bundled with different games.. and someone wont buy a bundle unless they do like the game..They will instead buy the console and game seperately - forfeiting the 30 dollar discount- but getting what they want.   You can go to Best buy and buy a PS3/Xbox 360  bundled with one game or another.. they have multiple bundles especially at Christsmas...

Also PS3's #1 and #2 best selling game is  .... COD.... NOT at all UNLIKE XB360's best selling titles.. COD, HALO, GEARS..  the difference to me is MS is an American company.. they understand gaming has shifted to the west ( which includes America, Canada, and much of western Europe )... In these areas.. kids buy mostly ANY good FP Shooter and MS is more pro-active to this demand .. Sony is a Japanese Company and as a company Sony and its developers have not fully embraced this fact.  Until Sony does this, another company ( in this case Activision - with COD ) will continue to profit more then Sony.  Sony could OWN AND PROFIT with its own 'Halo' eating up the charts as MS does,  but because it seems they haven't  embraced that more develpment should be emphasized more strongly on the fact they dont have a 'Gears' or Halo of their own in an era where the youngest kids would rather play FPS's.  Right now Bungie is making new games for Activision.. I suspect Activision will continue to dominate the charts on PS3 and Xbox.. So everytime I read a theory - usually from a PS3 fan trying to reason "why?"  - that the NUMBER of exclusives is why Halo or Gears sells so well I either laugh or get annoyed.  MS has plenty of exclusives.  You only need enough to meet demand .. Developers only make games to profit..   The exclusves that sell well have served their purpose no matter what genre they are... the remaining ones that sell a million copies just end up "as proof we have more exclusives" that exist but didnt serve the intended purpose of being such a great game that they make the bundle of cash that the developer & game publisher had hoped for!  Contrary to popular belief games are made to sell alot of copies, not to exist and barely make a profit .. Anytime a game developer and publisher do not sell alot of copies there is a sense of failure.. They dont sit around and say "Gee, Im just glad we sold a million world wide to the obvious weirdo's and outcast of the world - because its obviously we somehow didnt please the majority of gamers who arent buying our product" ( AKA Duke nukem on 360 which proves kids wont buy any FPS that exist)

Again, COD is PS3's #1 and #2 dominating title.. If Halo were also on PS3 it would one of PS3 top 5 titles.. its all about supply and demand.. yes, plenty of people still love racing games.. and role playing games, but for most 10 to 18 yr old kids they would rather have the adrenaline rush of a  COD.. So to me the difference has much less to do with Exclusives, which MS has enough of.. Its just that MS understood sooner that they needed some FPS style exclusives they owned and controlled and they do .. if Sony owned Gears and Halo they would be eating up the charts.. because whatever console you own ( or be it all three consoles if you can afford it ) ..it CLEARLY has nothing to do with the console and everything to do with the game:  People buy the console to play the games they like - They dont buy the games simply because they like the console - unless they are complete fanboys and fools of course.

Also another thing PS3 and Xbox 360 have in common.. both COD (on both systems) as does Halo -- have the BEST ONLINE MULTIPLAYER PLAY.. Halo which has been around the longest ( HALO CE existed about 2 yrs before COD ) had the perfect formula for online play to be addicitive.. COD has taken this formula and incorporated it into their game.  Thats why COD and Halo style games dominate.. online alone makes it happen.. to me its no coincidence that the BEST selling console games on any system also have the best online play.. that keeps people playing them !! Thats why kids play them over and over..and keep buying COD AND HALO..

man i have a reading overload. your just hurting my head.

i have to say i agree. i can't say for sure about 360 being the bigger seller in the US becuase its an American product but i can say price has more to do with it.

Americans are the words biggest consumers so they really arin't picky when it comes to there products. i'll buy anything thats the better product.

heres just afew examples:

Wal-Marts food is cheaper then Krogers. result: i buy food from Wal-Mart. Krogers personal products are cheaper then Wal-Mart. result: i buy personals from Kroger.

360 has 2 main exclusives v PS3s stable of franchises: result i own a PS3 cause theres more verity.

360 had(slim model changed that)a higher failure rate: result i got a PS3.

i wanted a quality small labtop. dell sucks the MS, IBM, Sony vaios and toshiba netbooks cost more then the HP netbooks: result i got an HP netbook.

thinking of getting a bigger laptop. Aleinware is to expensive, building a PC is cheaper, i really want an IBM laptop because it has think pad technology. result: its like pokemon. i've got to have them all.

so 360 selling better then PS3 in the U.S. because its an american product holds no weight friend. its not even an argument. 

360 just happens to have 2 exclusives the world favors and the system is more appealing to Americans for some reason.

its like my friend Samuel Lair a current 360 owner said "PS3 is the better product, but i like American made products. you know i'm getting both right"

every PS3 and 360 owner i know or meet in gamestop says i have to get a PS3 to. there reason is either it has more games or i intended to buy one anyway. 360 was just heaper at the time.

 

The argument that PS3 has so many more exclusives is what is not true .. Just because 360 has two exclusives that sell better overall then Sony's two best doesnt mean the 360 has less exclusives.. Here's a list of PS3 AND 360 exclusives..

http://en.wikipedia.org/wiki/List_of_video_games_exclusives_(seventh_generation)

 

 

i know about the list, and don't need the link the 2 ip comment was just part of the argument.

me nore the op are talking about exclusives they have. we're talking about the ones you continue to see every yr leading the charge in comparison to the comp in the 7th gen. i think you missed that.

the op is also talking about franchises and there sales. not staples of games.

when you hear about a PS3 exclusive ip in the 7th gen its usually new or well establish.

when you hear about a 360 ip its either Fable, GEARS, FORZA, or HALO. no-one talks about perfectdark or bulletwitch.

and remeber i said the world favors the 2 ip not they only have 2 ip.



Then maybe they need to change the name of the title post to "Why arent Sony's top Exclusives selling as well as MS's top exclusives" but really thats what this is about and then it just bring up unrelated chatter about who has more exclusives... or why XB 360's games in general sell better then PS3's...  The only reason any game (Exclusive or Not ) exist is to make cash. I never read an article in which a company that sold 2 million copies said "Oh well, we didnt sell 10 million as we wanted, but we still feel our game is better even though demand doesnt reflect our opinion that is is better"... The few in which ive seen or read spoke of a feeling if disappointment not delight that we added another exclusive that no one wants to play. And Im taking about both consoles.

I think the business model is changing and while exclusives are good, they simply dont matter as much as they did last generation. Last generation when you had an exclusive you had a company loyal to you. Now there are more multiplatform titles because there is no loyalty and because all three consoles sell well so companies are going to milk each console. COD couldve been an exclusive last gen... but this gen its the best selling multi-plat on the two most powerful consoles of this generation. I still think Sony needs the next console to be more program friendly. IF game makers saw any real advantages to CPU's like CELL in the PS3 then Intel and AMD wouldve put these in gaming PC's long ago because they've been doing it much longer.. which  I dont understand why Sony went with a less powerful GPU when most games are GPU dependant and always have been..Instead they made a sytem that requires programmers to spend more time and money using optimizations that take some of the load from the GPU for Cell... so they made a system with great potential that doesnt consider the game programmers...If anything ( in the PS3 ) Sony should've spent more money and development on a better GPU.. When they did the PS2 it didnt matter because they had a 1.5 yr headstart on Xbox 1 (which was more powerful, had less support, and was too late - except to get established - which  they did accomplish as we're seeing this generation 360 is not getting destroyed )  and since the PS2 was much better then Gamecube - so their real only competition was no threat at all.    With PS3 they didnt consider the programmer would rather make a game of similar quality on a system easier to program for.    Sony couldve made a more powerful PS3 using a more contemporary , cheaper and still more CPU intel- like ....and combining it with a more poweful GPU and still having BLuray.. the result wouldve been a cheaper PS3 out of the race which more people wouldve loved.. Instead so much money was spent on developing CELL ( which when slowed by the other components of the PS3 ) has very little real world advantage that makes peoples jaws drop to the ground as I expected..Sony developed CELL without asking programmers and developers what they wanted in a console.  Instead they did what they do.. whatever they want.  In the past it worked, but it wont work well in a market that has not 2, but 3 console makers..

Reading John Carmacks comments that BOTH systems would be much more powerful is truely welcomed. Some think you cant make better games with more power, but I beg to differ... More powerful CPU's next gen will alow artificial intelligence to be so much better. We're talking to difference of a mob attacking you to the future of a mob attacking you but everyone in the mob having a completely different personality and way they will react to you. In games this means more depth, more realism, not just better graphics.. better A.I. will always make games better.. Im hoping next generation  to own both a (Next)Xbox and a PS4.. this time with a reason to have both..  Next gen Sony cant make the PS4 a whole new thing like they did going from PS2 to PS3.. they need to improve power but build of current CELL architecture that programmers dont have to once again RELEARN to tap power.. or use contemporary style architecture you see in todays much more powerful multi-core processors as MS is going to do.. that way its powerful as hell but still easier to make games for ..



Thats America's preorder chart. Anyway, ignoring that part and answering your question: More variety imo.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

MARCUSDJACKSON said:

the op is also talking about franchises and there sales. not staples of games.

when you hear about a PS3 exclusive ip in the 7th gen its usually new or well establish.

when you hear about a 360 ip its either Fable, GEARS, FORZA, or HALO. no-one talks about perfectdark or bulletwitch.

This is only because those people have not played very many 360 exclusives. Splinter Cell Conviction, Mass Effect, Too Human, Alan Wake, Lost Odyssey, Dance Central, Blue Dragon, Crackdown, all great exclusives, all new IP's.

The difference is that since this site is largely PS3 favoring, so when non-360 owners talk about 360 games they limit their conversations to the big blockbuster titles. This makes 360 seem to have a very limited library, but it doesn't.

You read people talk about Heavy Rain as much as Alan Wake, but why is Alan Wake never brought up when people talk about 360's exclusive library. People talk about Killzone, but never Splinter Cell Conviction (which I think is a better game). They talk about InFamous, but never Crackdown (which isn't as good, but still fun). I hear so much more about Valkyria Chronicles then I do about Lost Odyssey, which was a more critical game to the market (as in who developed it, what the game represents).

However, people are not reading the OP. The OP is talking about Pre-orders and not sales, and when you have a list of the top 20 pre-ordered games in a region which favors the 360 almost 2:1, then obviously all those high profile games will make the list (sometimes not even...Forza), and all the 360 MP games will be significantly higher then PS3 MP games.



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one of the main reasons is the diversity and size of the playstation lineup. theres just too many games and options to choose from, we cant get them all. the install base is split between different franchises and thats a good thing really.