rf40928 said:
Marketing? how about this.. you're a 10 yr old.. and you see a commerical for Gears of War..versus Forza .. both 360 titles.. marketing either is no different.. both have commericals and sound tracks.. but honestly to most people seeing cool badass soldiers carrying cool weapons and destroying bad guys WILL LOOK MORE EXCITING compared to driving a race car.... Yeah to some driving the race car is more fun, but If you look at MS marketing both.. One game just SEEMS more exciting.. This comparison is possibly more clear.. Gears versus another race title but this one ( Forza ) on 360.. Forza solld respectable ( about 4 million, which is 2 million less then GT 5 ) .. So I again think when you go back to the "Exclusives" argument you have to look at TYPE ( GENRE ) of games Sony has.. and say Sony can continue to market variety or look at the obvious- which is FPS's just happen to sell that good on any console.. so they need to work on that.. |
That's 100% true, but if I say that 10 people will come and try to debate with me, and then tell me I can't comprehend the market.... :-/
Uncharted and MGS4 are 3rd Parson shooters, and even then they aren't know for their multiplayer. Gears and Halo are laregly multiplayer focused, and just like CoD that's probably why they sell well (amazing replay). After all you can always rent Uncharted and MGS4 and beat it in 10 hours, but Halo and Gears offer much more after the campaign. Sony is trying to fix that with Uncharted 3, but judging from the demo I feel UC3 multiplayer will only have an active player base as Lost Planet 1 (360) or at the Battlefield: Bad Company 1.
I don't understand the Forza/Gears 3 marketing point. Forza 3 sold very well for a racing simulator, which has only recently been recognized at a top quality SIM. I guess you are trying to point out that the genre is less popular, which I agree with, but that raises the question, why doesn't Killzone 3 sell well then? It's Sony's compeditor to Halo, and offers basically everything Halo offers. Is it just that that 5-10% lower rating kills sales that badly? Is it poor marketing on Sony's part? Or many just that the FPS genre is popular in Americas, where MS dominates almost 2 to 1. I blaime all 3.
At the same time, the reason Killzone 3 doesn't sell well is the reason Forza will always fall short to GT. The 360 demograph isn't as racer oriented as the PS3 demograph. Same goes with JRPG's.
I don't feel marketing is the primary reason why 360 games sell better then PS3 games, but it's definatly an important factor.
Either way, overall FPS's are the biggest genre this gen, and 360 dominates the region where FPS sell well. That's why they sell noticably better (ontop of good marketing, and just plain old quality). However WRPG's, Action Adventure titles, Casual games, and well almost every genre sells better on the 360 then PS3 (except sports). Why is that? Do American (all of NA/SA) gamers just buy that many more console games then EMEAA and Japan?
Probably, so again since 360 dominates Americas sales, software sales for 360 are higher then PS3, but there are other factors too.
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