cyberninja45 said:
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That's not what we're doing and that's a terrible idea.
cyberninja45 said:
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That's not what we're doing and that's a terrible idea.
RolStoppable said: The Metal Gear Solid I played is also different than the one he played. Then again, his post reads more like a good attempt at sarcasm. I mean "the only media I ever cried at, not even Toy Story 3". I haven't watched that movie yet, but did Buzz Lightyear die? |
Ah, I understand know. My sarcasm meter is broken, it seems...
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Pavolink said:
The Ocarina of Time game I played didn't have that story. Maybe what play was Master Quest or a spin-off. |
A lot of people (including me, a few weeks ago....) mistakenly think that's the story of Ocarina of Time. Princess Zelda is pretty awesome in this game. And not only is there a pretty good main story, there's a bunch of little stories that are there if you look for them. The whole package is pretty slick and a bit deeper than I remember. In some ways, it's pretty emotional. Maybe some people need a refresher like I did.
Khuutra said:
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Well not 'satatically quantitfy'(i'm not even sure what that means myself LOL), but to 'measure'(edited it during your reply, but u get the idea).
Well is there a better way?
My 3ds friendcode: 5413-0232-9676 (G-cyber)
I know a lot of people like it. I enjoyed it but I never considered it to be anywhere near the quality people make it seem. Kudos to the peeps who really like it though.
cyberninja45 said: Well not 'satatically quantitfy'(i'm not even sure what that means myself LOL), but to 'measure'(edited it during your reply, but u get the idea). |
Not to the best of my knowledge.
demonfox13 said:
Actually you forgot to add to that list just about any RPG, then you have Heavy Rain, ME as the choices affect everything that goes on, then you have a sandbox like InFamous where your choices not only affect story but also gameplay and in turn the ending you get, then you have Farenheit (Indigo Prophecy), KOTOR 1 and 2, etc. When story ties into gameplay and affects outcomes, then the story becomes just as important as gameplay. Mario does not need story, nor does most of the Zelda games, nor any FPS, etc. Depending on the game, story can add to an immersive experience or just be tacked on such as "thnx dude, but that chick you are trying to save is in some other castle." |
No, not following the story in any those games will not hider your progresss while playing the actual game. The closest situation is giving instructions( like in a rpg when a guy tells u to go to a location to fetch something), which is not really part of the the story.
Read my post carefully again to see what I mean. There are also important words used like 'not really' and 'intergral'( also did some grammtic error edits in the original:/).
My 3ds friendcode: 5413-0232-9676 (G-cyber)
It's the best game ever. It just is. Never gets old, and nothing can ever top it.
"I don't understand how someone could like Tolstoy and Dostoyevsky, but not like Twilight!!!"
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I'm replaying it right now. The controls have aged a bit (though that could be because my N64 controllers have all but crapped out by this point), but other than that, it's as enjoyable as ever.
cyberninja45 said:
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If you really want to go that way, then probably the best we can do is this:
http://www.gamerankings.com/browse.html
I'm not sure that really proves anything though.
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