xS7SxSNIPER said:
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and I adore 3D Dot Game Heroes, that doesn't make it special.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
xS7SxSNIPER said:
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and I adore 3D Dot Game Heroes, that doesn't make it special.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
Microsoft actually knows how to market their games.
"Defeating a sandwich, only makes it tastier." - Virginia
xS7SxSNIPER said:
It sounds like you hate every xbox game i'm i right? |
He's quite right actually. Microsoft relies on their top two titles for the year and markets the hell out of them. Sony gives exclusives year round, so in the end it's all even, yet Sony still has more titles. Do the research. I am talking exclusives. Microsoft no longer has the major edge they used to have with third party multiplats. It's getting close now. They are near even when you combine everything. If Sony marketed their top titles like Microsoft did in the US, they would have amazing sales, but are not willing to do that, since they pour so much into all of the games development for the sake of quality.
As I said in a previous post. PS3 and 360 exclusives sell roughly the same
X360 - Halo
PS3 - Gran Turismo
X360 - Gears of War
PS3 - Metal Gear Solid
X360 - Forza Motorsport
PS3 - Uncharted
PS3 - LittleBigPlanet
PS3 - God of War
X360 - Fable
X360 - Lef4 4 Dead
PS3 - Killzone
Neither holds a tremendous advantage
Chroniczaaa said: Microsoft actually knows how to market their games. |
It's not that they know how to market. Because of how few first party exclusives they have to sell yearly (aside from third party published), they pour heavily into Gears and Halo. I mean ungodly amounts of money. They stake everything on those two games.
CGI-Quality said:
Depends on what you mean by "far superior". If it's by sales, you'd need to tally up who's franchises have, overall, garnered the highest total amount. If it's by amount of franchises, Microsoft is behind by some way. In that higher amount of franchises, you'd also have to know who's is raking in more profit, indisputably, before claims of what's a better financial strategy can even be debated. In the long run, whether Microsoft's strategy of less 1st party studios has paid off or not won't truly be felt until the next gen, where I believe we'll see even less 3rd party exclusive titles - and exclusive content will probably require even more signing of some checks. Both strategies have seemed to work, as well as having their negatives, at points, but I don't think either is vastly superior to the other. As a gamer however, Sony's strategy has been better to me, especially in the last 2.5 years. |
I mean profits and it isn't really an opinion its a fact. MS has been turning far bigger profits with the MS division than Sony is with the PS3 division. At the end of the day these are business and its all about making money. MS is doing a much better job of that this generation than Sony.
Jay520 said: As I said in a previous post. PS3 and 360 exclusives sell roughly the same |
But, hypothetically, what if there were multiple Halo games and only one Gran Turismo released this gen? What if there were multiple Gears of War games and only one Metal Gear Solid? What if there were three Forzas and three Uncharteds? What if there were two LBP's and one God of War compared to two full fledged Fables and two Left 4 Deads? Would that list look more like: Halo, Halo, Halo, Gran Turismo, Gears, Gears, Gears, Metal Gear Solid. I didn't look anything up so the order might be wrong (and Splinter Cell would probably fit in there, somewhere) but I have to wonder if the abundance of PS3 lower tier exclusives (ie: inFamous, Ratchet and Clank, Mag) make up the difference.
It would take a better, less lazy man than me but I wouldn't mind if someone were to look up exclusives sales (did osamanobama do that recently?) year by year so we can compare apples to apples.
There's less of them and 360 has higher install base.
d21lewis said:
But, hypothetically, what if there were multiple Halo games and only one Gran Turismo released this gen? What if there were multiple Gears of War games and only one Metal Gear Solid? What if there were three Forzas and three Uncharteds? What if there were two LBP's and one God of War compared to two full fledged Fables and two Left 4 Deads? Would that list look more like: Halo, Halo, Halo, Gran Turismo, Gears, Gears, Gears, Metal Gear Solid. I didn't look anything up so the order might be wrong (and Splinter Cell would probably fit in there, somewhere) but I have to wonder if the abundance of PS3 lower tier exclusives (ie: inFamous, Ratchet and Clank, Mag) make up the difference. |
Well, that would mean 360 software is much higher than PS3. I wasn't trying to say that PS3's total software rival that of the 360's. I wasn't trying to argue that. My post was simply meant to debunk a common mythe that PS3 exclusives are incapable of nearing the sales of X360 exclusives.
The list was just to prove that in terms of selling power, both systems are about equal. I believe the OP & others were referring to selling power of franchises, because many people here have implied that PS3 exclusives can't or don't near the sales of X360 exclusives due to install base, marketing, or whatever reason. That's simply not the case. PS3 exclusives have just as much selling power as the X360s'
CGI-Quality said:
Maybe, but I'm not asking about overall profits, I said the exclusive titles specifically. Really, how much profit does Microsoft make outside of Halo? Gears of War isn't theirs, Forza doesn't outsell too many PS3 exclusives, and Fable is in a similar position. Unless you're positive the exclusive titles are the reason Microsoft is turning that type of profit, it's useless to discuss. If you said Kinect titles, I'd imagine the argument would be stronger. |
Good thimg I DID say Kinect titles then huh?