| Jay520 said:
I agree with most of this. I agree that a flexible release schedule would be better than any sort of fixed plan. But Sony's going to always have some rough plan for how long the development process will be. I will say that both Insomniac and ND have both stated that they ran out of time developing their games, though. Sure, they completed the games, but they weren't quite what they wanted them to be. |
This, mixed with my thoughts on Team ICO's publisher treatment leads me to think these were time frames set by the developers and not the publishers.
Naughty Dog works on one game at a team and releases one every two year. Insomniac however, works on 2+ at a time and releases a game a year. I don't get why SONY would force them to work that way. I think Insomniac just really likes releasing at least one game a year and wanted to meet their own personal dead line.
4 ≈ One








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