Sri Lumpa said:
Proof? You are both making assumptions. Nintendo said that the console was 1080p but they didn't say whether most/all games were native 1080p or whether they are 720p (or less) upscaled. We will have to wait until real games come out (or at least until 3rd party developers have had the final hardware for a while and can talk about it) to know whether it is only slightly more powerful than the PS360 (and thus mostly 720p upscaled except for select games) or if there is enough improvement over them to run most games at 1080p (though even then I would expect a few of the most demanding games to be at less than 1080p). So can the Wii U do 1080p? YES. Can it do 1080p for most/all games out today on other consoles/PC? MAYBE. Time will tell, unless Nintendo starts talking up their hardware details (which I seriously doubt). If I was Nintendo I would make sure that their new console can run most games at 1080p natively as while it wouldn't give them that much of an advantage against the PS360 it would help make sure that when MS and Sony launch a new console they can still get the same games, except toned down and maybe in 720p then. That said, it would be hard for them to find a GPU that is barely more powerful than the RSX/Xenos, so I personally expect the PS3 to Wii U gap to be similar to the Gamecube to Wii gap (2-2.5 times more powerful). I don't base it on any source, just my expectations. |
Proof is right there in the OP.
I'm not making an assumption. An assumption would be: Wii U is not capable of doing 1080p.
I just said that (at the very minimum) 1080p is supported because and that is what I find interesting Nintendo never said that games will run natively with 1080p resolution.