padib said:
Hear me out oni. If you're a 3rd party: and you make an exclusive on PS3, how many potential customers do you have? 50M right? If you make an exclusive on X360, how many potential customer do you have? 54M right? okay, now if you're making an HD multiplat, and you know that any given customer will buy it on one of two platforms, really how many potential customer do you have? It's hard to tell, but it's most probably not 104M. Worst case scenario: all PS3 owners are 360 owners as well, with 4M being XBOX-only owners. You have 54M potential customers. Best case scenario: no PS3 owner is a 360 owner. You have 104M potential customers. How do we know that the best case scenario is not true? We really probably can't. But we use our common sense, which tells us that many a user owns both consoles, even here on VGChartz, even yourself. Maybe we're just more core here, but at least we get to know it happens in one internet community. Take it or leave it, but it's my insight on the matter. I concede I may be wrong, but if you pointed a gun to my head, I would say there were around a total of 80M unique HD console conumers (Half of the PS3 owners also have a 360). Again, there are the theoretical yet highly unlikely best and worst case scenarios. Your pick. Don't expect me to agree on 104M though. |
undoubtedly there are some ps360 owners just as there are pswii and 360wii and ps360wii owners. but you are trying to take this argument waay too far.
what you are looking for is the "active" userbase which no one knows exactly. However, the best way to gain insight into that number is to not look at hardware but rather look at software sales. the wii does not have 50% of the sales LTD (which is already putting the wii in a better than reality perspective because every wii every sold has bundled software which is not true for the ps3 or 360). if you look at more recent years (2011 and 2010) the wii's software market share is much lower than the wii hardware market share.











