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Forums - Nintendo - Iwata and Miyamoto: Wii caused the split between casual/core Wiiu will fix that

padib said:
oniyide said:

i would say yes. If its HD that means PS3 and 360 those combined you have an install base of 104 mil not that anywhere near as much people will get my game. If i make a WIi only non HD game it would 86 mil potential customers. Or better yet release on all three systems if i can

Hear me out oni.

If you're a 3rd party:

and you make an exclusive on PS3, how many potential customers do you have? 50M right?

If you make an exclusive on X360, how many potential customer do you have? 54M right?

okay, now if you're making an HD multiplat, and you know that any given customer will buy it on one of two platforms, really how many potential customer do you have? It's hard to tell, but it's most probably not 104M.

Worst case scenario: all PS3 owners are 360 owners as well, with 4M being XBOX-only owners. You have 54M potential customers.

Best case scenario: no PS3 owner is a 360 owner. You have 104M potential customers.

How do we know that the best case scenario is not true? We really probably can't. But we use our common sense, which tells us that many a user owns both consoles, even here on VGChartz, even yourself. Maybe we're just more core here, but at least we get to know it happens in one internet community.

Take it or leave it, but it's my insight on the matter. I concede I may be wrong, but if you pointed a gun to my head, I would say there were around a total of 80M unique HD console conumers (Half of the PS3 owners also have a 360). Again, there are the theoretical yet highly unlikely best and worst case scenarios. Your pick. Don't expect me to agree on 104M though.

undoubtedly there are some ps360 owners just as there are pswii and 360wii and ps360wii owners.  but you are trying to take this argument waay too far.

what you are looking for is the "active" userbase which no one knows exactly.  However, the best way to gain insight into that number is to not look at hardware but rather look at software sales.  the wii does not have 50% of the sales LTD (which is already putting the wii in a better than reality perspective because every wii every sold has bundled software which is not true for the ps3 or 360).  if you look at more recent years (2011 and 2010) the wii's software market share is much lower than the wii hardware market share.



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padib said:
kitler53 said:
padib said:
oniyide said:

i would say yes. If its HD that means PS3 and 360 those combined you have an install base of 104 mil not that anywhere near as much people will get my game.

Hear me out oni.

undoubtedly there are some ps360 owners just as there are pswii and 360wii and ps360wii owners.  but you are trying to take this argument waay too far.

what you are looking for is the "active" userbase which no one knows exactly.  However, the best way to gain insight into that number is to not look at hardware but rather look at software sales.  the wii does not have 50% of the sales LTD (which is already putting the wii in a better than reality perspective because every wii every sold has bundled software which is not true for the ps3 or 360).  if you look at more recent years (2011 and 2010) the wii's software market share is much lower than the wii hardware market share.

I'm not taking it way too far, I'm just sayin'. And of course we're looking at software sales when thinking about the more meaningful measure (active base). When you look at software sold, it's squarely divided between HD system. That's what I would add, not the hardware sold. That's how I got to my 60M figure. I took a total of 2M games sold per hit on average, and multiplied it by 10 for the number of different segments I've noticed the hits coming from (fighters, shooters, RPGs, ...). In other words not all gamers buy the same game.

We very much agree, I mean if you understood my past posts you would have picked up on that, though take that lightly I don't expect to read all posts with a magnifying glass :)

i'm really confused by that part but i'm glad we agree. xD



padib said:
kitler53 said:
padib said:

I took a total of 2M games sold per hit on average, and multiplied it by 10 for the number of different segments I've noticed the hits coming from (fighters, shooters, RPGs, ...). In other words not all gamers buy the same game.

We very much agree, I mean if you understood my past posts you would have picked up on that, though take that lightly I don't expect to read all posts with a magnifying glass :)

i'm really confused by that part but i'm glad we agree. xD

I like you and your little olsen sigs (my sister was a huge fan of them and is a twin herself), so I'll try to demonstrate the idea as simply as possible without confusing you.

You'd agree that someone who buys Infamous will not necessarily be the same as one who buys Gran Turismo, not the same as one who'd buy Madden 2011, and not necessarily the same as one who'd buy Skyrim when it releases, neither would he necessarily be one to buy the ICO+ remakes, or Mortal Kombat for that matter.

If you take the main gaming segments on the HD console, you come up with I'd guestimate about 10 main segments, within those gamers fall into one of them. Gamers of one segment will tend to buy games that cater to them, so for additional game sales within the segment you don't add the numbers, they're just parallel.

example: 2M of Uncharted 3 and 2M of Infamous <> 4M customers, but probably more like maybe 2.5M customers? (closer to 2M)

But the segments themselves by definition pertain to different crowds, hence you can add the numbers between them.

example: 2M of Uncharted 3 and 2M of Madden 2011 maybe equal to 3.5M customers (closer to 4M).

So, with 2M in each segment, and 10 segments, I'm thinking 20M active users. Sorry did I say 60M before? So 20M. Really though, it's just a number, and then again it's a guestimate, so taken with a grain of salt. Then, the 85M I had mentioned before was another guestimate, but that one was for hardware regarding the actual install base (the lesser metric like you mentioned).

I probably lost you completely by this point, but I'm trying to make sense of it myself as I type :D


well this time i followed the logic but i'm not sure i agree with it ... to many assumptions.  for instance, i bought GT, infamous, uncharted, and will buy ICO/SotC and thus apperently fall into at least 4 of your categories.

finally, marykate and ashley are awesome!



padib said:
oniyide said:

i would say yes. If its HD that means PS3 and 360 those combined you have an install base of 104 mil not that anywhere near as much people will get my game. If i make a WIi only non HD game it would 86 mil potential customers. Or better yet release on all three systems if i can

Hear me out oni.

If you're a 3rd party:

and you make an exclusive on PS3, how many potential customers do you have? 50M right?

If you make an exclusive on X360, how many potential customer do you have? 54M right?

okay, now if you're making an HD multiplat, and you know that any given customer will buy it on one of two platforms, really how many potential customer do you have? It's hard to tell, but it's most probably not 104M.

Worst case scenario: all PS3 owners are 360 owners as well, with 4M being XBOX-only owners. You have 54M potential customers.

Best case scenario: no PS3 owner is a 360 owner. You have 104M potential customers.

How do we know that the best case scenario is not true? We really probably can't. But we use our common sense, which tells us that many a user owns both consoles, even here on VGChartz, even yourself. Maybe we're just more core here, but at least we get to know it happens in one internet community.

Take it or leave it, but it's my insight on the matter. I concede I may be wrong, but if you pointed a gun to my head, I would say there were around a total of 80M unique HD console conumers (Half of the PS3 owners also have a 360). Again, there are the theoretical yet highly unlikely best and worst case scenarios. Your pick. Don't expect me to agree on 104M though.

Naw i screwed, up i didnt take into account that there would be people who would have a PS3 and a 360, not alot seem to do. At least in circles i run in, i still think Ninty screwed themselves with making the Wii so incompatible with what the devs were running on the other consoles. Im sure Wii U will rectify this



Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
So what I get from this is that Iwata & co. caved in to public pressure? Sure looks like they did.
How is it that they miss the fact that the third parties need them more than they need the third parties?

"Evolve", hah. They're just trying to capture both audiences, and as I see it now, this will only end up in alienating them.


no third parties dont need them, you want support for your console, you have to do things to get support for your console. Sony does it, MS does it, what makes Ninty so special that they thought they didnt need to do this. I for one am happy with this direction, they are taking, they are serious about getting 3rd party support

They are heading toward ruin. They are trying to capture a userbase that has no interest whatsoever in their consoles.

because their console didnt have the games that that userbase wanted and if it happen to have it, it was far worse than the competitions. You have the games people will go to you, you dont they wont, that simple

Because multiplats are gonna sell it, oh yeah.


Most gamers arent fanboys that hate on Ninty just to hate them, let that go. AND LOL! Really ?? What you think millions of people bought the PS1 despite Sony being an unknown in gaming, because of their 1st party?? PS2 is the best selling console of all time because of Sony's 1st party??? Ratchet & Clank is not that cool



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Ail said:

 

And good luck to them running after a casual market that is getting more and mose used to free to play games or 2$ games...


Do you not think the touch screen controller will help this?



oniyide said:
Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
So what I get from this is that Iwata & co. caved in to public pressure? Sure looks like they did.
How is it that they miss the fact that the third parties need them more than they need the third parties?

"Evolve", hah. They're just trying to capture both audiences, and as I see it now, this will only end up in alienating them.


no third parties dont need them, you want support for your console, you have to do things to get support for your console. Sony does it, MS does it, what makes Ninty so special that they thought they didnt need to do this. I for one am happy with this direction, they are taking, they are serious about getting 3rd party support

They are heading toward ruin. They are trying to capture a userbase that has no interest whatsoever in their consoles.

because their console didnt have the games that that userbase wanted and if it happen to have it, it was far worse than the competitions. You have the games people will go to you, you dont they wont, that simple

Because multiplats are gonna sell it, oh yeah.


Most gamers arent fanboys that hate on Ninty just to hate them, let that go. AND LOL! Really ?? What you think millions of people bought the PS1 despite Sony being an unknown in gaming, because of their 1st party?? PS2 is the best selling console of all time because of Sony's 1st party??? Ratchet & Clank is not that cool

Third party exclusives. And by then, they will almost "exclusively" be done for. Sony's first party? Never said that. Try Ridge Racer, GTA, Final Fantasy, Tekken, and so on.

And no, most teen-young adult gamers have no affection for Nintendo, and most see it as kiddy thanks to the fine efforts by Sega, Sony, and Microsoft (more Xbox than MS, but Xbox IS MS :P ). That is the demographic they're trying to capture, and that is the demographic that will be well occupied by PS3 and 360 until they are both succeeded. Multiplats aren't gonna win them any new sales, especially by the time it releases against a cheaper PS3 and 360 with far more robust libraries and a fine hardcore name to them. The WiiU is not a name, but a shot in the foot as far as that demographic goes.



Goodlife said:
Ail said:

 

And good luck to them running after a casual market that is getting more and mose used to free to play games or 2$ games...


Do you not think the touch screen controller will help this?


It might but it's very hard to get people to cough up money for stuff once they have gotten used to get it for free or almost free, even if what you are providing is 20 times better than what they got for free. 

Going after those folks by trying to provide something similar to what they are used won't work because of those price issues. You're going to have to provide them something that blow their mind away and might convince them to actually give away their cash...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
So what I get from this is that Iwata & co. caved in to public pressure? Sure looks like they did.
How is it that they miss the fact that the third parties need them more than they need the third parties?

"Evolve", hah. They're just trying to capture both audiences, and as I see it now, this will only end up in alienating them.


no third parties dont need them, you want support for your console, you have to do things to get support for your console. Sony does it, MS does it, what makes Ninty so special that they thought they didnt need to do this. I for one am happy with this direction, they are taking, they are serious about getting 3rd party support

They are heading toward ruin. They are trying to capture a userbase that has no interest whatsoever in their consoles.

because their console didnt have the games that that userbase wanted and if it happen to have it, it was far worse than the competitions. You have the games people will go to you, you dont they wont, that simple

Because multiplats are gonna sell it, oh yeah.


Most gamers arent fanboys that hate on Ninty just to hate them, let that go. AND LOL! Really ?? What you think millions of people bought the PS1 despite Sony being an unknown in gaming, because of their 1st party?? PS2 is the best selling console of all time because of Sony's 1st party??? Ratchet & Clank is not that cool

Third party exclusives. And by then, they will almost "exclusively" be done for. Sony's first party? Never said that. Try Ridge Racer, GTA, Final Fantasy, Tekken, and so on.

And no, most teen-young adult gamers have no affection for Nintendo, and most see it as kiddy thanks to the fine efforts by Sega, Sony, and Microsoft (more Xbox than MS, but Xbox IS MS :P ). That is the demographic they're trying to capture, and that is the demographic that will be well occupied by PS3 and 360 until they are both succeeded. Multiplats aren't gonna win them any new sales, especially by the time it releases against a cheaper PS3 and 360 with far more robust libraries and a fine hardcore name to them. The WiiU is not a name, but a shot in the foot as far as that demographic goes.


I'm 39 but I guess I belong in that teen-young adult game categorie.

I've never bought a Nintendo product but honestly it isn't due to Sony or MS. The fault lies mostly with Nintendo advertising and the way they have been presenting their games for the past 10 years. The only game from Nintendo that has ever remotedly interested me was Zelda and every gen there are more games released on my console than I have time to play so buying a second console is out of question( money isn't the issue, the issue is I finish every gen with unopened games still in their plastic wrap). One disclaimer : I hate hate hate platformers.....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
oniyide said:
Xen said:
So what I get from this is that Iwata & co. caved in to public pressure? Sure looks like they did.
How is it that they miss the fact that the third parties need them more than they need the third parties?

"Evolve", hah. They're just trying to capture both audiences, and as I see it now, this will only end up in alienating them.


no third parties dont need them, you want support for your console, you have to do things to get support for your console. Sony does it, MS does it, what makes Ninty so special that they thought they didnt need to do this. I for one am happy with this direction, they are taking, they are serious about getting 3rd party support

They are heading toward ruin. They are trying to capture a userbase that has no interest whatsoever in their consoles.

because their console didnt have the games that that userbase wanted and if it happen to have it, it was far worse than the competitions. You have the games people will go to you, you dont they wont, that simple

Because multiplats are gonna sell it, oh yeah.


Most gamers arent fanboys that hate on Ninty just to hate them, let that go. AND LOL! Really ?? What you think millions of people bought the PS1 despite Sony being an unknown in gaming, because of their 1st party?? PS2 is the best selling console of all time because of Sony's 1st party??? Ratchet & Clank is not that cool

Third party exclusives. And by then, they will almost "exclusively" be done for. Sony's first party? Never said that. Try Ridge Racer, GTA, Final Fantasy, Tekken, and so on.

And no, most teen-young adult gamers have no affection for Nintendo, and most see it as kiddy thanks to the fine efforts by Sega, Sony, and Microsoft (more Xbox than MS, but Xbox IS MS :P ). That is the demographic they're trying to capture, and that is the demographic that will be well occupied by PS3 and 360 until they are both succeeded. Multiplats aren't gonna win them any new sales, especially by the time it releases against a cheaper PS3 and 360 with far more robust libraries and a fine hardcore name to them. The WiiU is not a name, but a shot in the foot as far as that demographic goes.

i kinda see where you are coming from, all that means is that Ninty has to work hard to get some exclusive 3rd party support. They seem to be doing that with 3DS, somewhat. Lets see how it goes with WiiU and if it is really more "powerful" that some of the rumors suggest, im sure graphic whores will jump ship