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Forums - Gaming - So what do you guys think of L.A. Noire?

Got RDR Undead Nightmare and L.A. Noire coming tonight when my GF gets off from work.  Can't wait!  I'm just lazing around the house today.  Anyway, what's the verdict on the story?  Captivating?  Any shocking twists and turns?  I don't want to know what they are--just if they're worth while.



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CGI-Quality said:

I'm about 65-70% through the game (last I checked, it was 65% completion but I have played a bit since then).

PS3 version-only.

Good: The game's main goal is outstanding - best facial animation in a game since Heavenly Sword (while clearing it as well). The interrogations are unique, engaging, and can be downright exceptional. Graphics are detailed (most of the time); the cars look fantastic and interiors are rich in detail a good deal of the time. The game is pretty long too, feels like I've been playing forever and I'm still a bit a ways from finishing.

So-So/Not as Good: While the game has more high points to discuss than negatives, it's still got it's share of issues that needed mentioning. The frame rate drops a good deal of the time (I know it's an open-world title, but sometimes the drops feel like crawls). Also, despite the incredible motion scan technology used on the faces, body animations can be spotty. Stiffness & jerkiness break immersion at times - which if it were many other titles, wouldn't be as big of a deal but in LA NOIRE, the level of facial animation is so high that anything less than it really stands out.

 

Verdict: Despite it's shortcomings, LA NOIRE manages to be an immersive thrill ride that has to be experienced to be appreciated. It's not as ground breaking as I originally thought it would be, but it certainly enters new territory in the game's biz. With a lengthy campaign, the best facial animation the industry has to offer, a good bit of side missions and enough collectables to give it a second test drive, LA NOIRE will surely make it to quite a bit of GOTY lists at the conclusion of 2011.

Note: I won't give a grade until I've completed the game.

This is pretty much exactly what I think about the game.

I'm loving it so far, its unlike anything I have ever played. But it looks like the kind of game you will either love or hate.

Hey CGI how much is Heavy Rain like L.A. Noire? 



kind of boredwith it

I went back to playing mortal kombat i should have waited  till the price went down



WeezyWii said:

kind of boredwith it

I went back to playing mortal kombat i should have waited  till the price went down

Oh? Care to elaborate?

Because looking at your post history, you;re lucky you haven't been banned yet really. So you'd better get elaborating



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
WeezyWii said:

kind of boredwith it

I went back to playing mortal kombat i should have waited  till the price went down

Oh? Care to elaborate?

Because looking at your post history, you;re lucky you haven't been banned yet really. So you'd better get elaborating


lol



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Yo_John117 -> The is not as heavy on cutscenes as compared to Heavy Rain. The only cutscenes you get is when you complete a mission and the main characters has flashbacks about his past when he's fighting in World War 2.

 

Some in-game cutscenes here and there when doing missions but very minimal.



Actually it seems more like a cross between Shadow of Destiny (The picture below) and GTA than HR and GTA. In Shadow of Destiny the main clues are in what's spoken as opposed to the clues being in what you see in L.A. Noire.

 



I am the Playstation Avenger.

   

I played about 4 hours of it on my sisters 360 and my impressions so far are that its pretty damn fantastic. 

Though I agree completly that the facial animations are so good that it makes the body's seem very stiff.  Normally this wouldn't be a big issue but the difference between facial animations and body are like night and day. 



adriane23 said:

Actually it seems more like a cross between Shadow of Destiny (The picture below) and GTA than HR and GTA. In Shadow of Destiny the main clues are in what's spoken as opposed to the clues being in what you see in L.A. Noire.

 

Not to go off topic but Shadow of Destiny was one of the first PS2 games I ever played.  It got mixed reviews at teh time but I loved it!!  I can barely remember what the story was about but I remember thinking how awesome and fresh it was.  I gotta go back and get the PSP version!



At 27% completion on the PS3 and absolutely loving it. Haven't played anything like it before but if I had to compare it, in my mind, Heavy Rain comes to mind. For a lot of the same reasons people have mentioned above, the realism of the characters for the most part. I have played GTA4 more than I care to admit, and while I enjoyed it, I got bored with it after a while. Played and beat Read Dead Redemption in about 3 days and it was an amazing experience and I have gone back numerous times to replay it. Playing L.A. Noire so far I really don't feel like  I'm playing GTA or RD:R at all. To me, other than the running and cover system/gun play it feels nothing even remotely like GTA. The atmosphere is completely different, the charachters are engaging, the driving or lack there of is just feels different. Like I said, in my opinion, I don't feel like I'm playing GTA at all... It just has a different vibe to it, a different feel. To me, feels much more like a Heavy Rain. Actually the best way to put it, it feels like it's own game. I plan on completing it and I don't see myself getting bored of this game any time soon.