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Forums - Gaming - Sonic Generations full Green Hill Zone gameplay

A203D said:
Mad55 said:
 

yea ill admit 3 wasnt as good as 2 which may have been apart of the reason for the decline. And yea i think a proper 2d sonic would sell good just not the sonic 1 and 2 levels.

This is what i want. Sega seem like they're doing that with the 2D part of the Generations trailer. but i find the 3D stuff nausating and too anime. instead of keeping Sonic like a cartoony, comic mischief type brand, they turned it into a serious anime type thing, and made it awful imho. and theres too many characters.

Mario hasnt turned into an anime type thing and the brand is still very successful, i would like to see a return of classic Sonic, like in the 2D part of that trailer, with no trace of the modern Sonic what so ever. and no homing attack. and no extra friends, just Tails, and maybe, maybe Knuckles, but no one else.

See heres my problem with the 2d sonics like this video the controls look and usually feel akward. Its never seems like they try to refine it more or less they just try to immitate old 2d sonic controls which feel a bit stiff to me. Mario on the other hand usually feels a bit better as his series progresses in his 2d games.



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Snesboy said:

They will find a way to screw this up, they always do.

Ha, ha, ha! 1000!

BTW. After seen the video, am I the only one who thinks that this Sonic seems more fun to watch than to play?



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This game is shaping up well enough from that one trailer.  Like the 3D view is better to give you that sense of speed that even the 2D games could never deliver.  And when the platforming action comes in the game switches to the 2D view of the classic games.  It seems to be the perfect meld of speed and platforming.  Though they can ruin the game latter on if their level designs are bad.



Childhood memories just exploded.



All of this, of course, is just my opinion.

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Really, they should just toss the Modern (3D) Sonic bit and just release it as Sonic 5.



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Sonic 1-3 were the greatest platformers ever.

Makes you wonder how popular Sonic would be now if they didn't mess everything up.

Anyway, looks great, especially 2D Sonic. We'll see how the controls and levels turn out.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

Meh, this just looks like Sonic 4 and Sonic Unleashed glued together, I didn't like either one of those games.

No matter how many times the fans complain, SEGA keep sticking to the same crappy formula and think they are doing something right. The gameplay is poor, the 2D Sonic is so cumbersome, you have barely any control. The game doesn't require any thought either, it just flows, running in a straight line, I wouldn't be surprised if when I dropped the controller it played itself.

The 3D Sonic is just the same, cumbersome and you have barely any control. It's just a rush through the level in a straight line.

The best 2D Sonic game is Sonic 3 and Knuckles, the best 3D Sonic game is Sonic Adventure 2. SEGA need to get the fluidity, difficulty, physics and controls right before I will ever like Sonic again. These two games were the best of the best when it came to platformers in my opinion.



RolStoppable said:
Mad55 said:

I can gurantee a full blown 2d sonic for consoles wouldnt sell anywhere near the genesis sonics. And i get it you obviosuly dont if you thin a 2d sonic will still sell like it used to. Sonic was on a decline regardless after 2 for the genises sonic 3 didnt sell very well from the sales on vgchartz. and sonic heroes and unleashed sold great. I think sonic heroes did over 5 million outselling all sonics but the second.

You are right, Sonic Heroes indeed sold on the same level as the 16-bit games. So the problem is more that Sega hardly ever makes a good Sonic game than a question of whether it is a 2D or 3D game. And yes, the decline started with Sonic 3. Already back then Sega's problem was to make a great Sonic game. There will be people who disagree, but Sonic 3 wasn't even half the game that Sonic 2 was.

I still think a 2D Sonic (a proper effort) would easily be a multimillion seller even in today's market. It's not going to happen though, because Sega doesn't care. The iPhone basically being the lead platform for Sonic 4 really says it all.

Why no Sonic 3 love? I always thought that game was better than Sonic 2. I mean, there is hardly a difference between the genesis Sonic games, just levels, music and extra little features like swing ropes etc, all of which I thought Sonic 3 was better in and contained more variety. The graphical leap was also pretty big aswell, more noticable than the one from Sonic 1 to Sonic 2.

Angel Island will always be my favourite level aswell, the music is hypnotising and the graphics were stunning for its day.



RolStoppable said:
Mad55 said:
A203D said:

Why its necessary to have 3D at all in this is beyond me. why cant Sega just release a 2D version without using modern Sonic, then releasing the shit modern Sonic and 3D game. Sega just dont seem to get that the gaming world dont want such an abysimal character or game.

Speak for yourself people love 3d sonic i for one think the modern levels look more fun than the 2d levels.

If people love 3D Sonic, then why did it never outsell 2D Sonic? You know, back in the early '90s Sonic was only on the Genesis/Mega Drive and sold around five million copies with each iteration. Nowadays he is on two or three different platforms and only achieves half of that despite the addressable userbase being multiple times larger.

But don't worry, you are not alone. Sega doesn't get it either.

heheh I bet right now even if the game was in full 2D, it wouldn't sell 5 million haha. Honestly when you compare the gaming audiences of the past and today and people want to play more shooting games and less Sonic. I mean, even back on the Genesis/Mega Drive, Sonic was the systems main game and the companies mascot. But you're right though Sega doesn't really get it and maybe thats best for them haha.



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radiantshadow92 said:

3d sonic totally shat on 2d


Really?

I didn't feel like it at all. Maybe because I love my platforms to 2D or fully 3D.