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Forums - Gaming - Why is so important a remake of Final Fantasy VII?

 

Why is so important a remake of Final Fantasy VII?

Because it's the best FF ever .. seriously 96 33.33%
 
Because a lot of things con be improved 42 14.58%
 
Because the fanbase demand it 65 22.57%
 
Because it's easy money 48 16.67%
 
I don't know 37 12.85%
 
Total:288
rocketpig said:
Carl2291 said:

Okay.

Rocketpig. What?

"You're not even worth talking to. Go ahead and bow down to your dying genre that needs to turn Hollywood and remake a decent game that sold a lot of copies because it stopped trying to innovate two generations ago and is now completely devoid of new ideas."

 I'm focusing on the bolbed/underlined. JRPG's are not dying, it's just the best business decisions have not been made with them. For some reason, Japanese developers decided to give the best support to the 360... Despite it getting destroyed in Japan.

Despite this... Final Fantasy, Dragon Quest, Tales of Whatever... All still sell extremely well.

Final Fantasy XIII will end up being the 4th best selling FF game ever, despite the stupid decisions made by SE with advertising and releasing the IE as a 360 Exclusive...

The spinoffs (Especially the VII spinoffs) have done excellent. So have the Remakes and re-releases too, actually. VII released on PSN and has topped the PSN charts since it released. VIII and IX have also had great success on the service.

Dragon Quest IX is the best selling Dragon Quest ever. The spinoffs and remakes also sell exceptionally well.

Tales of Series. Well. This is a funny one. Tales of Vesperia has sold 900k, it's the 2nd best selling Tales of game ever. This is despite being a 360 Exclusive for a large period of time and the PS3 version being in Japan only. Tales of Graces was, for some reason, a Wii Exclusive. It sold 220k in Japan. They later released a PS3 version and it outsold the WIi version Week 1... It went on to sell 350k. It hasn;t been released in the West yet, although Namco have finally realised that PS3 is the way forward for the series with Tales of Xillia.

The "Atelier" series has hit an all time high on PS3.

Star Ocean 4 is another example of weird business decisions, yet still bringing great sales. It was given loads of crap for being bad. The game released as a 360 Exclusive. Yet it is the 2nd best selling Star Ocean ever, sitting at 1.1 Million units across both 360 and PS3.

Now for new IP's that have done extremely well... Demon's Souls and Valkyria Chronicles are 2 series' close to my heart. Demon's Souls has sold exceptionally well, close to 1 Million units when it gets adjusted down, and is getting a "sequel" with Dark Souls on PS3/360. Valkyria Chronicles is close to 1 Million units on PS3, and the PSP games have also had great success.

Lost Odyssey and Blue Dragon both sold REALLY well on the 360, both hitting 800k, although MS haven't followed up on this success and the Gooch moved on to the Wii and The Last Story... Infinite Undiscovery also sold really well, sitting at 570k.

Resonance of Fate. It's a new IP that has sold 774k Worldwide. It's still selling a few thousand every Week too, so will end up at over 800k. Not bad eh, for a dying genre.

NieR... Another new IP. This one has sold 587k Worldwide on PS3 and 360. Again, not bad at all.

I could go on and move onto the DS, PSP and Wii. But I think you get the picture here. Square Enix do not need to remake Final Fantasy VII. Hell no. If they did need to, we would have had it YEARS ago, after how much the fanbase wants it. I don't think you understand how many people actually love this game. There is a reason it's so popular, why it's sold more than any other Final Fantasy (Or any other RPG that isn't WoW). Rol put it perfectly. For the people who grew up with the PlayStation, this game is the "Super Mario Bros.", "Ocarina of Time" and "Halo". It's huge.


Fair enough. "Dying" was the wrong term. "Stagnant" is a better term. The rest of the industry has expanded greatly over the past 15 years. JRPG sales have remained pretty still, which is a really bad sign for the genre because in the PSX days, a top-shelf game could thrive on 500k sales. In today's high definition world and three year development cycles, 500k sales can break a company.

I've long advocated developers moving most of their JRPGs to handhelds. IMO, it's the only way the non-FF/DQ games will survive in the long run. Westerners just aren't interested in the games like they were in the 90s and early 2000s and given the huge advances in WRPGs and FPS games during that time, it's not hard to see why, honestly. It feels like the gaming world is leaving JRPGs behind. Someone needs to give the genre a shot in the arm and for God's sake, they need to break away from dogmatically adhering to the genre's current format. Break some rules and explore new territory, for crying out loud.

In all honesty, JRPGs could still survive just fine on consoles.  Heck, most of the major JRPGs coming in the future are slated for consoles like Wii and PS3.  The reason they didn't do well this gen in the west is because they hardly had any marketing (see Dragon Quest, Tales, Monster Hunter, etc).  The games that DID see significant marketing sold well.  And they're the same JRPGs that always get the marketing, Final Fantasy, Kingdom Hearts and Pokemon.  There's little doubt why the vast majority of people outside Japan only know a handful of JRPG titles.  Because they never heard of them, which is marketings job.

Word of mouth and 'off the shelf' purchases are a big thing in Japan.  But they can't do the same over here in the west.  WRPGs and other genres are just outpacing JRPGs in marketing nearly 100:1.  And as we have seen, the vast majority of sales go to 1% of game titles with millions of dollars in marketing.



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Kenryoku_Maxis said:
 

In all honesty, JRPGs could still survive just fine on consoles.  Heck, most of the major JRPGs coming in the future are slated for consoles like Wii and PS3.  The reason they didn't do well this gen in the west is because they hardly had any marketing (see Dragon Quest, Tales, Monster Hunter, etc).  The games that DID see significant marketing sold well.  And they're the same JRPGs that always get the marketing, Final Fantasy, Kingdom Hearts and Pokemon.  There's little doubt why the vast majority of people outside Japan only know a handful of JRPG titles.  Because they never heard of them, which is marketings job.

Word of mouth and 'off the shelf' purchases are a big thing in Japan.  But they can't do the same over here in the west.  WRPGs and other genres are just outpacing JRPGs in marketing nearly 100:1.  And as we have seen, the vast majority of sales go to 1% of game titles with millions of dollars in marketing.

100% absolutely true, ads do play a big role. I still remember this commercial and I thought it was a success lol



Actually it's not. The original one is perfect.



Kenryoku_Maxis said:
rocketpig said:
Carl2291 said:

Okay.

Rocketpig. What?

"You're not even worth talking to. Go ahead and bow down to your dying genre that needs to turn Hollywood and remake a decent game that sold a lot of copies because it stopped trying to innovate two generations ago and is now completely devoid of new ideas."

 I'm focusing on the bolbed/underlined. JRPG's are not dying, it's just the best business decisions have not been made with them. For some reason, Japanese developers decided to give the best support to the 360... Despite it getting destroyed in Japan.

Despite this... Final Fantasy, Dragon Quest, Tales of Whatever... All still sell extremely well.

Final Fantasy XIII will end up being the 4th best selling FF game ever, despite the stupid decisions made by SE with advertising and releasing the IE as a 360 Exclusive...

The spinoffs (Especially the VII spinoffs) have done excellent. So have the Remakes and re-releases too, actually. VII released on PSN and has topped the PSN charts since it released. VIII and IX have also had great success on the service.

Dragon Quest IX is the best selling Dragon Quest ever. The spinoffs and remakes also sell exceptionally well.

Tales of Series. Well. This is a funny one. Tales of Vesperia has sold 900k, it's the 2nd best selling Tales of game ever. This is despite being a 360 Exclusive for a large period of time and the PS3 version being in Japan only. Tales of Graces was, for some reason, a Wii Exclusive. It sold 220k in Japan. They later released a PS3 version and it outsold the WIi version Week 1... It went on to sell 350k. It hasn;t been released in the West yet, although Namco have finally realised that PS3 is the way forward for the series with Tales of Xillia.

The "Atelier" series has hit an all time high on PS3.

Star Ocean 4 is another example of weird business decisions, yet still bringing great sales. It was given loads of crap for being bad. The game released as a 360 Exclusive. Yet it is the 2nd best selling Star Ocean ever, sitting at 1.1 Million units across both 360 and PS3.

Now for new IP's that have done extremely well... Demon's Souls and Valkyria Chronicles are 2 series' close to my heart. Demon's Souls has sold exceptionally well, close to 1 Million units when it gets adjusted down, and is getting a "sequel" with Dark Souls on PS3/360. Valkyria Chronicles is close to 1 Million units on PS3, and the PSP games have also had great success.

Lost Odyssey and Blue Dragon both sold REALLY well on the 360, both hitting 800k, although MS haven't followed up on this success and the Gooch moved on to the Wii and The Last Story... Infinite Undiscovery also sold really well, sitting at 570k.

Resonance of Fate. It's a new IP that has sold 774k Worldwide. It's still selling a few thousand every Week too, so will end up at over 800k. Not bad eh, for a dying genre.

NieR... Another new IP. This one has sold 587k Worldwide on PS3 and 360. Again, not bad at all.

I could go on and move onto the DS, PSP and Wii. But I think you get the picture here. Square Enix do not need to remake Final Fantasy VII. Hell no. If they did need to, we would have had it YEARS ago, after how much the fanbase wants it. I don't think you understand how many people actually love this game. There is a reason it's so popular, why it's sold more than any other Final Fantasy (Or any other RPG that isn't WoW). Rol put it perfectly. For the people who grew up with the PlayStation, this game is the "Super Mario Bros.", "Ocarina of Time" and "Halo". It's huge.


Fair enough. "Dying" was the wrong term. "Stagnant" is a better term. The rest of the industry has expanded greatly over the past 15 years. JRPG sales have remained pretty still, which is a really bad sign for the genre because in the PSX days, a top-shelf game could thrive on 500k sales. In today's high definition world and three year development cycles, 500k sales can break a company.

I've long advocated developers moving most of their JRPGs to handhelds. IMO, it's the only way the non-FF/DQ games will survive in the long run. Westerners just aren't interested in the games like they were in the 90s and early 2000s and given the huge advances in WRPGs and FPS games during that time, it's not hard to see why, honestly. It feels like the gaming world is leaving JRPGs behind. Someone needs to give the genre a shot in the arm and for God's sake, they need to break away from dogmatically adhering to the genre's current format. Break some rules and explore new territory, for crying out loud.

In all honesty, JRPGs could still survive just fine on consoles.  Heck, most of the major JRPGs coming in the future are slated for consoles like Wii and PS3.  The reason they didn't do well this gen in the west is because they hardly had any marketing (see Dragon Quest, Tales, Monster Hunter, etc).  The games that DID see significant marketing sold well.  And they're the same JRPGs that always get the marketing, Final Fantasy, Kingdom Hearts and Pokemon.  There's little doubt why the vast majority of people outside Japan only know a handful of JRPG titles.  Because they never heard of them, which is marketings job.

Word of mouth and 'off the shelf' purchases are a big thing in Japan.  But they can't do the same over here in the west.  WRPGs and other genres are just outpacing JRPGs in marketing nearly 100:1.  And as we have seen, the vast majority of sales go to 1% of game titles with millions of dollars in marketing.

To be honest, in the UK, very few JRPGs have ever had any sort of marketing except for Final Fantasy and Pokemon. In fact, I remember seeing more ads for JRPGs this gen (usually on Wii and DS) than in previous gens.



RolStoppable said:

It was for the first Final Fantasy game for many, that's why it gets put on a pedestal. The same holds true for The Legend of Zelda: Ocarina of Time. These are THE two games for the generation of gamers who grew up during that era.


You hit that nail perfectly on the head. I guess we can end this thread now...



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