fazz said: Woah, I went to Christmas dinner and people gets banned. How cool. I think people is not getting this thanks to that Matt guy from IGN: The TEV thingy on the GC is used for shaders, it is really similar to a fully programmable pixel shader, the difference is that it's not fully programmable (duh). Even if the Wii used the same architecture, it would still support shaders. We have seen some of the so-called "nex-gen effects" like depth-of-field, HDR, parallax mapping, normal mapping, motion blur, etc. on the Wii already. Also, Nintendo could use a different GPU and still achieve hardware backwards compatibility as long as the CPU is similar to the old one. Also, how expensive would have been to Nintendo to throw in a middle-low end Radeon GPU? Like a X600 or X1300, that would put the Wii WAY ahead of anything last-gen... oh and BTW, if you open up your Wii (if you have one, because I think at least two people on this thread don't) and remove the heatspreader of the Hollywood, you'll see that one of the dies on it is the same size as a RV515 a.k.a. the Radeon X1300. May be just a coincidence I guess. Also to Squall: Shaders don't have anything to do with resolutions (720p, 1080p). Nintendo could unlock 720p on the Wii and still have a nice performance (if they wanted), as games like Galaxy run at 60 frames per second flawlessly. It could run at double the resolution at half the frame rate. |
According to the ban line it's for racism. Maybe Racism for not having the common decency to treat TEV's as shaders. Why segregate WHY! (Or it could just be another thread.)