Kasz216 said:
Until the research goes the other way... I'm going with the way the research is leaning. It's not stonecold proof... it can't be proved without a doubt. (few things in science and life actually can) However, it's the best proof we have and the way proof is leaning. It's like asking someone about the origin of the universe. There is one scientific leading theory... and if you believe in another theory... it's probably personal prefrence. To say it's definitly harming the industry is a ludicrius opinion. To say unbiased studies mostly show it isn't harming the industry, or at best nobody can tell... is a fact. I wouldn't say it isn't positivly hurting the industry yet, but the research leans that way, and you definitly couldn't prove it in a court of law, with research leaning that way.... and it's on the accusor to prove the accused is guilty. You could sue someone for piracy, because that's a crime, but to sue someone for second hand enabling piracy, you need to prove it's harmful. Which you can't meet the burden of proof of in a courtroom... since well, the opposite is the most widely agreed opon. |
By the way I just checked your 3 links.
You have 2 on comics, one on music, I thought this thread was about software......
The market of software and the one of comics and music are widely different in one key area :
- time to consume the product...
And I know you are fond of the fact that supposedly when given the choice of between buying a product and getting it for free customers would rather pay a fee except there's one key issue you always forget to mention.
This only applies when you have the same choice for every product/service you purchase.
Turns out that there are a lot of products you can't get for free ( car, house, food, electronic,...).
In that case the same adage doesn't apply anymore....
Because paying for that product you could get for free implies limiting your purchases of those others products you can not get for free...
That is the huge advantage people see in piracy, they don't have to restrain their others hobbies/purchases for their gaming hobbies...
If they could not obtain that gaming product for free, a lot of people would probably just not get it, but others would probably decide to restrict their others hobbies or go one less time to the restaurant or the movies to afford same game.
In the end it's a wash for the overall economy. But I'm pretty sure that in terms of economics it matters for the developers and publishers whether you spend your money on their games or on movie tickets and restaurants...