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JamaicameCRAZY said:

@kaz

for whatever reason i cant quote but yea i would choose the industries words more so than your 2 links to anacdotal evidence and 1 link to the music industry which flat out states it doesnt apply to other industries.

 Also there is plenty of cases of piracy hurting, take titan quest developer, take the loss in sales which could've meant more money for new projects, take the ishoot game that they said they have 90% pirated gamers online and its only 1 dollar. Piracy does some good sure, i would agree but i think it hurts more than it benifits. I obviously cant prove it more than i have with my links, which i would consider leaps and bounds better than yours (and given your track record thus far in this thread with your inaccuracies/narrow view, i wouldnt believe what you say if it wasnt sourced) so...I think thats all i have to say. Good day sir.


I... haven't been inacurate about it... but yeah ok.

You've been the inaccurate one.

As for my "3 sources" those are just 3 of... many... pretty much all studies done on piracy.

Ishoot has 90% piracy and the game is only 1 dollar?  What does that tell you... outside of 90% didn't feel Ishoot games were worth 1 dollar?

That piracy exists, is no proof that piracy damages... which is what the entireity of your arguement has amounted too.

"Look there is piracy, therefore money must be lost!".

If you can't see why such an arguement is a bad one... I dont know what to say.


People made the same arguement about used books... then they did research and found used books actually caused new books to be bought, because people were more willing to pay out money knowing they could recoup some of it.