Losing exclusives is definitely bad for Sony, but here's the thing: those projects are still coming out for the PS3.
Yes they are, but also to the cheaper xbox360, why would anybody buy the 200 USD more expensive machine?
Nintendo's always started off strong in marketshare, then faded. Let's see how fast they fade this time. They definitely will fade, but it's a matter of how much.
This is a intressting statment, the only time Nintendo have started this strong is with N64 and SNES. SNES became the market leader, after winning Japan and N64 failed because of lack of 3rd party games. SNES didn't fad, N64 did. Reason? Because it didn't become the dominant plattform. So far nothing prevents Wii to pass xbox360 WW after this year and totaly cement the leadership in Japan. Last Media Create numbers showed a sale for PS3 on 15k, meanwhile Wii sold 50k. There is almost no new games coming out for the next three months for PS3 in japan. During this time Wii gets DQ: Swords and Brain Age, plus Paper mario. So holding that distant shouldn't be a problem for Wii. We have a senario for PS3 that is closer to N64 than PS1 here, PS1 won because massive amount of games, N64 lost because of lack of games. Even FF and MSG wont regain a 3 million lead in Japan.
Sony still needed to pay for exclusivity. We saw this with GTA.
Nintendo got RE4 because they farmed Zelda GBA out to Capcom, which was a good move. Problem is you won't see Nintendo either paying for an exclusive or just simply taking on the marketing like Microsoft did for Gears of War. They just hope the developers will come to them with an offer.
Nintendo hasn't challenged conventional wisdom. They've used the same wisdom they've used for years. Go with the slowest processor, and let Sega take a massive chunk of the marrket. Go with the best money making format, and let Sony take complete control of the market. This "It's about the games" BS isn't new, and it's very short-sighted. Whether it will work remains to be seen, but it's certainly not some genius innovative tactic that they haven't tried before.
No Nintendo has done something totally new, they have openly stated that this time we aren't a part of the "tech" race. We will give you a new experience. The GameCube was stronger than PS2, N64 was stronger than PS1. The "tech" race did made Nintendo lose more users everygeneration.
If Sony can reduce 25%, it would put them in the $600 range. They should hit that mark by fall. A price drop then would still be losing money, but it wouldn't be as substantial as what they were giving back at launch.
And how big must that price drop be to make an impact? If Sony drop their price with 100 USD, Microsoft drops their to 300 USD. Sony have put themself in a situation were they have priced themselves so that they can't win a price war. Sony needs to win this on games alone.
Sony doesn't have any 20 million sellers, but they've got a bunch that can move systems. I'd take Gran Turismo over any other franchise from any other company any day.
Yes you do, and I like that game also. But if you have missed something Sony needs at least a 10 million+ game to regain market share.
If Kingdom Hearts doesn't go to Sony, who would it go to? I think we all know the answer to that isn't Nintendo.
Why can't it be Nintendo? If Nintendo gets a userbase alon 15-17 million and Sony just have 8-9 million in the end of this year. 3rd party support isn't something given. (by the way I am not saying that this game can't reach xbox360 either, but to state that it only can be given to Sony or Microsoft is wrong)
Resistance and Motorstorm are both second party, though both the developers may as well become first party. Their first internal game will be released next week, their first major internal game is probably Warhawk with a September release, and their first established franchise game is probably going to be Getaway for the holidays.
Published by sony.
4 months is not a lengthy period of time.
Neither Sonic nor Tony Hawk put up solid numbers on either of the two consoles thus far, though it has been proved in the past that Sonic is the one franchise that can put up big numbers on Nintendo platforms.
We have only numbers of 1 week so far for Sonic on Wii (in USA) and has so far sold out Sonic on PS3.
Sony doesn't just have FF and MGS. They have plenty of other franchises of varying sizes that Nintendo doesn't have and won't have (GTA anyone?).
GTA will hit xbox360 which has far more games and a cheaper price in the same day. PS3 wont be saved by GTA.
For Nintendo to really get aggressive third party support, they're going to need to have a sizeable lead on both their competitors in another 12-18 months.
N64 had a similarly fast launch. Once people found out the major franchises, many of the same ones Sony's still got locked today, weren't going to be on a Nintendo platform, they bailed.
Yes, to bad that people seems to bail PS3 now, when we all now that MSG4, next FF is coming and so on. Wii only need to continue the momentum for this year to get more 3rd party support. They are already now starting to get EA and Ubisoft on the wagon. Capcome has this week shown three games, 1 port and 2 new games. Sega gives Nights exclusive to Wii. EA MySims and Boogie so far exclusivs. Ubi, Red Steel. You can't state that their is no intresst in giving support to Wii, mayby you should read this link:
http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home
It shows that the 3rd party already now see Wii as a good plattform to devlop for.
PS3 is selling on brand alone. Their big games won't be out for months.
Yes and you think it is going well so far? Or what are you trying to say? By the way try half a year.
The numbers have been examined in previous threads, and there are a lot of games where PS3 third party numbers are outperforming Wii ones. But the numbers are ultimately pretty close. The problem with this is that Nintendo has double the installed base. What happens when it's no longer double? What happens when Nintendo actually starts trying with its first party releases?
So let us see here: Total 3rd party software sales on Wii in USA = 3,346,250, and on PS3 in USA = 2,105,500. It isn't even close and it doesn't matter if PS3 user base has a higer tie ratio than the Wii as long as Wii is selling more 3rd party games totally
If you are intrested I can give you a top 10 if you want between PS3 and Wii. It is nice reading for Wii, not that nice for PS3.
There's no more evidence that Nintendo's sales will drop than that they will continue like this forever. What we do know is that there won't be a significant boost.
Then I ask again, didn't PS2 sell very well during a long time? You can't go into a discussion and state that the sales will drop of and than try to argument that we can't prove that is will keep selling. Yes it might soon start selling less, but there is noting that shows that PS3 will suddently start selling more either.
It's a safe bet FF will not be a DS game.
Never stated this, but it was a safe bet that DQ wouldn't go to DS once upon a time also.
Exclusives that can sell and sell systems aren't meaningless. Exclusives like Cooking Mama are.
Cooking Mama, might be meaningless but it makes one more game in the catalog. Nintendo has their exclusives today that is selling systems. Wii Sport and Zelda. Soon mayby Super Paper Mario, later MySims (sims has sold more than 15 million on PC alone) has the potentional and Boogie to.
Let's say Wii Sports moves 10 million units. That will put it right up there with Mario 64. The system that was on sold 33 million units, a figure which would be good enough for third. As I said, Nintendo needs more than just in house titles.
Yes that is when the release Wii health, or wait for 3rd parties. You seem to miss that Nintendo is tapping to different groups, N-fans and casual gamers. Mostly Femals.
What I learned from DS vs. PSP is that Nintendo's portable market dominance was the most important factor.
Then you have missed something. The clear evidence is that Gameboy had a user group that was mostly male kids, meanwhile DS has a lot of female users and elder persons. Those two extra groups were drawn in because of Brain Training and Nintendodogs. Nintendodogs sold of 170k last month in USA alone, and that is its 19 month out in the market. It has crosse 4 million+ and is still selling. Not only that Nintendo DS have passed (according to Media Create at least) the GBA LTD in Japan, will most probarbly pass PS2 this year. Their is nothing about being dominant in the DS succes. It is also intressting that you draw up this about market dominance when Nintendo once upon a time owend the consol industry, and that didn't help them.
Nintendo will no doubt continue to explore new ways to produce more units, but as you said, it will take many months for them to do so.
They have stated that they have increased their production above one million now in april.
In terms of second parties, Nintendo's lost a lot of them. Certainly the more noteworthy ones bailed during the Cube generation, finding new homes with Sony and Microsoft.
The problem is the only multiplatform games Nintendo is encouraging are again not big names. They're not going to steal a DMC or a GTA like Microsoft did. System power prohibits it.
But it isn't multiplattform games that will sell Wii it is the big mass of exclusive games. And yes they are getting them. (PS. they are getting Guitar Hero 3 this fall)
Again let me state something that you have totally missed: Nintendo doesn't compete with the sony and Microsoft about the old gamers. They want to create new ones, in Japan their non-games seems to succed. If Nintendo can get a 15 million N-fans onboard to they will be happy, and mayby one or two PS2 gamers. But what they really want is 75 million non-gamers to buy their product. If they can succed with that, which I think is most possible learning from DS, they wont need the big old games. They needs to create new games.