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Forums - Gaming - The thing that makes the NGP "miles" better than the 3DS

radiantshadow92 said:
Xephonai said:
radiantshadow92 said:

Now, i'm not buying either at this point. Both software listing are weak for me on either systems for now. If we are talking hardware though, there is a HUGE thing the 3DS is missing.

Did we forget what paved the way for the psOne/Two?

DUAL ANALOG STICKS

This is the first real gen when Sony has opposition using dual analog sticks, and look! They losing! Dual analog change the way we play, by being able to control the fucking annoying camera on the screen! Imagine! Playing God of war with a roll stick! 

 

Just saying guys. Dual analog sticks, Rule.

 

 

 


I think 1 stick tough screen is better than 2 sticks. I can see better responses especially from FPS. But who knows

Wait wha? So you think having 1 stick is better than 2 sticks?

He's probably saying that pointing with a stylus is a lot more accurate than "pointing" with an analog stick.

I don't think anyone should refute that.

What he's overlooking is the fact that one can't press right face/shoulder buttons while simultaneously using a stylus for input. Multi-touch input is also out with a stylus. You need multiple finger input game interfaces for that. It's a limitation in terms of player input.

The rear touch panel on the NGP is the first I can think of that actually allows touch input (with the fingers holding the device) while simutaneously using both thumbs for either analog stick or button input.



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Chrizum said:

People are excited about dual analog controls? What is this, 1998?

Mouse/pointer/touch screen are all way beyond dual analog. The sooner it's gone, the better.

You can have both and not use them. It's up to the developer. It's not like the NGP doesn't have both rear and front touch panels as well.

Recall the use of motion control for Lair when most players would have preferred analog stick control.

With both, you can design multiple types of player input. Player's choice which one they want to use.



Eh. 3DS looks better.



Dos analog is very important, anyone who says differently is just not thinking straight. 



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Time for hype

radiantshadow92 said:

Now, i'm not buying either at this point. Both software listing are weak for me on either systems for now. If we are talking hardware though, there is a HUGE thing the 3DS is missing.

Did we forget what paved the way for the psOne/Two?

DUAL ANALOG STICKS

This is the first real gen when Sony has opposition using dual analog sticks, and look! They losing! Dual analog change the way we play, by being able to control the fucking annoying camera on the screen! Imagine! Playing God of war with a roll stick! 

 

Just saying guys. Dual analog sticks, Rule.

 

 

 

That's when I figured out this was a joke thread ;)



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Snesboy said:
radiantshadow92 said:

Now, i'm not buying either at this point. Both software listing are weak for me on either systems for now. If we are talking hardware though, there is a HUGE thing the 3DS is missing.

Did we forget what paved the way for the psOne/Two?

DUAL ANALOG STICKS

This is the first real gen when Sony has opposition using dual analog sticks, and look! They losing! Dual analog change the way we play, by being able to control the fucking annoying camera on the screen! Imagine! Playing God of war with a roll stick! 

 

Just saying guys. Dual analog sticks, Rule.

 

 

 

That's when I figured out this was a joke thread ;)

Of course this was intended as a tongue-in-cheek post; for starters, the OP states he's not even buying either handheld.

The real humor here is in seeing the reactions to include such gems as:

... a second analog stick makes a handheld too complicated for the average person to use

... a stylus and touch screen input replaces the usefulness of right side buttons

--- no analog stick is better than an optional use one



HappySqurriel said:

Meh ...

As has been demonstrated many times on both the Nintendo DS and iPhone, you can emulate the functionality of an analogue stick with a touch screen fairly well.


Or better in a lot of cases like FPS games, the touchpad can emulate a mouse fairly well, the NGP has been shown with a touchpad on the front, issue is the size and lack of stylus makes the front touch pad pretty wonky to use as camera control.  Now what I actually think could control the camera really well is the back panel, but that would take some specific motions since your hands will always be on it. 

People highly overrate dual analog I'm afraid, since the second analog has essentially only been used as a way to get console games to have reasonable camera controls like the PC has had for ages, now it's more viable for home consoles and handhelds to move away from dual analog into much better implementations, and holding onto the second analog is just hindering things.  



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The moment you're playing a game that needs 2 analog stick, youre not playing a very good portable game but a wannabie console game.

Also 3DS has 2 analog inputs...touch screen and analog stick.

So I disagree.



I have to agree with the OP. I think handhelds in general will benefit a lot from dual analog.



I've been happy with one penis my whole life.

I've been happy with one analog stick my whole life.

A second penis won't make me  better man.

A second analog stick won't make it better hardware.