| jarrod said: Mario Kart's a pure arcade racer, end of story. It does place an emphasis on weaponry and combat, but that in itself doesn't make it a "party game", just as it doesn't for Blur, Wipeout, Road Rash or any other combat/weapons based racer. Just as the emphasis on co-op and utter lack of real horror doesn't make RE5 a "party game". Anyone trying to redefine Mario Kart as anything but chiefly a racing game at it's core pretty clearly hasn't spent much time with either Mario Kart or racing games in general (or they're just trolling as usual). The whole point and structure of the game is rooted in racing and those mechanics, and even the combat component is ultimately just a means to support that... you "win" when you "win" the race, quite literally that makes it a racing game. Honestly, vehicle based arena games like Twisted Metal or Vigilante 8 are probably more along the lines of "party game" than Mario Kart is. Unless someone has only ever played the battle mode subgame (which has sucked hard post-MK64 anyway) I can't even fathom how anyone who's ever touched Mario Kart could think it's not about winning the race. Perhaps those claiming "party game" cut put forward some actual reasoning as to that for a change? |
Car combat games are a genre in of itself... I guess with Mario Karts battle mode it technically fits under that genre as well. Anyway I agree with this post, racing games are about just that, winning a race, if your game is all about winning a race, then yes it's a racing game, and it's just as cut n' dry as that...
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