jarrod said:
I'd say other formulas are actually riskier though, given their rate of success are invaraibly lower. Particularly for traditional "gaming" brands/genres, the low-buget, low-promotion, often outsourced, spinoff or experimental new IP route pretty clearly hasn't reaped much reward for most. The other option seems to be "lowest common denominator" casualware, which is incredibly hit or miss. For high budget, high talent, high brand "core" games, there's a 100% success track record on Wii. Too bad it's such a rarity, lots of missed opportunities this generation... |
Now which high brand games would you compare Epic Mickey to on the HD consoles?
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |







