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Forums - Sony Discussion - So hows Little Big Planet?

So hows little big planet?

I hear a lot of good things from people about this game and I don't have it >.>



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In my opinion, it is sensational! Funny, difficult, big, great music and sound, cool visuals, hilarious physics and tons of customization! Go get it, NOW! Since its been out for so long and has sold as much as it has, you can probably find the Platinum for around 15$, which is a steal (I paid 15 £ for mine over a year ago).



Mummelmann said:

In my opinion, it is sensational! Funny, difficult, big, great music and sound, cool visuals, hilarious physics and tons of customization! Go get it, NOW! Since its been out for so long and has sold as much as it has, you can probably find the Platinum for around 15$, which is a steal (I paid 15 £ for mine over a year ago).


Thanks I'm getting the game of the year edition for $24 :)

I checked on metacritic and I don't know how I didn't notice the 95/100 before.

This game can't be missed



Just keep in mind that the game doesn't really have a strong narrative or any real enemies.  It's more or less a bunch of themed obstacle courses.  If you're the creative type, you can make some amazing things--and if you're not, you can find some impressive stuff that other people have made (including levels based on your favorite video game or cartoon).  The value of it can't be calculated, though.  It's a game with infinite replay value.



d21lewis said:

Just keep in mind that the game doesn't really have a strong narrative or any real enemies.  It's more or less a bunch of themed obstacle courses.  If you're the creative type, you can make some amazing things--and if you're not, you can find some impressive stuff that other people have made (including levels based on your favorite video game or cartoon).  The value of it can't be calculated, though.  It's a game with infinite replay value.


The sequel will have even more replay value since its so varied. Infinity x infinty??? Same as dividing by zero? Tread carefully!



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d21lewis said:

Just keep in mind that the game doesn't really have a strong narrative or any real enemies.  It's more or less a bunch of themed obstacle courses.  If you're the creative type, you can make some amazing things--and if you're not, you can find some impressive stuff that other people have made (including levels based on your favorite video game or cartoon).  The value of it can't be calculated, though.  It's a game with infinite replay value.


Thats ok

I'm looking forward to making some unique levels 



Personally, I think it's pretty overrated.  It's a game with a sensational art style, a decent level editor, and bad to decent platformating.

The user created levels are supposed to be the big draw but I didn't see much.  It has been a few years since I played, but most levels were either trophy whore levels, bad music levels, and ripoffs of other games/movies that were bad too.  Mixed in there you could occasionally find a decent level, but those were few and far between.  People kept telling me that community ratings would fix all that but when people rate all those above levels as a 5 so others will rate them a 5, that kind of defeats the purpose.

If you're bored and you can find it for cheap, it wouldn't hurt to buy it, just don't expect the amazing game that people make it out to be.  It's nothing more than a barely acceptable platformer with a good art style.



twesterm said:

Personally, I think it's pretty overrated.  It's a game with a sensational art style, a decent level editor, and bad to decent platformating.

The user created levels are supposed to be the big draw but I didn't see much.  It has been a few years since I played, but most levels were either trophy whore levels, bad music levels, and ripoffs of other games/movies that were bad too.  Mixed in there you could occasionally find a decent level, but those were few and far between.  People kept telling me that community ratings would fix all that but when people rate all those above levels as a 5 so others will rate them a 5, that kind of defeats the purpose.

If you're bored and you can find it for cheap, it wouldn't hurt to buy it, just don't expect the amazing game that people make it out to be.  It's nothing more than a barely acceptable platformer with a good art style.

Lol but that's just your opinion,why are you stating it as a FACT?



Mordred11 said:
twesterm said:

Personally, I think it's pretty overrated.  It's a game with a sensational art style, a decent level editor, and bad to decent platformating.

The user created levels are supposed to be the big draw but I didn't see much.  It has been a few years since I played, but most levels were either trophy whore levels, bad music levels, and ripoffs of other games/movies that were bad too.  Mixed in there you could occasionally find a decent level, but those were few and far between.  People kept telling me that community ratings would fix all that but when people rate all those above levels as a 5 so others will rate them a 5, that kind of defeats the purpose.

If you're bored and you can find it for cheap, it wouldn't hurt to buy it, just don't expect the amazing game that people make it out to be.  It's nothing more than a barely acceptable platformer with a good art style.

Lol but that's just your opinion,why are you stating it as a FACT?


I guess you missed the part where I started with personally?

I could end or start every sentence with in my opinion just to satisfy people like you that take things a little too seriously but that does seem a little silly.



Ignore Twes unless you're interested in the minority view.  LBP is one of the best new IPs this gen with arguably the best art style and sensational use of music.

As a platformer it's a lot of fun and Sackboy has infinte personality due to this expressions and personalization depth.

As a user creation platform it is currently without peer on any current console.  Nothing comes close to LBP in this area (although LBP2 does seem set to blow it out of the water).  There are 3 million levels, of which most are a bit rubbish as Twes states, but a simple search will quickly find you the cream of the crop, many of which are awesome

Also, LBP has it's own YouTube channel and developer level picks, so if you check there you'll easily find the best levels around.

At the price it's a snip.

The only potential snag I can see is if you prefer pixel perfect, Mario style platforming.  LBP has 'float' for Sackboy as he obeys the physics of his size and cloth nature just like everything else in the game.  Once you get this he's as accurate to control as Mario (despite what others say) it's just that unlike Mario you have to judge the float impact when you jump.  Some however do seem to find it offputting, although I'd note when you speak to them they invariably 'fight' the controls, always trying to get the same jump distance, etc. which isn't guaranteed.

Ironically the levels are designed with the floating jump in mind and you can make every jump without fail if you actually play with the game's physics in mind and pay attention to what surface you are jumping from, whether it is moving, etc.

Anyway, get it.  Metacritic and the general consensus are right on this one.

Although... one thing.  I believe LBP2 will be backwards compatible with the 3 million levels from LBP, so you might want to check out whether it doesn't make sense to just go straight to LBP2 (which has several big innovations over LBP in the creation department).



Try to be reasonable... its easier than you think...