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Forums - Sales - Xbox360, Wii, PS3, and software

Sqrl said:
@famousringo,

Something else you highlighted for me was the difference between Bod's analysis and Legend's. Neither is inherently better or worse they are just focusing on different things.

Legend's LTD attach ratio comparison is focusing on the overall life of the console where as Bod's monthly market share analysis is focusing more on the recent trends. Both are important, they just show different aspects of the market.

I personally think Bod's is the more interesting analysis because it will assist in highlighting developing trends and has more future implications. But again thats just a preference.

I agree with this.  Legend's comparison is not wrong.  It's simply different.  Both are important for future software development.  

Famousringo my numbers were the software and hardware sales numbers for America as recorded by this site for the months of October and November.   I took out Wii Sports from Wii software, but I actually forgot to take out Marvel UA and Forza 2 from 360 software.  Of course the purpose of my post was not a direct salse comparsion but rather to show the boost in software these systems recieved in that month to dispprove eugene's SMG conspiracy theory. 



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Just so I can turn a hypothesis into actual fact, I've gone and dug and found out about total software tallies in the last couple months and found that the 360 did, in fact, have less than 50 percent software marketshare last month. The proof is a little roundabout, but is nonetheless concrete. Here is the total software sold for all three systems in the last two months (October and November):

360: 9.2 million
Wii: 7.7 million
PS3: 3 million

This means in the last two months combined, the total marketshare for software looks like this:

360: 47
Wii: 38
PS3: 15

These software totals were found by reverse engineering the attach ratios given to us by Sinha in this post:

http://vgchartz.com/forum/thread.php?id=12234&start=0#end

By taking the attach ratios and total NPD LTD from the time of those calculations, we get 9.2 million more 360 software, 7.7 million Wii software, and 3 million PS3 software. The reason for the two month gap in total sales data is that these two attach rate calculations were done two months apart (After September NPDs and after November NPDs).

Because the 360's total software marketshare was 47 percent for the two months combined, we know the marketshare for November in particular must have been below 47 percent, or the 54 percent marketshare total from October couldn't be possible.

Therefore, last month, the 360 had less than 47 percent total software marketshare. Still extremely strong, but again, it isn't an insurmountable behemoth, and points to the strong possibility that the PS3 or Wii could overcome the 360 in total monthly software sales if and when they overcome it's hardware sales by, say, more than 10 percent in America. 

 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Epic meltdown by eugene. 



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