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Just so I can turn a hypothesis into actual fact, I've gone and dug and found out about total software tallies in the last couple months and found that the 360 did, in fact, have less than 50 percent software marketshare last month. The proof is a little roundabout, but is nonetheless concrete. Here is the total software sold for all three systems in the last two months (October and November):

360: 9.2 million
Wii: 7.7 million
PS3: 3 million

This means in the last two months combined, the total marketshare for software looks like this:

360: 47
Wii: 38
PS3: 15

These software totals were found by reverse engineering the attach ratios given to us by Sinha in this post:

http://vgchartz.com/forum/thread.php?id=12234&start=0#end

By taking the attach ratios and total NPD LTD from the time of those calculations, we get 9.2 million more 360 software, 7.7 million Wii software, and 3 million PS3 software. The reason for the two month gap in total sales data is that these two attach rate calculations were done two months apart (After September NPDs and after November NPDs).

Because the 360's total software marketshare was 47 percent for the two months combined, we know the marketshare for November in particular must have been below 47 percent, or the 54 percent marketshare total from October couldn't be possible.

Therefore, last month, the 360 had less than 47 percent total software marketshare. Still extremely strong, but again, it isn't an insurmountable behemoth, and points to the strong possibility that the PS3 or Wii could overcome the 360 in total monthly software sales if and when they overcome it's hardware sales by, say, more than 10 percent in America. 

 



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