NBA Jam (Wii)
| Week | Americas | Japan | EMEAA | Worldwide | Running Total |
|---|---|---|---|---|---|
| 1 | 20,127 | N/A | N/A | 20,127 | 20,127 |
| 2 | 13,670 | N/A | N/A | 13,670 | 33,797 |
| 3 | 18,119 | N/A | N/A | 18,119 | 51,916 |
| 4 | 19,344 | N/A | N/A | 19,344 | 71,260 |
| 5 | 12,108 | N/A | N/A | 12,108 | 83,368 |
| 6 | 4,755 | N/A | N/A | 4,755 | 88,123 |
| 7 | 5,346 | N/A | N/A | 5,346 | 93,469 |
NBA Jam (PS3)
| Week | Americas | Japan | EMEAA | Worldwide | Running Total |
|---|---|---|---|---|---|
| 1 | 9,959 | N/A | N/A | 9,959 | 9,959 |
NBA Jam (360)
| Week | Americas | Japan | EMEAA | Worldwide | Running Total |
|---|---|---|---|---|---|
| 1 | 15,488 | N/A | N/A | 15,488 | 15,488 |
i thought it was gonna be a hit considering NBA Jam is the most addicting basketball game in existents, what the hell happened?... i'm guessing it something to do with the Typical EA decisions they made through its development.












