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Forums - Nintendo - Why doesn't Nintendo make a FPS?

Miyamoto doesn't shoot guns?

Nintendo seems... different form other publishers.

They don't think "We need a big "this kind of game" this summer lets make one."

They seem to more organically just create IPs as they come, and then build and sell games based on those ips.

Like Miyamoto who gets his game ideas from his hobbies.

Plus they're very japanese centric.

I mean I know they have North American devs now (i think) but up until very recently NOA was nothing more then a glorfied translation house or so it seemed. (no offense NOA).

So I mean, japanese developers rarely make shooters.



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They could make Cho Anikis Shooter to appeal the Western audiences.



Galaki said:

FPS is like the cream part of the cake. Nintendo just leave it there so 3rd parties can come an eat it.

Surprisingly, nobody ate it as they are way too humble.

mmm... cake...




What type of FPS are we talking about here? Something like a Perfect Dark/Timesplitters from them would be great, but if they made something like a Halo/Killzone/COD a little part of me would die inside...



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Carl2291 said:
Lastgengamer said:

I've had the same thought as you, in fact ever since the Wii brought us motion controls I have always wanted to see a FPS from one of Nintendo's internal studios. Maybe something a long the lines of a Mario paint ball game. That could be massive.

Mario Paintballing would be amazing with the Wii pointer controls.

I've wanted them to do it for like... The entire gen!


omg ... i never had this idea before... Mario PaintBall would be freaking good, Nintendo DKCR is almost made it give this project to retro.



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Super Mario Bros was supposed to have guns... http://gamrconnect.vgchartz.com/thread.php?id=118348
now remake super mario bros. into a fps Nintendo!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

They have Retro studios, Nintendo should ask them to do one.



                                                                                                                                                                                                                                                                   

rakugakist said:

Metroid Prime series?

 Metroid Prime Trilogy on the Wii is worth picking up for anyone who wants FPS action on the Wii.  Yes, I know that two of the three are Gamecube games, but so what?  The second game did feature a multiplayer FPS mode, which you can play four player splitscreen against people.  It is a fun change of pace and works with the Wii remote and Nunchuck accessory.

It isn't like Nintendo is opposed to people doing FPS on the Wii.  It is just they aren't strongly going after it.  Metroid Prime, as was mentioned above, is their game in the FPS genre they put out.



Nintendo did try to get into the more 'core' market in the GC days with Geist and Eternal Darkness without success.

It's not their forte as Reggie noted.   Mario Paintball would be hugely successful and I don't know why they havn't done that.    Super Smash Bros FPS would be even more epic.

Retro could but I'd rather see Nintendo buy up some great FPS studio (not High Voltage... no offense HVS).  However at this point no FPS (except Mario FPS) is going to sell gangbusters on Wii.   Goldeneye is the best possible bet and it won't have amazing sales either.

Any 'core' FPS from Nintendo should come next gen with comparible graphics to the competition and a full-featured online experience but I don't see Nintendo wading into those bloodied waters.  They'll go more blue ocean - Even more for the female market / casual / mature (as in grandma) market.



 

Gamerace said:

Nintendo did try to get into the more 'core' market in the GC days with Geist and Eternal Darkness without success.

It's not their forte as Reggie noted.   Mario Paintball would be hugely successful and I don't know why they havn't done that.    Super Smash Bros FPS would be even more epic.

Retro could but I'd rather see Nintendo buy up some great FPS studio (not High Voltage... no offense HVS).  However at this point no FPS (except Mario FPS) is going to sell gangbusters on Wii.   Goldeneye is the best possible bet and it won't have amazing sales either.

Any 'core' FPS from Nintendo should come next gen with comparible graphics to the competition and a full-featured online experience but I don't see Nintendo wading into those bloodied waters.  They'll go more blue ocean - Even more for the female market / casual / mature (as in grandma) market.


That blue ocean will no longer be a blue ocean next gen. Sony and Ms now  know that the female market/ casual/ grandparents market is a viable market and will waste no time trying to target them as well as the core. Thus Nintendo needs something for everyone too fps being the one genre they are ignoring.

And besides before Smash bros who would have thought nintendo would make a good fighting game. I know I didn't and they succeded by not following the crowd of one on one bloody animation but going pathing their own path. Veteran arcade fighters as well as casual player all flock to Smash bros.

I believe they could also have this kind of success with a Mario paint ball. It would inculde power ups and various antics that would really distinguish the game from the crowd. And parents would be more inclined to purchase the game for their children like how my parents bought Super Street fighter 2 for our snes but wouldn't get Mortal Kombat for our genesis even though they're both fighters which they didn't really want us to play.

If there's a more child friendly version of a genre with a popular face on it they will buy it and maybe try it out themselves.