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Forums - Nintendo - Super Mario Bros' Controls Were Originally Different

Super Mario Bros' Controls Were Originally Different
http://kotaku.com/5672446/super-mario-bros-controls-were-originally-different



In Super Mario Bros., the "A" button is jump, and the "B" button is run or shoot fireballs. It wasn't always that way.

The original plan for Super Mario Bros. was quite different. For example, it involved shooting. A booklet included in the Wii title "Super Mario Collection Special Pack" shows just how different.


The booklet has the original design documents Miyamoto drew up for the game. In the document, the controls are listed as:

• Left button made Mario walk left.
• Right button made Mario walk right.
• Up button made Mario jump.
• Down button made Mario crouch (this wasn't finalized).
• B button made Mario run or speed up, but when he has a rocket, B would propel him.
• A button was the attack input, but depended on if he had a weapon like a rifle or a "beam" gun. If not, Mario would kick.

A rocket-riding, beam-gun carrying, rifle-wielding, drop-kicking Mario? Believe.

[NS] 衝撃の事実:初期のスーパーマリオは上ボタンでジャンプし、Aボタンでライフルを撃った [N-Styles]

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Mario was more hardcore then we could handle back then!!!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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i want that, damn you!



Being in 3rd place never felt so good

Wonder how history would have turned out if they kept to that control scheme.

How different would the Mario games be today? Would Mario still be as popular and as huge? Where would Nintendo be today?



Damn, a Super Mario Bros shooter/beat-em-up, Miyamoto should release this version of the game now!

"Super Mario Bros: The Lost Weapons"



Sounds like Mario crossed with Megaman




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Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

EWWWWWWWWW

Thank god they made the change!!!!!



All hail the KING, Andrespetmonkey

I have never been a fan of d-pad jumping.  I am so glad it didn't work out like that!



d21lewis said:

I have never been a fan of d-pad jumping.  I am so glad it didn't work out like that!

You and me both brother!

I was a d-pad jumper in Super Smash Bros. for the longest time, and then I finally saw the light.

I couldn't even imagine d-pad jumping in Super Mario Bros. *shivers*



What makes Mario so great is the surrealism, laser guns and jetpacks are so meh!



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.