HexenLord said:
B) The price is only better because of the Arcade version of the 360 being cheaper than any PS3.
Yup, so? Don't care why. All that matters is the fact it IS. That's all that will matter to casuals too.
Which is why I added to the end of my sentence the fact that the Wii is still cheaper than either of them, so it will continue to appeal more to casuals than either of them.
A Move bundle (that includes a game) PLUS an extra controller for a 2nd person is the same price as the Kinect camera. Factor in a game, and the Move itself it cheaper to jump into.
We're talking about casuals that don't own either console. Fact is, Kinect at $250 is cheaper than PS Move bundle which is what $350? I don't know I havn't checked.
Same as my 'Wii is still cheaper" statement above. Something more than price alone is going to have to appeal, otherwise everyone goes to the Wii. It'll boil down to what console they want more, not just the peripheral it includes. This will put the PS3/360 about even actually. Kinect is a little more casual friendly in that it offers controller free gameplay and a much better lineup than Move has. On the other hand the PS3 itself will appeal to casuals since it offers Blu-ray playback and free online.
C) True, which is why it will appeal to so many people at first, and sell so well for a while. I'm just worried about the fact that its so limited in the types of games it can produce.
They will always come up with new ways to innovate with Kinect, and you know what? After a year of "YOU ARE THE CONTROLLER" they could very well bring out some sort of controller to go with Kinect to make core games more deep. It's not a contradiction or a sign of failure from Kinect, it'll just enhance core gameplay for core fans. That said some brilliant minds are working on Kinect, I have faith they can work around any issues they face.
And I hope thats true. I'm a firm believer than innovations and competition are what leads to further innovations and a much greater gaming experience for us consumers. Kinect providing back to back enhancements could possible benefit everyone in the long run, not just MS fans.
Some of the more core games like FPS games won't be Kinect compatible or full of features when used with Kinect because of the lack of a controller. This is why I believe it'll draw in a huge crowd of casuals compared to hardcore gamers, and why a 50% attach rate would ultimately lead to the 360 becoming more of a casual console than the hardcore console it is now.
I very much doubt it'll ever get to 50% attach ratio, that's about 35 million. Of which a lot will still be core gamers, you need to ignore the COD and Halo fan/boys on the net hating on Kinect, look at the core 360 gamers here, we're all buying it.
The problem with this is that everyone else on this forum said they were buying either Heavy Rain or Alan Wake, which both ended up having only 'good' sales and in the long run made up a very small amount of the user base. CoD/Halo fanboys make up a much larger and more driven portion of the gaming industry than casuals willing to spend well over a hundred bucks just on a peripheral addon to a hardcore console they probably don't own just yet.
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