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Forums - Nintendo - Shiggy: Plans for 3D Mario *and* 2D Mario on 3DS

New Super Mario World would be awesome




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Snesboy said:
Mr Khan said:


- in 2D Mario..."It's difficult to tell when they will hit the player, so we were only able to use these (depth visual tricks) lightly. However, we'll be able to use this type of thing quite a bit on the 3DS."

No, those people just are fucking pathetic at videogames if they can't jump on a 3D goomba.


In case you hadn't heard, depth perception is lacking on a screen, and some people actually have trouble with that. It took me a long time to get used to telling when cars were about to hit mine in GTA, and jumping in some platformer games still give me trouble.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

[J]umping in some platformer games still give me trouble.

Me too.   I usually have to look at the shadows rather than the objects to gauge distance, and even then it's a crap shoot.  It's doubly-bad in Paper Mario games!



noname2200 said:
LordTheNightKnight said:

[J]umping in some platformer games still give me trouble.

Me too.   I usually have to look at the shadows rather than the objects to gauge distance, and even then it's a crap shoot.  It's doubly-bad in Paper Mario games!


Well the Paper Mario games aren't too much of a problem, although I've just played the first two. But the shadows are also how I gauge them.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Snesboy said:
Mr Khan said:


- in 2D Mario..."It's difficult to tell when they will hit the player, so we were only able to use these (depth visual tricks) lightly. However, we'll be able to use this type of thing quite a bit on the 3DS."

No, those people just are fucking pathetic at videogames if they can't jump on a 3D goomba.


In case you hadn't heard, depth perception is lacking on a screen, and some people actually have trouble with that. It took me a long time to get used to telling when cars were about to hit mine in GTA, and jumping in some platformer games still give me trouble.


It might be my ADD...I always know what's going on in 3D environments.



Around the Network
Snesboy said:
LordTheNightKnight said:
Snesboy said:
Mr Khan said:


- in 2D Mario..."It's difficult to tell when they will hit the player, so we were only able to use these (depth visual tricks) lightly. However, we'll be able to use this type of thing quite a bit on the 3DS."

No, those people just are fucking pathetic at videogames if they can't jump on a 3D goomba.


In case you hadn't heard, depth perception is lacking on a screen, and some people actually have trouble with that. It took me a long time to get used to telling when cars were about to hit mine in GTA, and jumping in some platformer games still give me trouble.


It might be my ADD...I always know what's going on in 3D environments.


You can't use your own personal experience to decide those who can't have something wrong with them.

Plus you're not getting it. It's NOT being unaware. It's being unable to properly gauge depth. There is a difference.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Snesboy said:
LordTheNightKnight said:
Snesboy said:
Mr Khan said:


- in 2D Mario..."It's difficult to tell when they will hit the player, so we were only able to use these (depth visual tricks) lightly. However, we'll be able to use this type of thing quite a bit on the 3DS."

No, those people just are fucking pathetic at videogames if they can't jump on a 3D goomba.


In case you hadn't heard, depth perception is lacking on a screen, and some people actually have trouble with that. It took me a long time to get used to telling when cars were about to hit mine in GTA, and jumping in some platformer games still give me trouble.


It might be my ADD...I always know what's going on in 3D environments.


You can't use your own personal experience to decide those who can't have something wrong with them.

Plus you're not getting it. It's NOT being unaware. It's being unable to properly gauge depth. There is a difference.

I guess I'm just good at everything :D



It's announced, Nintendo are due to remake Hotel Mario! Of course this is not true, in fact it is a criminal offence to withhold this game. All copies that were found were destroyed.  



Hmm, well that's reassuring to hear. Maybe Nintendo hasn't lost touch with what made them successful after all.



From what I've read he said that the 3DS may have a 2d Mario, but it's clear that he doesn't care about Zelda or has no plans of managing it himself. Which means that he probably still thinks Zelda is fine, considering this next Zelda (Forgot it's name) is the first Zelda aside from some of the GBA ones that doesn't make me want to pick up my controller I'd say he should be worried about it.

Hell, I don't even care about Mario G2 after I bought G1. Almost if not then all the Nintendo games so far have been failures compared to the past ones imo. Brawl was the biggest one >=D Failure I mean Brawl was the biggest Failure.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D