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Forums - Gaming - FF13 360 JP Sales will decide FF13V multi-plat fate

I already said 100000 times.... but i will again...

 

THIS GAME MUST BE CALLED FINAL FANTASY XV!!

 

Listen to me, Square!



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kafar said:
Cirio said:

Uhhh, no? The 360 port was announced when the Japanese PS3 version was almost done, and the port didn't even start until after the Japanese release. The only thing that was "lost" was this one park which they later considered to add as DLC but decided to drop it (even that wasn't dropped because of the 360 port). The multiple DVDs have nothing to do with content because they can just throw in another DVD if needed. It's fanboy delusional talk when they say the 360 was the reason for "no towns". SE spent over half of the development cycle just making the game engine, they had to sacrifice something unless people were willing to wait another 1-2 years.

nah, i do remeber a developer interview saying some places cannot be re-visited because of the multiple DVD issue. Hell, certainly developer can say whatever they want. we may never know the true story. but the engine went multi-platform after seeing the disappointing ps3 initial sales. any engine designer will know a multi-platform engine is way more difficult than an single-platform engine.  they can use that resouce to design actual towns. heck, i wish FFv13 can back to the FF formula again. world map, airship and open-world exploration. those are what made FF great!

I'd like to see a source for your claims because I'm seriously doubting this. Also, FFvXIII is being made on the same engine as FFXIII. There's no reason for it to not be on the 360.



ishiki said:
kafar said:

nah, i do remeber a developer interview saying some places cannot be re-visited because of the multiple DVD issue. Hell, certainly developer can say whatever they want. we may never know the true story. but the engine went multi-platform after seeing the disappointing ps3 initial sales. any engine designer will know a multi-platform engine is way more difficult than an single-platform engine.  they can use that resouce to design actual towns. heck, i wish FFv13 can back to the FF formula again. world map, airship and open-world exploration. those are what made FF great!

there were towns not traditional ones, saying there were not towns is incorrect. Nauhtilus, Palum Polum,  Bodhum and Oerba were all towns. It didn't have shops in the towns.

and I disagree about the world map, airship and open world exploration making final fantasy great. Oblivion, Fallout blows Final Fantasy out of the water in that department imo, but that's a different topic.

And FFXIII is probably my 5th favorite so it's not like I necessarily thought other aspects in XIII were superior to other FF's

FFVERSUSXIII as already been confirmed to have Airships, Overword, very traditional Towns with shops and a Ocean.

Also if the Muti-Disc Design of FFXIII limited the backtracking then FFVII(3 discs), FFVIII(4 discs) and FFIX(4 discs) would have been imposable to make.  

From my prospective FFXIII stated development as a traditional RPG then became a Action RPG with Traditional ATB Battle System. FFVERSUSXIII started development as an Action RPG and is becoming a Traditional RPG with Action RPG Battle System. 

I still don;t know why some Fans can not except that they were Towns gust on in the Traditional RPG sense of Towns with shops and a Inn.  

 

 



Japanese Pop Culture Otaku

Carl2291 said:

It's just so annoying!

We've waited long enough, with promises of an exclusive. Don't delay it for us just so a userbase who wont buy it even half as much anyway can also have it.

Put it on the 360? Yeah. Sure. But don't delay the PS3 version. Sick of SE being arseholes this generation...


Pfft. We will probably still get Vs before GT5 =P

 

On topic: I think it's more of a matter of time then sales... it's coming.



Sig thanks to Saber! :D 

I have faith that it will remain exclusive, but if it happens, it happens.



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hikaruchan said:
A203D said:
hikaruchan said:
A203D said:

Nah, i think that its already in the works. theres a small possibility it could remain exclusive, but given what we know now i dont think so.

besides the Japanese 360 version wont sell much, those people who bought 360s in japan dont care about FF or they wouldve bought a PS3.

but imo because of the things that have been said about the 360 affecting the quality of FF13, and the poor sales of games like Enslaved, Castlevania and Vanquish it wouldve been better for FF13v to remain exclusive imo. its going to have smaller sales than FF13, and had it of remained exclusive it wouldve retained a good degree of exposure, eg like Demon's Souls.

Dude we the don't know very much at Al about FFVERSUSXIII outside of the info given to us by Nomura San himself everything else is pure speculation don't stat Internet rumors as FACT.

there has been no announcement of of PS3 losing FFVERSUSXIII as an Exclusive. your crying wolf and putting words in Wada san mouth. Also Castlevania is not even on sale in Japan yet it is out in Japan in December. and Vanquish has good sales fpr a new IP.      

SE posted a job listing for a programmer (or something like that) stating they needed someone to work on FFversus and there was something about the 360 and PS3 in that. i havent mentioned Wada in my post, but hes discussed the possibility of Versus going multiplatform. i think the CEO of Square has more authority in these matters than Nomura.

i'm not saying that its definitly going multiplatform, but imo its already in the works. well i'm not sure about the sales of any of the games mentioned, they might do better than they have, but for openings there dissappointing imo. the Japanese sales of Vanquish are good, not so much the US or EU numbers. and i think that they wouldve benefited from being exclusives for reasons that have been discussed elsewhere.

Developers do that all the time with Job adds it has already been discussed on theses forums don't stat this as fact of mutiplatforn without any REAL truth to those clams. and of cores it is Wada san and the SE bord that make those desions about platform and the end of the day but until he announces any thing in this regard it is just pointless internet rumors. 

PS I would like there to be more Exclusives this Gen to differentiate the Consoles more but at the end of the day it doesn't if it dose go Mutiplatform because like FFXIII I will buy it for PS3. because even if I get a  XBOX 360 before FFVERUSXIII is out I know like FFXIII PS3 Version the PS3 will be the superior Version as well.    

Yeah fair enough man, imo i think it will be announced in january but theres still a good chance it will remain exclusive.. yeah i too think that the PS3 version will be superior, but i still think its good if it comes out for the 360, where more people can enjoy it. i myself dont have a 360, but its better for the series as well if SE can do it.

the only thing was  if look at Enslaved, Castlevania and Vanquish, they'll probabily do okay, maybe over a million, but for good reasons they would've been better as exclusives. so for those reasons i think it could also be better that versus remains exclusive.



 

I agree that it has nothing to do with the 360, i think that they have over 5 years development, a brand new game engine and 300 memebers of staff, its down to poor choices at the managment level that they couldnt implement more features imo. i remember theres been a recent buzz on the internet about this recently, because we've heard that the production team had a lot of unused assets, a lot of time was wasted because of an incohesive vision. the only thing is that the game might have been out faster had they not taken time to port over to the 360.



ishiki said:

"there is nothing that suggest PS3 version wouldn't have sold more so you should too keep believing that it wouldn't have"

It works both ways, there's no evidence either way. There's more consoles available one way which means more people available for you to sell it to. And there's this idea that exlusives sell better the because of hype or some weird cosmic phenomon..

exactly.

 

i was not saying it would definetly sell all on a single platform but just answering to that person who commented in a very arrogant way

Soriku said:

?

Any reason for Versus going mulitplat would be for the West, not Japan. The same way it was for FF XIII. And FF XIII did well on the 360.


yeah but they could have gotten those sales on PS3 itself too(NOTE: I said they could not they would have so don't start bashing away)

 

FF13 sales on 360 are ok not good not bad,now what i meant with this thread was that if they could add a good amount of sales with japan then they would like it more to come to 360.So good japan sales for 360 is a plus but if they bomb and are not happy with the current sales then it would be negative

hunter_alien said:

Who cares... its not like the deciding factor in the console wars....

 

If more can play Versus, then good for them. If it goes multiplat I could see VS doing 1-1.5 million on the 360 alone so why not port it?


nobody debating whether its good or bad and not everything is about console wars

so if you don't want to talk about whats on debate then please don't post and don't try to start any kind of a war

Cirio said:

Nah. The success of FFXIII in the West is good enough to warrant a VsXIII port on the 360. There is absolutely no logical reason to why SE wouldn't port it. There is an RPG fanbase on the 360 and they would be foolish to ignore it.


well what if the RPS fanbase is switching and PS3 sales are rising fast

Lord_Yggdrassil said:

are you seious?!? what does it matter if it sells 100k in Japan or 500k in Japan? there multiplat decision will NOT be based off FFXIII 360 sales. If Vs went multiplat then 95% of it's potential "360" sales would be from outside Japan so it's irrelevant.


yeah but what if they could get those sales on a single platform

now if japan sales are also big then they would come out on both

kurasakiichimaru said:

It's probably going multiplat but not due to japan, it's because of ww sales.


and japan sales are a part of worldwide sales

Cirio said:

Uhhh, no? The 360 port was announced when the Japanese PS3 version was almost done, and the port didn't even start until after the Japanese release. The only thing that was "lost" was this one park which they later considered to add as DLC but decided to drop it (even that wasn't dropped because of the 360 port). The multiple DVDs have nothing to do with content because they can just throw in another DVD if needed. It's fanboy delusional talk when they say the 360 was the reason for "no towns". SE spent over half of the development cycle just making the game engine, they had to sacrifice something unless people were willing to wait another 1-2 years.


what?

the port started way before the last december's japan FF13 release.if you think otherwise then you are very wrong

the multiple dvd's have alot to do with linearity but this has nothing to do with the thread



Solid_Snake4RD said:

the multiple dvd's have alot to do with linearity but this has nothing to do with the thread

Actually, they have nothing to do with it.  The flawed content development pipeline is what ultimately led to FFXIII being a straight line.



jarrod said:
Solid_Snake4RD said:

the multiple dvd's have alot to do with linearity but this has nothing to do with the thread

Actually, they have nothing to do with it.  The flawed content development pipeline is what ultimately led to FFXIII being a straight line.

I am not talking about FF13,i was talking in general.

i did not say FF13's linearity was because of 360,it could be it and it could not be

but generally when you have to backtrack and go to different locations,you need those places on the same place which would not be possible with DVD on this type  and bigger level of video games so it interferes

again,if you didn't read it first time i said it has nothing to do with this thread and don't bring it in and go offtopic