sethnintendo said:
I used to be the biggest Blizzard fan there was or close to it. I loved Diablo 1/2, Starcraft, World of Warcraft, and Warcraft 2. It seems lately that I am not interested in any of their new titles. I kicked my WoW addiction and pawned it off to one of my friends by giving my account away. I don't see myself buying SC2. I played the beta and I really didn't care. Having split the game into 3 different games also helps me not buying it. I can handle buying one expansion but buying 3 different full priced games is way beyond me. Sure online is king in SC but to have the story split into three parts is unnecessary. They did it just fine in Starcraft and Brood Wars. I just looked at the Diablo 3 new class trailer and it barely interests me at all (makes me not even want to buy the game). Sure I loved Diablo 2 but the grinding at the high levels was tedious, pointless, and boring. I can go on and on about how Blizzard doesn't feel the same to me but perhaps my taste have changed (or perhaps Blizzard has failed to come up with something original in 8 plus years). Anyone else feel disconnected from Blizzard?
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So you don't love 2 of Blizzard's most recent games (WC3 and SC2) and you just assume they've fallen? And I applaud the decision to split SC2 into 3 games. WIngs of Liberty is great on it's own. The single player experience is leagues better than SC1 BW's single player experience, and it's only 1/3rd of the pie? Hell yeah! Give me more!
As someone else stated, I think your perspective has changed. SC2 is one of the highest quality releases I've seen. Not that this means much, but one of my friends HATES single player in games, he thinks it's a waste of time. He played the entire single player of SC2 in one sitting. If Blizzard can make someone like him do that, then there's no way I can believe they've fallen.
You say "or perhaps Blizzard has failed to come up with something original in 8 plus years" but they are innovating. They aren't creating new franchises, but strenghtening what they have. Their goals don't seem to innovate for innovation's sake (which is wrong in my opinion) but to create solid and fun gameplay experiences (well, and make money of course). In that, they are the kings.