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Forums - Nintendo - 3DS being supported for the specs is a bad reason.

--OkeyDokey-- said:
LordTheNightKnight said:
--OkeyDokey-- said:

LOL! The 3DS will still be the weakest platform in it's generation. Ain't no one gonna choose it for its specs.

You're right about those stupid devs though. How dare they want more freedom!(1) How dare they not want to have to deal with hardware limitations!(2) *rollseyes*

1. Calling the specs freedom? You think specs are the only thing limiting a game? Are you seriously thinking that budget doesn't also constrain development?

Or that just shows you also think throwing money at a game is just a trivial matter, which is also what my points include.

2. Do you even realize that means every system in existence will have limitations? Only a system with infinite specs cannot have limitations.

Plus you're falling for the fallacy of limitations being the same thing as stifling creativity. You obviously never heard of all the great artists who say constrants actually equal better quality, as it gives them quidelines to work, and allows them to be more creative by seeing how well they can work within those boundries.

...

wat


You, like many game developers, are falling for the notion that more specs means more freedom and creativity.

A modern example of why this is not so is Jaws. If they had the shark model working all the time, it would have been a cheesy monster movie instead of the triumph of suspense it was.

Or Star Wars. Lucas couldn't make the films he wanted, but the films he was forced to make are still hailed as some of the best ever, with the special editions, and especially the prequels, being vastly inferior.

Then there is gaming itself. Sales of games have not increased to match the increases in budgets, development times, and graphics. And those sales are from the people that were here the last few generations, so it's not that they don't get these games. They seriously don't think the games being made now are not that much better than the games made a generation or so ago, or the games would have sold better.

Thus the freedom for better graphics does not make better games (not counting reviews, as they are part of the vocal minority).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Developers should stick with what they are comfortable with.  If they don't think they can make a good game for the 3DS, they shouldn't. 



voty2000 said:

Developers should stick with what they are comfortable with.  If they don't think they can make a good game for the 3DS, they shouldn't. 


My thing is that they shouldn't just throw graphics at a game.

Plus comfort zones are often a bad thing with creativity, as that is the easiest way to lead to stagnation.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
voty2000 said:

Developers should stick with what they are comfortable with.  If they don't think they can make a good game for the 3DS, they shouldn't. 


My thing is that they shouldn't just throw graphics at a game.

Plus comfort zones are often a bad thing with creativity, as that is the easiest way to lead to stagnation.


so basically you're saying they should make a good game,no matter which way they go about it.

I agree! :P



LordTheNightKnight said:
voty2000 said:

Developers should stick with what they are comfortable with.  If they don't think they can make a good game for the 3DS, they shouldn't. 


My thing is that they shouldn't just throw graphics at a game.

Plus comfort zones are often a bad thing with creativity, as that is the easiest way to lead to stagnation.


I think Epic is one the exceptions because they want to sell their engine so making a game with good graphics is a must. 

I don't think being comfortable with platform is a negative because if you know the system well enough you don't have to worry about bugs and glitches and can focus on the core game-play.  You can also start adding stuff like local co-op and such if you've refined your engine well enough to add it without sacrificing graphics.



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If u ask the same question in and other way.. Is it bad to get more power... are better visuals bad.

Take for examble mariokart.. we know the game is good. and is bad it looks a bit better.

Bot the better graphic is not the only reason 3ds rules...  3d whit no glasses are the biggest thing.. on top af that.. motion, double cam. gyro and the bigger screen, that will give developers more options, for games and gameplay.

But offcourse. power is'nt everything.. if it was the wii woulden't had owned this generation.



Did anyone other than Epic say this? If not, they haven't learned from this gen because they've been making a ton of money. Why should they change the way they do things if they're successful as is. 



Edouble24 said:

Did anyone other than Epic say this? If not, they haven't learned from this gen because they've been making a ton of money. Why should they change the way they do things if they're successful as is. 


I think you responded to the wrong thread. I'm going off that the 3DS seems to be getting better support because of the specs, which shows developers are still graphics whores (in the sense that they often focus on graphics to the detriment of other parts of a game). That is the problem.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

It just shows that developers haven't learned from all the money lost this generation, and still think throwing money at the graphics is the chief way to make a good game. Even already good games had their budgets inflated because the developers thought the graphics were what made the games good, not their own talents.

Thus the same will be for the 3DS. Games will likely be more flashy than fun, just the games won't cost quite as much. Only the truly good games will have legs, and that won't be because of graphics (not that some won't have them, just the graphics will be incidental).

Note I wrote "developers" with no qualifier, since I also mean Nintendo even falls for that once in a while (Other M).

Also note I'm not saying the 3DS is bad, or that the games look bad. I'm just calling on using specs as a reason to support the system, when doing it because they could make good games instead of flashy games should be the reason.

PLUS it also has to do with developers trying to support the Move and Kinect, as just with the 3DS, they are supported because developers think that just throwing money at the graphics will somehow make their motion control games great, and that they refuse to accept their mediocre games on the Wii were just their own faults for making weak games.

I'm think you are off base... I think your not getting that developers are not graphics whore their spec whores...they want as powerful machine possible to to put as many bells and whistles they can implement....most developers are like that.....perfect example is the wii because of it outdated architecture you could barely use standard or modern engines on it without serious effort..... that in itself is limitation which probably drove away most middleware companies to even try to facilitate their engines to the wii .Some companies use middleware engines in abundance in their games which means the wii immediately lose out on all those games just because of it not being able to support the engines example the Unreal 3 engine cannot run on the wii as of yet....meaning any game using that engine cannot run on  the wii without work or use of a different engine all together....



I love fighting games !!! Come on challenge me !

anyone who says specs are not enough are lazy developers. Look at the old days. We had limited hardware and things were programs more fficiently.

 

Now the more ram we through at a computer the more the next version of software uses. Why? it does not need to.

look at acrobat  and ie for examples.

they were going up and up and peopel were sick of this crap.

Now ie9 and the latest acrobat reader are rewritten and much more optimised.

This is what these ego driver game developers need to do. Step back and go back to the old ways and make things more efficient. Just because you have X amount of resources available doesn't mean you should be lazy and sloppy and use it.