--OkeyDokey-- said:
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You, like many game developers, are falling for the notion that more specs means more freedom and creativity.
A modern example of why this is not so is Jaws. If they had the shark model working all the time, it would have been a cheesy monster movie instead of the triumph of suspense it was.
Or Star Wars. Lucas couldn't make the films he wanted, but the films he was forced to make are still hailed as some of the best ever, with the special editions, and especially the prequels, being vastly inferior.
Then there is gaming itself. Sales of games have not increased to match the increases in budgets, development times, and graphics. And those sales are from the people that were here the last few generations, so it's not that they don't get these games. They seriously don't think the games being made now are not that much better than the games made a generation or so ago, or the games would have sold better.
Thus the freedom for better graphics does not make better games (not counting reviews, as they are part of the vocal minority).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








