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Forums - Sony - Old shots of the ps3's XMB from GDC06

I just stumbled across these through another website, and it's interesting to see what SCE envisioned for the ps3's OS way back in 2005, and how damn far away we still are from such features ever being realized.

In-game XMB!  We got it eventually.


And not just cross game voice chat, but cross game video chat!

 
I also tracked down an article on GameSpot covering this GDC presentation:

Using the PS3 game Formula 1 as a backdrop, he showed how up to three simultaneous video chat windows could pop up during gameplay via a minimalist, translucent heads-up display (HUD). Later slides showed how a player could send messages, check e-mail, scour friends lists, and send game requests all while in-game--and all using the same translucent HUD architecture.

Moving on to commerce, Harrison displayed the first shots of the PSNP store, which can also be accessed in-game. He showed a mockup of a menu offering an additional racetrack that players could buy, again using the same translucent design as the communication HUD. He then showed how the PSNP store menu could be customized to match the look of a game with a slide of a car being bought in Motorstorm. The menu featured the same bold yellow design as the off-road racing game's logo, but retained the same elements as the other store menu.

There's also a video floating around somewhere (on GameSpot, I believe), that showed an actual demonstration of the ps3's OS a few months prior to launch.  It only had 4-5 icons, and was nothing like what was shown in these shots or what we have today, but it did have functioning in-game XMB, unlike the ps3's launch firmware.  I can't seem to find it now, though.

It seems Sony has always had a proper vision of where the ps3's OS should be, yet they've taken forever in getting anywhere close to this vision, which I guess says a lot about the guys they have working on firmware.



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Ah...best laid plans eh? ;)



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

dam i want Sony, better not hold this stuff back until the PS4, i want to see this over the next few years (which we will)

well at least we know what to expect in the next few years really since thats what Sony has been doing to PSN lately is upgrading it every few months. 

What we have is still fantastic and smooth. 



Of Course That's Just My Opinion, I Could Be Wrong

I think it's because they wanted to put 2 Cells back then. They envisioned that ps3 would be way more powerful than today. The problem of cross game video chat is not only create the program but the impact that it makes in hardware performance.



Onibaka said:

I think it's because they wanted to put 2 Cells back then. They envisioned that ps3 would be way more powerful than today. The problem of cross game video chat is not only create the program but the impact that it makes in hardware performance.

What, and charge $1000 for the thing?



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Kantor said:
Onibaka said:

I think it's because they wanted to put 2 Cells back then. They envisioned that ps3 would be way more powerful than today. The problem of cross game video chat is not only create the program but the impact that it makes in hardware performance.

What, and charge $1000 for the thing?

Back then, sony wanted to put 2 cells but no gpu, and this proved to be worse in performance. They also wanted to put 2 HDMI and make it Dual-Screen o.O.

The Cell is not THAT expensive. What really made the PS3 $200 more than x360 was Blu-Ray Wi-Fi   HDMI Bigger HD Bluetooth XDR Ram Wireless recharchable controllers The Cell development costs(the processor itself is not expensive, but the cost do develop it...).

Actually the 360's Xenon is a discarate copy of Cell. Xenom have 3 PPE that are almost identical to the PS3 one. Microsoft designed the 360 to be able to support everything what PS3 does, but at a lower price.



Really wonder where the system would be with 2 Cell's and no GPU.



I wonder how come no one ever complained that these features were missing?



Love the product, not the company. They love your money, not you.

-TheRealMafoo

PSN friend list design looks like ass.  Sorry but its true.

I remember seeing "mock ups" of what the gamer cards were going to look like, and assumed they were fake by how mediocre they looked. 

Days later BAM thats what popped up on my screen.  I was so dissapointed.



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Onibaka said:

Back then, sony wanted to put 2 cells but no gpu, and this proved to be worse in performance. They also wanted to put 2 HDMI and make it Dual-Screen o.O.

The Cell is not THAT expensive. What really made the PS3 $200 more than x360 was Blu-Ray Wi-Fi   HDMI Bigger HD Bluetooth XDR Ram Wireless recharchable controllers The Cell development costs(the processor itself is not expensive, but the cost do develop it...).

Actually the 360's Xenon is a discarate copy of Cell. Xenom have 3 PPE that are almost identical to the PS3 one. Microsoft designed the 360 to be able to support everything what PS3 does, but at a lower price.


HDD, Wifi, HDMI and rechargeable batteries all together add tens of dollars to a price at worst. Blu-ray was what jacked the price up so much. Stand-alone players retailed for close to $1000 at the time.



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