This has ALREADY broken the reply alert?
Fuck.
Well we might as well stick with this one.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
This has ALREADY broken the reply alert?
Fuck.
Well we might as well stick with this one.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
I meant the four that sold a million in Japan, and PH just missed that. |
Five of them sold a million in Japan - all five of the games from LoZ to OoT.
Phantom Hourglass just missed it, yes, but it came closer in that territory than any game since.
I think you should try one more topic, and this time without copy/pasting his entire articles. That is where all the trouble starts.
| LordTheNightKnight said: This has ALREADY broken the reply alert? Fuck. Well we might as well stick with this one. |
Again, that was me <_>. I identified the issue with the orange quote reply thing back in the old Malstrom thread, but never addressed it. What needs to happen is you need to make a post that does not get quoted, and the orange mark will go away

Monster Hunter: pissing me off since 2010.
Khuutra said:
Five of them sold a million in Japan - all five of the games from LoZ to OoT. Phantom Hourglass just missed it, yes, but it came closer in that territory than any game since. I think you should try one more topic, and this time without copy/pasting his entire articles. That is where all the trouble starts. |
According to this site, Link's Awakening sold about 0.54, unless I misred it.
And the point of the thread was about copy/pasting, since a lot were insisting they didn't want to give his site any hits.
Mr Khan said:
|
It's the green indicator that won't go away, not the orange.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
According to this site, Link's Awakening sold about 0.54, unless I misred it. And the point of the thread was about copy/pasting, since a lot were insisting they didn't want to give his site any hits. |
I combined Link's Awakening and its color re-release for that million figure, it seems. I apologize for nothing.
And listen, people copy and pasting his articles is what is breaking the thread over and over. If we have to do that, just copy/paste some of the text. Or some nice excerpts! Doing the whole thing takes forever to load and makes the topics Hell to scroll through.
Khuutra said:
I combined Link's Awakening and its color re-release for that million figure, it seems. I apologize for nothing. And listen, people copy and pasting his articles is what is breaking the thread over and over. If we have to do that, just copy/paste some of the text. Or some nice excerpts! Doing the whole thing takes forever to load and makes the topics Hell to scroll through. |
Well putting just parts in invites misquoting or taking it out of context (more than some would already do).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| LordTheNightKnight said: Another thread on Mr. Malstrom, as the first one is just glitchy in the response alerts. Also, his name isn't misspelled, for those of you wondering. You don't have to agree with him, but let's at least try to be civil, and understand that some people just agree with the guy, and not because he said these things, but because they see where he is coming from. Also, I don't know how to embed Youtube videos (used to, until the new posting system), so I'll just note where they are, and you have to click the links to see them. |
Most people on this site don't agree with Malstrom, at first I was baffled why, since he seems to have far more intelligent insight than 99% of gaming "journalists" and analysts and provides a refreshing counter point to their near unified and narrowminded opinions of the hardcore. But now I understand why many people here dislike him/don't get him. It's because Malstrom represents the oldschool gamer/expanded audience, while most people you see on gaming message boards are obviously still active gamers playing modern games. So obviously they won't see eye to eye with him. Most of the lapsed/oldschool gamers like Malstrom don't really have their voices heard because they generally don't post on sites like this, and are generally not gaming journalists.
I see myself as somewhere in between. While I still do enjoy some modern games, there are less and less games that are catching my interest, and I find myself going back to many retro games, smaller XBLA/Iphone games and having more fun with them than with modern games. So I can definitly see where Malstrom is coming from.
I think he really has some valid points about how developers are really the ones leaving gamers behind, not the other way around. I find myself not having the patience to getting into the more complex/cinema heavy games these days.
He is also litterally the ONLY person that predicted the Wii to be a major success, which is something worth noting :P
Well Malstrom isn't posting right now, but I think this is relevant to some of his points.
There is currently a petition for button mapping to become standard, for the reason that disabled gamers can make game controls that they can better work with.
Now I'm not asking you to sign it, that is up to you. The point is the industry reluctance, which includes lines like:
"We want to give users the best possible option for the game we made. A gamer might, by remapping, make the game less enjoyable/playable."*
...
...
...
Did they even read what the petition was about? This is about making it MORE comfortable, not "might make it less".
How is this relevant to Malstrom? Such a line actually comes from his arguments that developers are wanting to shoehorn the gamers into playing the games a certain way, instead of offering them choices.
Bad mapping isn't an excuse since a player can always, you know, remap if it turns out bad. It just smacks of the developer chosing what control fits what they think is the best experience for the game, regardless of whether that fits for everyone.
The other line is about the idea that it would take more testing and development for mapping, which might be valid, except there is a perception it would do this, not that it actually would. Is that really about tech or about laziness?
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
I'm trying not to be a negative nancy but this topic has twice as many invisible posts as the last one and it's still on the first page for me.
If you think it's too much of a pain to do, I would gladly make another topic, and flesh out the OP to be a kind of introduction to Malstrom.