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Forums - Sales - Worldwide UP - 11th September 2010

Metallicube said:

NSMB Wii is probably the most significant hardware mover THIS GEN (at least stand alone game). The fact that people are actually trying to claim that the game did little or nothing to Wii hardware is absolutely ludicrous to me...

Proof? You don't have any, you don't know the ratio between NSMB, price cut, and natural wii holiday boost (which I hear oh so much about)

Just because YOU assume NSMB did all that, don't expect others too.



 

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Metallicube said:
Antabus said:
Metallicube said:
thx1139 said:
Metallicube said:

I don't get why everybody raves about Reach and GT5 pushing HD consoles then act like somehow Wii is impervious to hardware movers..

 

Because we are talking them bumping the console a couple of hundred thousand. That isnt enough to change the trajectory.  As someone else said in a couple of weeks the Halo Reach bump will be basically over. 

A good quality lineup with additions throughout the year maintains sales.  It also gets back to last year.  Wii sales jumped when the price dropped, but the Nintendo fans say it was because of NSMBWii which came nearly 2 months later.  If Nintendo doesnt drop the price this year you will see.  And what you will see will be pretty standard climb to holiday levels in November and December.

NSMB Wii has sold 15 million, and is still hovering around the top 10 charts nearly a year later. That is what I call the ULTIMATE hardware mover. To claim that somehow a $50 price cut had more of an effect on the hardware than the most popular franchise of all time is pretty laughable. In essence, if NSMB Wii is NOT a hardware mover, then no game is.

Remember in Japan Wii sales barely rose when it had its price cut. Only after NSMB Wii did sales really take off. The game single handedly sold out Wiis nearly worldwide after the console was recently in pretty steep decline.

Duh, the game released december in Japan. And in late november elsewhere. The game did not boost the hw as much as the pricecut and the holiday season did. But you can keep on hoping that a donkey kong game will boost HW.

Unless the game releases on late  november once again, then you can keep claiming that it actually did boost HW. But hey, I think you said it yourself. Wii gets more holiday boost than other consoles because of the parent who want to buy the kid friendliest console as a present.

Oh my god.. Will someone please pull up the numbers of Wii post-price cut and post NSMB Wii? I'd greatly appreciate it. I'm too lazy to pull this stuff up myself, but I guarentee you guys that Wii sales did not rise much immediately following the price cut. Only AFTER NSMB Wii did sales significantly go up. It's not like this stuff is debatable, it's on record.

I already did, read my post.

And you're right about the last part. The huge rise after the price cut is on record.



Seece said:
Metallicube said:

NSMB Wii is probably the most significant hardware mover THIS GEN (at least stand alone game). The fact that people are actually trying to claim that the game did little or nothing to Wii hardware is absolutely ludicrous to me...

Proof? You don't have any, you don't know the ratio between NSMB, price cut, and natural wii holiday boost (which I hear oh so much about)

Just because YOU assume NSMB did all that, don't expect others too.

Do I need proof? This stuff should be common knowledge. 2D Mario platformers are the most successful games in the history of gaming, and the last 2D Mario game that came out was a decade and a half ago. Eventually I'll go dig up the numbers, but I distinctly remember, at least in Japan, Wii sales barely went up after the price drop, but after NSMB the console soared. It set a record month for sales in the US, and this was following Wii's steepest decline yet. And I highly doubt a $50 price drop would have achieved this on its own. I'm merely using common sense. Sure the holiday season helps a great deal, but if you don't have games that convince people to buy your console, the holiday won't help you.



ps3....beep.....beeeeeeeeeep

"We lost him sir"

GT5....no

lol

I am so bored



Seece said:
*Sound Of Rain said:
Nintendogamer said:
*Sound Of Rain said:
Nintendogamer said:
*Sound Of Rain said:

Sales by the end of 2010:

Wii: 85 Million

360: 49 Million

P.S.3: 44 Million


Wii will end around 82M and 84.7M shipped I'de say.

If they ship enough and they have the supply then I say 85 Million...82 Million is a given.


I don't think Wii sells depending on how much Nintendo ships.  Can Wii really sell 20M this year? I bet 

The Wii is at 74 Million exactly right now and so it needs to sell 11 Million to reach 85 Million

Wii can do that.

You think it's going to have a similar holiday season as last year without a price cut and NSMB? (you may think DK will be big but it'll never be NSMB big)

Yes this holiday will be just as big as last Holiday. Donkey Kong Country was the #1 fastest selling game during its time and sold 6 Million in just 6 weeks and Donkey Kong Country Returns should do even better considering its appeal to both the "Core" and "Casual". Kirby's Epic Yarn will do a decent boost in Japan and is a wildcard in America depending on if the "Casual" except it. Just Dance 2(It sounds funny but its true) will be 1 of the biggest games in Others this year and should do great. Golden Eye 007 is another wildcard since it could bring some Shooter fans(Even though Reach may take all of them) Wii Party should help move more consoles then you may think this Holiday and in Others its bundled with a Wii Remote which will help sell even more. Also games released this Holiday won't be the only games that help Wii sell this Holiday as Wii Sports(and resort) Mario Kart Wii, N.S.M.B.W, Wii Fit Plus and Super Mario Galaxy 2 will all give the Wii a boost this Holiday despite being older games. I also predict that the Vitality Sensor will come out in 2010 which could sell like Wii Fit(or fail) which would help sales a lot.



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Metallicube said:
Seece said:
Metallicube said:

NSMB Wii is probably the most significant hardware mover THIS GEN (at least stand alone game). The fact that people are actually trying to claim that the game did little or nothing to Wii hardware is absolutely ludicrous to me...

Proof? You don't have any, you don't know the ratio between NSMB, price cut, and natural wii holiday boost (which I hear oh so much about)

Just because YOU assume NSMB did all that, don't expect others too.

Do I need proof? This stuff should be common knowledge. 2D Mario platformers are the most successful games in the history of gaming, and the last 2D Mario game that came out was a decade and a half ago. Eventually I'll go dig up the numbers, but I distinctly remember, at least in Japan, Wii sales barely went up after the price drop, but after NSMB the console soared. It set a record month for sales in the US, and this was following Wii's steepest decline yet. And I highly doubt a $50 price drop would have achieved this on its own. I'm merely using common sense. Sure the holiday season helps a great deal, but if you don't have games that convince people to buy your console, the holiday won't help you.

When it comes with a price cut and (again) a holiday boost which everyone raves about for the Wii, then yes proof. You can't have it all.



 

Maybe DK will boost WIi HW by only 50% of NSMBWii if you get me,  let's say NSMBWii boosted 5M wii, DKCR will do 2.5M.



Buying in 2015: Captain toad: treasure tracker,

mario maker

new 3ds

yoshi woolly world

zelda U

majora's mask 3d

Nintendogamer said:

Maybe DK will boost WIi HW by only 50% of NSMBWii if you get me,  let's say NSMBWii boosted 5M wii, DKCR will do 2.5M.

Are you saying without NSMB Wii, last xmas the Wii would have sold around 3 million, less than PS3 and 360?

 

Yeah ... see how stupid it sounds now eh?



 

Seece said:
Nintendogamer said:

Maybe DK will boost WIi HW by only 50% of NSMBWii if you get me,  let's say NSMBWii boosted 5M wii, DKCR will do 2.5M.

Are you saying without NSMB Wii, last xmas the Wii would have sold around 3 million, less than PS3 and 360?

 

Yeah ... see how stupid it sounds now eh?

By Let's say 5M i think he just picked a random number. Nothing especific. It could have been 2M or 6M... he just went for the number 5.



Seece said:
Metallicube said:
Seece said:
Metallicube said:

NSMB Wii is probably the most significant hardware mover THIS GEN (at least stand alone game). The fact that people are actually trying to claim that the game did little or nothing to Wii hardware is absolutely ludicrous to me...

Proof? You don't have any, you don't know the ratio between NSMB, price cut, and natural wii holiday boost (which I hear oh so much about)

Just because YOU assume NSMB did all that, don't expect others too.

Do I need proof? This stuff should be common knowledge. 2D Mario platformers are the most successful games in the history of gaming, and the last 2D Mario game that came out was a decade and a half ago. Eventually I'll go dig up the numbers, but I distinctly remember, at least in Japan, Wii sales barely went up after the price drop, but after NSMB the console soared. It set a record month for sales in the US, and this was following Wii's steepest decline yet. And I highly doubt a $50 price drop would have achieved this on its own. I'm merely using common sense. Sure the holiday season helps a great deal, but if you don't have games that convince people to buy your console, the holiday won't help you.

When it comes with a price cut and (again) a holiday boost which everyone raves about for the Wii, then yes proof. You can't have it all.

Ok, here are the numbers for Japan:

Sept. 27th 2009 - 12,415 (ew)
Oct. 4th 2009 - 33, 831 (price cut and Wii Fit Plus)
Oct. 11th 2009 - 30,017
Oct. 18th 2009 - 28, 596 (notice sales are going back down despite the console just recieving a price cut and nearing the holiday seaon)
Oct. 25th 2009 - 25,560
Nov. 1st 2009 - 28,056
Nov. 8th 2009 - 28,017
Nov. 15th 2009 - 24,982
Nov. 22nd 2009 - 31,046
Nov. 29th 2009 - 44,514 (steady rise from the nearing holiday season)
*Dec. 6th 2009 - 104,193 (113% increase. This is NSMB Wii, as well as the holiday season. Though sales would certainly not have jumped this much on the holiday boost alone in one week. This boost is even sustained today as Wii is up YoY in Japan despite few releases)
Dec. 13th 2009 - 138,853
Dec. 20th 2009 - 200,757
Dec. 27th 2009 - 230,985

*Jan 17th 2010 - 56,636 (notice how Wii sales are higher than the Nov. 29th sales despite the holiday season being over, and with few new significant releases)

Let's also look at a similar timeframe of 08 for a comparison:

Oct. 26th 2008 - 24,671
Nov. 2nd 2008 - 24,086
Nov. 9th 2008 - 26,890
Nov. 16th 2008 - 28,922
Nov. 23rd 2008 - 37,800
Nov. 30th 2008 - 45,970
*Dec. 7th 2008 - 55,405 (21% increase. Notice this is the same timeframe NSMB Wii was released the following year, yet it only continues to follow the slow progressive rise in sales as the holiday nears, not the sudden 113% increase over a single week)
Dec. 14th 2008 - 92,392
Dec. 21st 2008 - 141,141
Dec. 28th 2008 - 148,627

*Jan 18th 2009 - 31,632 (notice the smaller sales #s compared to a year later, when the console is an entire year older)

Notice how these numbers for late 2008 are far smaller than those for late 2009, and the far steeper jump the week NSMB comes out compared to that same timeframe a year prior. These larger sales would be almost unheard of, considering this is year later and they should be going down each year. Not to mention, Wii for awhile before NSMB was essentially in freefall.

Let's not forget that in the US on Dec 2009, Wii had its highest sales month ever at a whopping 4.3 million, and in fact, the largest sales month of ANY console in history, despite already being 3 years old and showing signs of decline. I think the evidence is pretty clear the NSMB is not only a hardware mover, but a MAJOR one. It almost singlehandedly carried the struggling console this year thus far, with almost no other hardware movers to help it out in the first 8 months of 2010.

Now, as for DCK, will it have a similar impact? Of course not. But it is still is a 2D platformer, a genre that is still VERY popular, and largely not made these days. It is also one of the most successful franchises on the Super NES, selling nearly 10 million on a console with 49 million sold. It should be pretty clear to anyone who lived through the DCK days that this game will make at least a decent impact on hardware.