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Forums - Microsoft - Xbox 360 console exclusives 2011 - what we know so far

theonewhoisme said:

Deadly premonition is on the ps3, Mass Effect 2 and splinter cell are coming to the ps3, so thats pretty sad only 5 games in a whole year counting games on pc too, games that I have or are meaning to get for ps3 that game out or will come out this year(all full exclusive)

3D dot heroes 

Heavy rain

God of war III/collection

MAG

Modnation racers

Yakuza 3

Atelier Rorona

Joe Danger

Demon souls

Sly cooper collection

Also if I were to count games kinda on 360 and on pc I'd get 

Star Ocean international and DC universe too, also have my eye on agent and agency (both from rockstar both to be released in 2010) and thats with a ton of games getting delayed to 2011 and 2009 has alot more good games (alot of which I'm just picking up now) and all 360 has is halo, gears, fable and crackdown

Bear in mind, I was mostly responding to this... "the 360 hasn't come out with an exclusive in awhile." That doesn't mean you have to repsond with a list of games.

If you're going to mention Joe Danger, I could also inflate the 360 list with XBLA exclusives.

Anyhow, I'm going to end this discussion before mods warn us about going off topic.



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theonewhoisme said:
Michael-5 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:

I'm curious to see which ones of those end up on ps3, there are always a few, hell even mass effect 2 is coming to ps3, I was thinking about getting a 360, but it just doesn't seem to have any games of its own, anyways here's hoping the games I end up wanting end up on ps3, otherwise I'm going to have to buy a gaming pc

Lol PS3 owners are so lucky that many of 360's exclusives are timed. I hope PS3 3rd party games go multiplatform. Specifically FFXII Versus. I mean FFXIII went multiplatform almost last minute, there is hope.

Very few games announced to be exclusive end up on 360 and never after launch (except for one that added cross dash or something to the end of it's name and sold poorly on both), FFXIII is pretty much the only one I can think of, alot of games that were assumed exclusives because of the series but ended up getting paid off by MS or just going with the flow either way, but yeah MS seems to be putting its money into buying timed exclusives rather then making it, and I feel really bad for anyone that bought their system for those games, I mean Sony was forced to make exclusives and they get the timed good ones so I pretty much got the best of both worlds at this point 

Well a lot of 3rd party exclusives never make their way over to the PS3. I think this whole timed exclusive thing was only big in the past, before PS3 built up sales. Bioshock, The Elder Scrolls, Lost Planet, all were probably only timed because PS3 was either unreleased, brand spanking new, or developers were just unsure about the success of it.

A few timed exclusives are bought, GTA IV expansions, Star Ocean, Tom Clancy's HAWKS by a week, and um... thats all I can think of.

Mass Effect 2 went multiplatform because of people writing letters and complaining that they want it on their PS3.

Games like FFXIII were not assumed to be exclusive, they were announced as exclusives, but when Square Enix saw how popular the 360 was in Americas, they thought it may have benefited them sales-wise to make their game multi-platform. At first they thought sales in Japan would just be nothing, but now after it sold so well in Americas and EMEAA they are releasing it in Japan this fall on the 360.

It makes no sence for 3rd party developers to make exclusives. Mechanically the 360 and PS3 are very similar, it's not hard making a multi-platform game, and saling a game on multiple consoles just make so much more sence financially.

Gears of War and Mass Effect are 2 of my favorite exclusives this generation, and except for Mass Effect 2 which is getting a port in 6 months, these games are definatly great reasons why I got my 360.

I was just saying PS3 owners are lucky that many 360 exclusives are only timed. It would have sucked if PS3 owners never got Bioshock. I just hope FFXIII Versus is multiplatform, I see no reason why SE would just ignore the huge 360 RPG market.

Eternal sonata, splinter cell conviction oh wait that one hasn't been announced for ps3 yet, anyways there are a few more, but yeah some never made it for various reason (dead rising and saints row being the obvious ones, both with sequels coming to the ps3) 

Mass Effect 2 was multiplat the second EA bought bioware in my mind anyways, thats what it was about

FFXIII was announced but games like resident evil and devil may cry were assumed 

actually they are very different, the most different of any generation, the actual hardware of the ps3 is the cell which is great from a processing stand point but since the tech was never used for the application it took a bit to get the dev tools to a comparable level to 360s (whos tech has been around and been being refined since ps1) and multiplat tools are even worse and then theres blu ray, so ps3 can hold alot more on one disk, and multiple disks are a pain for devs, 

yes but if both gears and mass effect (whole series for both) ended up on ps3 you would feel very cheated I think 

I don't think FFXIII versus will be multiplat, it's not so much a administrative decision as it is how much of the ps3 power they tapped into in the gameplay, FFXIII was a turn based rpg (more or less) gameplay wasn't that taxing so they just had to lower the graphics for it all and throw it on 3 disk, and if they took advantage of the sixaxis at all that presents an entire new problem, so yeah depends how the devs made it, I'm good at spoting timed exclusives and I doubt versus is going to be timed/multiplat, though you will probably be getting FFXIV as long as MS lets them (MMO problems, they intended for it to be both, but with the live subscription and MS polices or whatever there has been issues) 

Eternal Sonata, thats one that I missed, and still it's an old game. You can't make assumptions on Splinter Cell, I don't make then on Valkeria Chronicles. Dead Rising never wen't multiplatform because PS3 was new when it came out, and a 1 year delayed port generally doesn't make much sence. This whole timed exclusive thing only really applies to old games which released on the 360 in 2006 or 2007, when the PS3 was either unreleased, or simply new..

If Gears and Mass Effect released on the PS3 within a reasonable timeframe, then yes I would feel cheated, but they weren't and still stand as very good reasons to buy a 360.

The few games that are going multiplatform now, switch because developers realize that both the 360 and PS3 are sucessful consoles, and making a game exclusive almost makes no sence. Consoles no longer have huge gaps in sales, and developers realize this, That is why FFXIII and ME2 went multiplatform, to generate more revenue.

I disagree with all these arguements to PS3 having more graphical power then the 360. I know a lot of comp-sci nerds, and to my understanding, graphically the PS3 is slightly weaker, but because of it's multi-cell structure, the PS3 can generate and withstand multiple images on screen. Hence GT5 has 16 player racing, and Forza has 8 player racing. Graphically GT5 has better looking backgrounds and about equally as good looking cars, but you know why? Backgrounds are pre-rendered, where in Forza they are generated on the console. The same logic applies for FPS games, and MAG.

So I really see no reason why FFXIII Versus will not go multi-platform. Graphically it's not outside the constraints of the 360, and the amount of sales FFXIII made on the 360 was substantial. Thats too large of a market to ignore sales from. I mean the 360 has sold so many copies of FFXIII that even in Japan they are releasing it on the 360, and they said it would be exclusive to Sony in Japan. Yes making the game multi-disk is a hastle, but they will do it for the 1-2 million extra sales a 360 version will generate.



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theonewhoisme said:
DirtyP2002 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:

I'm curious to see which ones of those end up on ps3, there are always a few, hell even mass effect 2 is coming to ps3, I was thinking about getting a 360, but it just doesn't seem to have any games of its own, anyways here's hoping the games I end up wanting end up on ps3, otherwise I'm going to have to buy a gaming pc

Lol PS3 owners are so lucky that many of 360's exclusives are timed. I hope PS3 3rd party games go multiplatform. Specifically FFXII Versus. I mean FFXIII went multiplatform almost last minute, there is hope.

Very few games announced to be exclusive end up on 360 and never after launch (except for one that added cross dash or something to the end of it's name and sold poorly on both), FFXIII is pretty much the only one I can think of, alot of games that were assumed exclusives because of the series but ended up getting paid off by MS or just going with the flow either way, but yeah MS seems to be putting its money into buying timed exclusives rather then making it, and I feel really bad for anyone that bought their system for those games, I mean Sony was forced to make exclusives and they get the timed good ones so I pretty much got the best of both worlds at this point 

 

  • Tekken 6
  • Quantom Theory 
  • LA Noire
  • Assassin's Creed
  • Final Fantasy

Ah post like this one makes it obvious how some people are trying to forget how small Xbox and how big PS2 was. When I bought a Xbox 360 in 2005 I never expected to play games like Final Fantasy. I bought the console because of Live, Halo and Fable. MS announced Resident Evil, GTA, Final Fantasy and Tekken to be on the Xbox 360 some time later.

And no, MS did not pay them to be on the Xbox 360. As a publisher / developer it would be just stupid to focus on the console with the smallest userbase. You can't create a 20 mio USD game and just ignore a 45 million userbase. Publishers / developers WANT to have their games on the Xbox 360. Just like they want to have it on PS3. It is that simple. This shows how big the Xbox 360 has become and how the PS3 declined. With a market share like last gen, we wouldn't even talk about it. Hell, there wouldn't be something like VGC, because sales would have been as boring as hell.

MS might have paid for GTA IV DLC, true. But so did Sony for MoH / Dead Space Limited Editions. Somehow MS is always moneyhatting something and Sony gets 3rd party exclusive stuff "because they have such a good relationship". Fanboy logic amazes me.

I don't think MS paid for all of them but I know MS paid for some of them to be ported and if you don't think so you are just naive, and almost all the timed exclusives (they wouldn't be exactly 1 year later every time if they didn't would of been simultaneous release) as for MS getting a lot bigger in the gaming industry yes they have but what have they brought to it, paying for online, acheivements/trophies(fun but not major), the worst failrate in a system ever, companies are going to put less into making quality machines from now on, nickel and dime point system for online purchases, timed exclusive after timed exclusive(ie paying a dev to keep me from playing a game for a year) and as far as games go, crackdown and gears of war and the only good ones and crackdown probably still would of existed, so I don't know what your so proud about MS has done alot bad and hasn't even come out with it's own games, thinking about it makes me kinda sad actually

A lot of these 360 timed exclusives were early games that were released in 2006-2007 when the PS3 was very expensive and it's fate was unsure. Games like Lost Planet, and The Elder Scrolls IV: Oblivion were launched only when the PS3 was a couple months old, it would have been very difficult to make these game multi-platoform from day 1, and if PS3 did turn out to be a complete failure, then they would developers waste their time working with PS3' complex cell processors?

Very few modern 3rd party games go multiplatform. The only 2 I can think of are FFXIII and ME2, so thats 1 for PS3 and 360. This timed exclusive thing only applied to old 360 games, mainly because the PS3's fate was unsure, and developing for it was hard.

You can list examples of MS buying timed exclusives, or limited edition bundles, but Sony does the same. Madden NFL 2011, Dead Space, Black Ops, Medal of Honor, Dead Rising 2, etc. Almost every new game now has some limted edition special only available on one console because Sony or MS paid for it to be that way. This isn't a 1 sided thing, stop making it look like one.

As for the rest, your just getting insulting, and thats not called for.

Online Play, Acheivements/Trophies, Arcade Games, Home Button, the option to buy the console without a hard-drive, allowing to have save games on USB's, HD gaming. Microsoft did it all first, yes at first reliability was terrible, but HDMI models only showed a 2.5% failure rate (compare that to PS3's 1.2% and Nintendo's 0.2%), and I'm sure the Slim models are better.

You know before MS, Sony first made unreliable consoles? I never had a broken Nintendo or Sega, or have met anyone who has. Both my PS1 and PS2 broke around the time a successor console came in. Coincidence, or planed obselence?

Please leave insults out of this, neither the PS3 nor the 360 are perfect. You know before this generation, a post $300 console was just crazy. $400 on the 360, okay, but $600 on the PS3? Common..



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Michael-5 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:

I'm curious to see which ones of those end up on ps3, there are always a few, hell even mass effect 2 is coming to ps3, I was thinking about getting a 360, but it just doesn't seem to have any games of its own, anyways here's hoping the games I end up wanting end up on ps3, otherwise I'm going to have to buy a gaming pc

Lol PS3 owners are so lucky that many of 360's exclusives are timed. I hope PS3 3rd party games go multiplatform. Specifically FFXII Versus. I mean FFXIII went multiplatform almost last minute, there is hope.

Very few games announced to be exclusive end up on 360 and never after launch (except for one that added cross dash or something to the end of it's name and sold poorly on both), FFXIII is pretty much the only one I can think of, alot of games that were assumed exclusives because of the series but ended up getting paid off by MS or just going with the flow either way, but yeah MS seems to be putting its money into buying timed exclusives rather then making it, and I feel really bad for anyone that bought their system for those games, I mean Sony was forced to make exclusives and they get the timed good ones so I pretty much got the best of both worlds at this point 

Well a lot of 3rd party exclusives never make their way over to the PS3. I think this whole timed exclusive thing was only big in the past, before PS3 built up sales. Bioshock, The Elder Scrolls, Lost Planet, all were probably only timed because PS3 was either unreleased, brand spanking new, or developers were just unsure about the success of it.

A few timed exclusives are bought, GTA IV expansions, Star Ocean, Tom Clancy's HAWKS by a week, and um... thats all I can think of.

Mass Effect 2 went multiplatform because of people writing letters and complaining that they want it on their PS3.

Games like FFXIII were not assumed to be exclusive, they were announced as exclusives, but when Square Enix saw how popular the 360 was in Americas, they thought it may have benefited them sales-wise to make their game multi-platform. At first they thought sales in Japan would just be nothing, but now after it sold so well in Americas and EMEAA they are releasing it in Japan this fall on the 360.

It makes no sence for 3rd party developers to make exclusives. Mechanically the 360 and PS3 are very similar, it's not hard making a multi-platform game, and saling a game on multiple consoles just make so much more sence financially.

Gears of War and Mass Effect are 2 of my favorite exclusives this generation, and except for Mass Effect 2 which is getting a port in 6 months, these games are definatly great reasons why I got my 360.

I was just saying PS3 owners are lucky that many 360 exclusives are only timed. It would have sucked if PS3 owners never got Bioshock. I just hope FFXIII Versus is multiplatform, I see no reason why SE would just ignore the huge 360 RPG market.

Eternal sonata, splinter cell conviction oh wait that one hasn't been announced for ps3 yet, anyways there are a few more, but yeah some never made it for various reason (dead rising and saints row being the obvious ones, both with sequels coming to the ps3) 

Mass Effect 2 was multiplat the second EA bought bioware in my mind anyways, thats what it was about

FFXIII was announced but games like resident evil and devil may cry were assumed 

actually they are very different, the most different of any generation, the actual hardware of the ps3 is the cell which is great from a processing stand point but since the tech was never used for the application it took a bit to get the dev tools to a comparable level to 360s (whos tech has been around and been being refined since ps1) and multiplat tools are even worse and then theres blu ray, so ps3 can hold alot more on one disk, and multiple disks are a pain for devs, 

yes but if both gears and mass effect (whole series for both) ended up on ps3 you would feel very cheated I think 

I don't think FFXIII versus will be multiplat, it's not so much a administrative decision as it is how much of the ps3 power they tapped into in the gameplay, FFXIII was a turn based rpg (more or less) gameplay wasn't that taxing so they just had to lower the graphics for it all and throw it on 3 disk, and if they took advantage of the sixaxis at all that presents an entire new problem, so yeah depends how the devs made it, I'm good at spoting timed exclusives and I doubt versus is going to be timed/multiplat, though you will probably be getting FFXIV as long as MS lets them (MMO problems, they intended for it to be both, but with the live subscription and MS polices or whatever there has been issues) 

Eternal Sonata, thats one that I missed, and still it's an old game. You can't make assumptions on Splinter Cell, I don't make then on Valkeria Chronicles. Dead Rising never wen't multiplatform because PS3 was new when it came out, and a 1 year delayed port generally doesn't make much sence. This whole timed exclusive thing only really applies to old games which released on the 360 in 2006 or 2007, when the PS3 was either unreleased, or simply new..

If Gears and Mass Effect released on the PS3 within a reasonable timeframe, then yes I would feel cheated, but they weren't and still stand as very good reasons to buy a 360.

The few games that are going multiplatform now, switch because developers realize that both the 360 and PS3 are sucessful consoles, and making a game exclusive almost makes no sence. Consoles no longer have huge gaps in sales, and developers realize this, That is why FFXIII and ME2 went multiplatform, to generate more revenue.

I disagree with all these arguements to PS3 having more graphical power then the 360. I know a lot of comp-sci nerds, and to my understanding, graphically the PS3 is slightly weaker, but because of it's multi-cell structure, the PS3 can generate and withstand multiple images on screen. Hence GT5 has 16 player racing, and Forza has 8 player racing. Graphically GT5 has better looking backgrounds and about equally as good looking cars, but you know why? Backgrounds are pre-rendered, where in Forza they are generated on the console. The same logic applies for FPS games, and MAG.

So I really see no reason why FFXIII Versus will not go multi-platform. Graphically it's not outside the constraints of the 360, and the amount of sales FFXIII made on the 360 was substantial. Thats too large of a market to ignore sales from. I mean the 360 has sold so many copies of FFXIII that even in Japan they are releasing it on the 360, and they said it would be exclusive to Sony in Japan. Yes making the game multi-disk is a hastle, but they will do it for the 1-2 million extra sales a 360 version will generate.

I never said graphics I said processing there is more to processing then graphics, and as for which one is better, the ps3s processing power can be put into graphics but it's graphics card is weaker but if programed right it wouldn't even need a graphics card, so it depends how it's programed but it could easily outclass the 360 as we've seen with several exclusives and there is more to a game then just graphics, AI and physics come to mind so yes it's entirely possible it's out of the 360s league if they took advantage of the processing power, it wouldn't be able to play it, atleast without downgrading the actual gameplay (since it's an action rpg, gameplay is more taxing then in a turn based one) and why can't I make an assumption about splinter cell when you can about versus, besides, splinter cell fits the timed exclusive mold perfectly and previous ones in the series were also timed exclusive, it's like the most obvious timed exclusive ever



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Michael-5 said:
theonewhoisme said:
DirtyP2002 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:

I'm curious to see which ones of those end up on ps3, there are always a few, hell even mass effect 2 is coming to ps3, I was thinking about getting a 360, but it just doesn't seem to have any games of its own, anyways here's hoping the games I end up wanting end up on ps3, otherwise I'm going to have to buy a gaming pc

Lol PS3 owners are so lucky that many of 360's exclusives are timed. I hope PS3 3rd party games go multiplatform. Specifically FFXII Versus. I mean FFXIII went multiplatform almost last minute, there is hope.

Very few games announced to be exclusive end up on 360 and never after launch (except for one that added cross dash or something to the end of it's name and sold poorly on both), FFXIII is pretty much the only one I can think of, alot of games that were assumed exclusives because of the series but ended up getting paid off by MS or just going with the flow either way, but yeah MS seems to be putting its money into buying timed exclusives rather then making it, and I feel really bad for anyone that bought their system for those games, I mean Sony was forced to make exclusives and they get the timed good ones so I pretty much got the best of both worlds at this point 

 

  • Tekken 6
  • Quantom Theory 
  • LA Noire
  • Assassin's Creed
  • Final Fantasy

Ah post like this one makes it obvious how some people are trying to forget how small Xbox and how big PS2 was. When I bought a Xbox 360 in 2005 I never expected to play games like Final Fantasy. I bought the console because of Live, Halo and Fable. MS announced Resident Evil, GTA, Final Fantasy and Tekken to be on the Xbox 360 some time later.

And no, MS did not pay them to be on the Xbox 360. As a publisher / developer it would be just stupid to focus on the console with the smallest userbase. You can't create a 20 mio USD game and just ignore a 45 million userbase. Publishers / developers WANT to have their games on the Xbox 360. Just like they want to have it on PS3. It is that simple. This shows how big the Xbox 360 has become and how the PS3 declined. With a market share like last gen, we wouldn't even talk about it. Hell, there wouldn't be something like VGC, because sales would have been as boring as hell.

MS might have paid for GTA IV DLC, true. But so did Sony for MoH / Dead Space Limited Editions. Somehow MS is always moneyhatting something and Sony gets 3rd party exclusive stuff "because they have such a good relationship". Fanboy logic amazes me.

I don't think MS paid for all of them but I know MS paid for some of them to be ported and if you don't think so you are just naive, and almost all the timed exclusives (they wouldn't be exactly 1 year later every time if they didn't would of been simultaneous release) as for MS getting a lot bigger in the gaming industry yes they have but what have they brought to it, paying for online, acheivements/trophies(fun but not major), the worst failrate in a system ever, companies are going to put less into making quality machines from now on, nickel and dime point system for online purchases, timed exclusive after timed exclusive(ie paying a dev to keep me from playing a game for a year) and as far as games go, crackdown and gears of war and the only good ones and crackdown probably still would of existed, so I don't know what your so proud about MS has done alot bad and hasn't even come out with it's own games, thinking about it makes me kinda sad actually

A lot of these 360 timed exclusives were early games that were released in 2006-2007 when the PS3 was very expensive and it's fate was unsure. Games like Lost Planet, and The Elder Scrolls IV: Oblivion were launched only when the PS3 was a couple months old, it would have been very difficult to make these game multi-platoform from day 1, and if PS3 did turn out to be a complete failure, then they would developers waste their time working with PS3' complex cell processors?

Very few modern 3rd party games go multiplatform. The only 2 I can think of are FFXIII and ME2, so thats 1 for PS3 and 360. This timed exclusive thing only applied to old 360 games, mainly because the PS3's fate was unsure, and developing for it was hard.

You can list examples of MS buying timed exclusives, or limited edition bundles, but Sony does the same. Madden NFL 2011, Dead Space, Black Ops, Medal of Honor, Dead Rising 2, etc. Almost every new game now has some limted edition special only available on one console because Sony or MS paid for it to be that way. This isn't a 1 sided thing, stop making it look like one.

As for the rest, your just getting insulting, and thats not called for.

Online Play, Acheivements/Trophies, Arcade Games, Home Button, the option to buy the console without a hard-drive, allowing to have save games on USB's, HD gaming. Microsoft did it all first, yes at first reliability was terrible, but HDMI models only showed a 2.5% failure rate (compare that to PS3's 1.2% and Nintendo's 0.2%), and I'm sure the Slim models are better.

You know before MS, Sony first made unreliable consoles? I never had a broken Nintendo or Sega, or have met anyone who has. Both my PS1 and PS2 broke around the time a successor console came in. Coincidence, or planed obselence?

Please leave insults out of this, neither the PS3 nor the 360 are perfect. You know before this generation, a post $300 console was just crazy. $400 on the 360, okay, but $600 on the PS3? Common..

Games like Devil may cry, tomb raider and resident evil I suspect were paid to go multiplat, there are probably more of course there is no actual proof of this either way, and I don't really care as much as them paying for games to not go to ps3, and yes they both pay for exclusive content and whatever but it seems like MS forced Sony into it, and even if we call them equally at fault with that Sony has never paid for a game to not be released on 360 and lied about it for a year as for the rest the only one I can give you credit for is the trophies/achievements, not having a harddrive was just MSes way to undercut the price, and then they turn around and sell a harddrive for a ton and make co-op impossible without it and the saving on usb was just to make the no harddrive bearable and  yes MS was first to do the rest but they would have been done anyways and the only reason MS did it first was to get a jump on the competition and the put out a console with a massive failrate (I've seen 2 separate unrelated things saying the launch failrate was 68%) and they were also first (and only) to charge for online without giving any extra service 

Yes Sony made the first less reliable console but even at their worst I didn't see anything even nearing 20% MS over doubled that with it's failrate, and yes neither are perfect but 360 is far more flawed 



theonewhoisme said:

I never said graphics I said processing there is more to processing then graphics, and as for which one is better, the ps3s processing power can be put into graphics but it's graphics card is weaker but if programed right it wouldn't even need a graphics card, so it depends how it's programed but it could easily outclass the 360 as we've seen with several exclusives and there is more to a game then just graphics, AI and physics come to mind so yes it's entirely possible it's out of the 360s league if they took advantage of the processing power, it wouldn't be able to play it, atleast without downgrading the actual gameplay (since it's an action rpg, gameplay is more taxing then in a turn based one) and why can't I make an assumption about splinter cell when you can about versus, besides, splinter cell fits the timed exclusive mold perfectly and previous ones in the series were also timed exclusive, it's like the most obvious timed exclusive ever

Graphically I have only seen 1 game on the PS3 that looks better then any 360 game, thats Killzone 2 (not 3, due to this whole 3D engine, I think graphics have actually gone down). So i don't know what you mean by outclass, but I disagree.

I don't assume Versus is going multiplatform, and I never included it in a list of multiplatform games. I just said I think it will go multiplatform. Thats different from you saying Splinter Cell will go multi-platform and then include it in a list of timed exclusives.

and I feel the same way about Versus as you do about Conviction. I know the PS3 can multi-process things better then the 360, so if they designed Versus to have a billion things happen at once, then it would be difficult to port the game over to the 360 (just like ME2 is having trouble being ported over). However from what I've seen, it looks entirely do-able on the 360. Also in the history of current gen consoles, Square Enix has been giving more support to the 360. With multiple 360 only exclusives, or timed exclusives. I just can't see this game remaining exclusive.



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theonewhoisme said:
Michael-5 said:

A lot of these 360 timed exclusives were early games that were released in 2006-2007 when the PS3 was very expensive and it's fate was unsure. Games like Lost Planet, and The Elder Scrolls IV: Oblivion were launched only when the PS3 was a couple months old, it would have been very difficult to make these game multi-platoform from day 1, and if PS3 did turn out to be a complete failure, then they would developers waste their time working with PS3' complex cell processors?

Very few modern 3rd party games go multiplatform. The only 2 I can think of are FFXIII and ME2, so thats 1 for PS3 and 360. This timed exclusive thing only applied to old 360 games, mainly because the PS3's fate was unsure, and developing for it was hard.

You can list examples of MS buying timed exclusives, or limited edition bundles, but Sony does the same. Madden NFL 2011, Dead Space, Black Ops, Medal of Honor, Dead Rising 2, etc. Almost every new game now has some limted edition special only available on one console because Sony or MS paid for it to be that way. This isn't a 1 sided thing, stop making it look like one.

As for the rest, your just getting insulting, and thats not called for.

Online Play, Acheivements/Trophies, Arcade Games, Home Button, the option to buy the console without a hard-drive, allowing to have save games on USB's, HD gaming. Microsoft did it all first, yes at first reliability was terrible, but HDMI models only showed a 2.5% failure rate (compare that to PS3's 1.2% and Nintendo's 0.2%), and I'm sure the Slim models are better.

You know before MS, Sony first made unreliable consoles? I never had a broken Nintendo or Sega, or have met anyone who has. Both my PS1 and PS2 broke around the time a successor console came in. Coincidence, or planed obselence?

Please leave insults out of this, neither the PS3 nor the 360 are perfect. You know before this generation, a post $300 console was just crazy. $400 on the 360, okay, but $600 on the PS3? Common..

Games like Devil may cry, tomb raider and resident evil I suspect were paid to go multiplat, there are probably more of course there is no actual proof of this either way, and I don't really care as much as them paying for games to not go to ps3, and yes they both pay for exclusive content and whatever but it seems like MS forced Sony into it, and even if we call them equally at fault with that Sony has never paid for a game to not be released on 360 and lied about it for a year as for the rest the only one I can give you credit for is the trophies/achievements, not having a harddrive was just MSes way to undercut the price, and then they turn around and sell a harddrive for a ton and make co-op impossible without it and the saving on usb was just to make the no harddrive bearable and  yes MS was first to do the rest but they would have been done anyways and the only reason MS did it first was to get a jump on the competition and the put out a console with a massive failrate (I've seen 2 separate unrelated things saying the launch failrate was 68%) and they were also first (and only) to charge for online without giving any extra service 

Yes Sony made the first less reliable console but even at their worst I didn't see anything even nearing 20% MS over doubled that with it's failrate, and yes neither are perfect but 360 is far more flawed 

I really doubt those games were paid to go multiplatform. Considering the substantially larger grip the 360 has on the North American market, and the appeal of RE, DMC, and TR to the western audience, it would have just made a lot more practical sence to makes these games multiplatform. Most of them were developed to play just as well on both consoles.

Of course MS forced Sony into this paying for exclusive content issue. First of all before this gen DLC was impossible, and during this gen Sony is having A LOT stronger competition then before. This is just the result of feirce competition, if MS didn't do it first, Sony would have.

No hard-drive = undercut price = better. 4 gigs is enough for a casual gamer who never gets DLC, and they can always buy a 16 gig thumb drive for $10, if they don't already have one. My 360 is an HDMI model, but I have my original 20gig hard drive (they replaced my 360 free!). Only 14 gigs of that is usable, and until this year, I never filled it up. I could still fit all my stuff on it, but it's much easier having my profile, and recent games saved onto a thumb drive, that way when I go over to someones house, I can bring my profile over.

As for the Arcade Slim 360 not being about to play Halo: Reach co-op, thats clearly an error in design, and MS is addressing it. Every other co-op game works, and this will be fixed. It's just a mistake MS made, go hate them for it.

Failrate on original 360's was roughly 30%, and the reason the failrate was so high was because MS let anyone build the console at first in order to release the console on the market in 2006. Nintendo for instance has an amazingly low fail rate because Nintendo will not allow any company with the slightest bad history produce Wii's.

As for Extra Services

Party chat-the ability to talk to friends who might be playing different games

Designated Servers-this is the main reason you pay for XBLG, only high end PS3 games will run on designated servers from the publisher/developer themselves. 360, ALL games run on designated servers, which means faster gameplay, much less lag. I've played PS3 games online before, the lag in many multiplatform games is ridiculous, I remember playing a race on GTA IV when my friend bought the game (I got mine later), and on the first turn everyone just started teleporting ontop of each other, and they all went straight into the wall..

Free movie streaming/30 pay TV Channels/Movies on Demand

Facebook/Twitter/Zune videos/MSN Messenger/ESPN/Windows Phone 7 integration

Halo Waypoint

Video Chat

Arcade Game/DLC weekly discounts (which can make up for the price if your that type of person)

and thats just what PS3 doesn't have.

Netflix, Chat (Yea Chat, PS3 online didn't even have that until SOCOM), Acheivements, Friends Lists, all copied. as you see, the stuff 360 has exclusivly is still more then what people copied.

I'll agree that charging $50 a year for XBLG is too much, most of the stuff I named are free on the PC, or should be free on the 360.

The only reason I am okay with XBLG costing so much is because I buy a lot of used games, and used games tend be be $5-20 cheaper on the 360 then the PS3 (talking multiplatform games).

Also some features of XBL come stright with the system, such as the ability to play co-op games using 2 different profiles, getting a head-set with the console, etc. These are pretty big to anyone who plays co-op games.

Next gen if PS4 and 720 are similar consoles again, and Gears of War/Mass Effect are multiplatform, and GT6 is released early into the consoles life with a proper steering wheel, I'm getting a PS4. I'm not happy with paying for Live gaming.



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Vote for the March Most Wanted / February Results

Michael-5 said:
theonewhoisme said:

I never said graphics I said processing there is more to processing then graphics, and as for which one is better, the ps3s processing power can be put into graphics but it's graphics card is weaker but if programed right it wouldn't even need a graphics card, so it depends how it's programed but it could easily outclass the 360 as we've seen with several exclusives and there is more to a game then just graphics, AI and physics come to mind so yes it's entirely possible it's out of the 360s league if they took advantage of the processing power, it wouldn't be able to play it, atleast without downgrading the actual gameplay (since it's an action rpg, gameplay is more taxing then in a turn based one) and why can't I make an assumption about splinter cell when you can about versus, besides, splinter cell fits the timed exclusive mold perfectly and previous ones in the series were also timed exclusive, it's like the most obvious timed exclusive ever

Graphically I have only seen 1 game on the PS3 that looks better then any 360 game, thats Killzone 2 (not 3, due to this whole 3D engine, I think graphics have actually gone down). So i don't know what you mean by outclass, but I disagree.

I don't assume Versus is going multiplatform, and I never included it in a list of multiplatform games. I just said I think it will go multiplatform. Thats different from you saying Splinter Cell will go multi-platform and then include it in a list of timed exclusives.

and I feel the same way about Versus as you do about Conviction. I know the PS3 can multi-process things better then the 360, so if they designed Versus to have a billion things happen at once, then it would be difficult to port the game over to the 360 (just like ME2 is having trouble being ported over). However from what I've seen, it looks entirely do-able on the 360. Also in the history of current gen consoles, Square Enix has been giving more support to the 360. With multiple 360 only exclusives, or timed exclusives. I just can't see this game remaining exclusive.

Where have you heard anything about ME2 having trouble being ported over? and as for games, what 360 exclusive looks as good as Uncharted 2 or God of War 3 or even heavy rain, as for splinter cell conviction every other splinter cell was a timed exclusive, I called ME2 being a timed exclusives, if I'm wrong about it you can rub my face in it, but I haven't been wrong yet, with ones alot less likely then conviction, as for Versus like I said it depends how much of the ps3s potential they use, I can easily see it being unable to be put on the 360 in any practical way (much like MGS4 was) but if they were told to keep the option open and held the game back then it probably will, but I don't see the KH team doing that