theonewhoisme said:
Eternal sonata, splinter cell conviction oh wait that one hasn't been announced for ps3 yet, anyways there are a few more, but yeah some never made it for various reason (dead rising and saints row being the obvious ones, both with sequels coming to the ps3) Mass Effect 2 was multiplat the second EA bought bioware in my mind anyways, thats what it was about FFXIII was announced but games like resident evil and devil may cry were assumed actually they are very different, the most different of any generation, the actual hardware of the ps3 is the cell which is great from a processing stand point but since the tech was never used for the application it took a bit to get the dev tools to a comparable level to 360s (whos tech has been around and been being refined since ps1) and multiplat tools are even worse and then theres blu ray, so ps3 can hold alot more on one disk, and multiple disks are a pain for devs, yes but if both gears and mass effect (whole series for both) ended up on ps3 you would feel very cheated I think I don't think FFXIII versus will be multiplat, it's not so much a administrative decision as it is how much of the ps3 power they tapped into in the gameplay, FFXIII was a turn based rpg (more or less) gameplay wasn't that taxing so they just had to lower the graphics for it all and throw it on 3 disk, and if they took advantage of the sixaxis at all that presents an entire new problem, so yeah depends how the devs made it, I'm good at spoting timed exclusives and I doubt versus is going to be timed/multiplat, though you will probably be getting FFXIV as long as MS lets them (MMO problems, they intended for it to be both, but with the live subscription and MS polices or whatever there has been issues) |
Eternal Sonata, thats one that I missed, and still it's an old game. You can't make assumptions on Splinter Cell, I don't make then on Valkeria Chronicles. Dead Rising never wen't multiplatform because PS3 was new when it came out, and a 1 year delayed port generally doesn't make much sence. This whole timed exclusive thing only really applies to old games which released on the 360 in 2006 or 2007, when the PS3 was either unreleased, or simply new..
If Gears and Mass Effect released on the PS3 within a reasonable timeframe, then yes I would feel cheated, but they weren't and still stand as very good reasons to buy a 360.
The few games that are going multiplatform now, switch because developers realize that both the 360 and PS3 are sucessful consoles, and making a game exclusive almost makes no sence. Consoles no longer have huge gaps in sales, and developers realize this, That is why FFXIII and ME2 went multiplatform, to generate more revenue.
I disagree with all these arguements to PS3 having more graphical power then the 360. I know a lot of comp-sci nerds, and to my understanding, graphically the PS3 is slightly weaker, but because of it's multi-cell structure, the PS3 can generate and withstand multiple images on screen. Hence GT5 has 16 player racing, and Forza has 8 player racing. Graphically GT5 has better looking backgrounds and about equally as good looking cars, but you know why? Backgrounds are pre-rendered, where in Forza they are generated on the console. The same logic applies for FPS games, and MAG.
So I really see no reason why FFXIII Versus will not go multi-platform. Graphically it's not outside the constraints of the 360, and the amount of sales FFXIII made on the 360 was substantial. Thats too large of a market to ignore sales from. I mean the 360 has sold so many copies of FFXIII that even in Japan they are releasing it on the 360, and they said it would be exclusive to Sony in Japan. Yes making the game multi-disk is a hastle, but they will do it for the 1-2 million extra sales a 360 version will generate.
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