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Michael-5 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:
Michael-5 said:
theonewhoisme said:

I'm curious to see which ones of those end up on ps3, there are always a few, hell even mass effect 2 is coming to ps3, I was thinking about getting a 360, but it just doesn't seem to have any games of its own, anyways here's hoping the games I end up wanting end up on ps3, otherwise I'm going to have to buy a gaming pc

Lol PS3 owners are so lucky that many of 360's exclusives are timed. I hope PS3 3rd party games go multiplatform. Specifically FFXII Versus. I mean FFXIII went multiplatform almost last minute, there is hope.

Very few games announced to be exclusive end up on 360 and never after launch (except for one that added cross dash or something to the end of it's name and sold poorly on both), FFXIII is pretty much the only one I can think of, alot of games that were assumed exclusives because of the series but ended up getting paid off by MS or just going with the flow either way, but yeah MS seems to be putting its money into buying timed exclusives rather then making it, and I feel really bad for anyone that bought their system for those games, I mean Sony was forced to make exclusives and they get the timed good ones so I pretty much got the best of both worlds at this point 

Well a lot of 3rd party exclusives never make their way over to the PS3. I think this whole timed exclusive thing was only big in the past, before PS3 built up sales. Bioshock, The Elder Scrolls, Lost Planet, all were probably only timed because PS3 was either unreleased, brand spanking new, or developers were just unsure about the success of it.

A few timed exclusives are bought, GTA IV expansions, Star Ocean, Tom Clancy's HAWKS by a week, and um... thats all I can think of.

Mass Effect 2 went multiplatform because of people writing letters and complaining that they want it on their PS3.

Games like FFXIII were not assumed to be exclusive, they were announced as exclusives, but when Square Enix saw how popular the 360 was in Americas, they thought it may have benefited them sales-wise to make their game multi-platform. At first they thought sales in Japan would just be nothing, but now after it sold so well in Americas and EMEAA they are releasing it in Japan this fall on the 360.

It makes no sence for 3rd party developers to make exclusives. Mechanically the 360 and PS3 are very similar, it's not hard making a multi-platform game, and saling a game on multiple consoles just make so much more sence financially.

Gears of War and Mass Effect are 2 of my favorite exclusives this generation, and except for Mass Effect 2 which is getting a port in 6 months, these games are definatly great reasons why I got my 360.

I was just saying PS3 owners are lucky that many 360 exclusives are only timed. It would have sucked if PS3 owners never got Bioshock. I just hope FFXIII Versus is multiplatform, I see no reason why SE would just ignore the huge 360 RPG market.

Eternal sonata, splinter cell conviction oh wait that one hasn't been announced for ps3 yet, anyways there are a few more, but yeah some never made it for various reason (dead rising and saints row being the obvious ones, both with sequels coming to the ps3) 

Mass Effect 2 was multiplat the second EA bought bioware in my mind anyways, thats what it was about

FFXIII was announced but games like resident evil and devil may cry were assumed 

actually they are very different, the most different of any generation, the actual hardware of the ps3 is the cell which is great from a processing stand point but since the tech was never used for the application it took a bit to get the dev tools to a comparable level to 360s (whos tech has been around and been being refined since ps1) and multiplat tools are even worse and then theres blu ray, so ps3 can hold alot more on one disk, and multiple disks are a pain for devs, 

yes but if both gears and mass effect (whole series for both) ended up on ps3 you would feel very cheated I think 

I don't think FFXIII versus will be multiplat, it's not so much a administrative decision as it is how much of the ps3 power they tapped into in the gameplay, FFXIII was a turn based rpg (more or less) gameplay wasn't that taxing so they just had to lower the graphics for it all and throw it on 3 disk, and if they took advantage of the sixaxis at all that presents an entire new problem, so yeah depends how the devs made it, I'm good at spoting timed exclusives and I doubt versus is going to be timed/multiplat, though you will probably be getting FFXIV as long as MS lets them (MMO problems, they intended for it to be both, but with the live subscription and MS polices or whatever there has been issues) 

Eternal Sonata, thats one that I missed, and still it's an old game. You can't make assumptions on Splinter Cell, I don't make then on Valkeria Chronicles. Dead Rising never wen't multiplatform because PS3 was new when it came out, and a 1 year delayed port generally doesn't make much sence. This whole timed exclusive thing only really applies to old games which released on the 360 in 2006 or 2007, when the PS3 was either unreleased, or simply new..

If Gears and Mass Effect released on the PS3 within a reasonable timeframe, then yes I would feel cheated, but they weren't and still stand as very good reasons to buy a 360.

The few games that are going multiplatform now, switch because developers realize that both the 360 and PS3 are sucessful consoles, and making a game exclusive almost makes no sence. Consoles no longer have huge gaps in sales, and developers realize this, That is why FFXIII and ME2 went multiplatform, to generate more revenue.

I disagree with all these arguements to PS3 having more graphical power then the 360. I know a lot of comp-sci nerds, and to my understanding, graphically the PS3 is slightly weaker, but because of it's multi-cell structure, the PS3 can generate and withstand multiple images on screen. Hence GT5 has 16 player racing, and Forza has 8 player racing. Graphically GT5 has better looking backgrounds and about equally as good looking cars, but you know why? Backgrounds are pre-rendered, where in Forza they are generated on the console. The same logic applies for FPS games, and MAG.

So I really see no reason why FFXIII Versus will not go multi-platform. Graphically it's not outside the constraints of the 360, and the amount of sales FFXIII made on the 360 was substantial. Thats too large of a market to ignore sales from. I mean the 360 has sold so many copies of FFXIII that even in Japan they are releasing it on the 360, and they said it would be exclusive to Sony in Japan. Yes making the game multi-disk is a hastle, but they will do it for the 1-2 million extra sales a 360 version will generate.

I never said graphics I said processing there is more to processing then graphics, and as for which one is better, the ps3s processing power can be put into graphics but it's graphics card is weaker but if programed right it wouldn't even need a graphics card, so it depends how it's programed but it could easily outclass the 360 as we've seen with several exclusives and there is more to a game then just graphics, AI and physics come to mind so yes it's entirely possible it's out of the 360s league if they took advantage of the processing power, it wouldn't be able to play it, atleast without downgrading the actual gameplay (since it's an action rpg, gameplay is more taxing then in a turn based one) and why can't I make an assumption about splinter cell when you can about versus, besides, splinter cell fits the timed exclusive mold perfectly and previous ones in the series were also timed exclusive, it's like the most obvious timed exclusive ever