Mr Puggsly said:
Viper1 said:
1. I already told you they had their own camera in development. Why bother licensing out someone elses technology when you have your own to use? Also think of Sony turning it down.
2. And how much money has MS had to spend to improve Kinect? Ironically, they've reduced it's capabilities in the process by lowering the RGB resolution and the numbe of points of articulation it tracks. And it's now only 2 players at a time. Also think of Sony turning it down.
3. They already have the Vitality Sensor in development. Working on another peripheral will continue to confuse and segregate the market making it hard to publishers to allocate funding and resources.
4. How do you know what they have planned for their next home console? I'd say after the insanely profitable and popular DS and Wii console (and it's peripherals) that Nintendo know what they are doing. I think I'll trust that judgement if they turn down Kinect.
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1. What's your point? You still won't admit that was a dumb decision by Nintendo. They knew their camera was a joke and didn't even bother. Kinect technology could have been their next big innovation.
2. Has it been confirmed it only supports 2 players? And even a less capable Kinect is still far more capable than any other camera device we've seen.
3. A vitality sensor you say? Wow, that has potential for a lot of great games. Hopefully it'll have a huge library with tons of variety like the balance board.
4. Of course you trust their judgement. Never have they had unsuccessful hardware. And every console they released dominated the generation.
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1. My point is that if they wanted a Kinect like expereince, they would have simply used the camera they developed. You said MS took the Kinect hardware and poured tons of reousrces in to make it work. Why in the world would Nintendo want to license out some other camera then pump in millions to make it work when they use their own camera, pum in millions and make it work? So my point is if Nintendo wanted a Kinect like expereince, they would have donw it with thei rown camera...hence why passing on Kinect makes sense.
2. Yes, confrimed to be just 2 players and you must stand at all times. Capable doesn't mean it is a valid product. The Jaws of Life are a very capable product, doesn't mean it makes for a valid video game product.
3. The Vitality Sensor and Balance Board are niche peripherals and they understand that. Why can't you understnad that so too is Kinect?
4. First off, the difference between Hiroshi Yamauchi and Saturo Iwata is what has established Nintendo as the market dominating entity it is at the moment. Under Iwata, they've done exactly as you just said. However, my point was in regards to believing in their judgement over yours.
And one final point, how much more product segregation do you want? Confuse the market redundant input methods, thin out development resources with multiple products to support, clutter retail space and screw with marketing. Not to foget the extra $150 needed. You obviously dont't understand marketing, game development, retail shelf allocation and consumer spending if you think it was a bad idea for Nintendo to pass on Kinect.