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Forums - Gaming Discussion - Bethesda: Western RPG “More Realistic” Than JRPGs

 

Bethesda: Western RPG “More Realistic” Than JRPGs

i agree 148 57.14%
 
i disagree 49 18.92%
 
bethesda, lol. oblivion was crap 62 23.94%
 
Total:259

Guys I know this title might lead you astray but this topic isn't about WRPGs vs. JRPGs. It's about differences in world-building between the two traditions. If you want to turn this into another East vs. West blahblah-party, you sould probably make another topic.



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Khuutra said:

Guys I know this title might lead you astray but this topic isn't about WRPGs vs. JRPGs. It's about differences in world-building between the two traditions. If you want to turn this into another East vs. West blahblah-party, you sould probably make another topic.

And many of them don't even understand what Todd Howard meant and how it was perfectly correct and how every WRPG and JRPG designer would agree with him. You've tried to explain in what way WRPGs are more realistic, but..



WRPGs tend to be more realistic. Not so much Bethesda RPGs. In Oblivion and Fallout 3 people fall unconscious all the time and it's stupid. In New Vegas you can kill anyone.



Whenever I hear people talk about JRPGs, they usually refer to the more popular games (such as Final Fantasy, Dragon Quest, Tales, etc.), which tend to have similar attributes (such as being in the high-fantasy genre), but not all JRPGs are like that.

I think Yakuza 3 is a perfect example of a JRPG that takes a more realistic approach.  Before someone says that Yakuza 3 isn't an RPG, you earn experience and gain levels, level your abilities, collect items, customize/upgrade your weapons and equipment, explore, complete quests, make dialogue decisions, gain trust from other characters, and so on, so it's very much an action RPG.  In many ways, Yakuza 3 felt more like an RPG than FF XIII, at least in my opinion.

In Yakuza 3, the main character isn't some young, effeminate-looking male, but instead, a former yakuza in his forties.  Instead of magic or high-tech equipment, you merely have some good old ass-kicking with fists and normal objects, such as bats, knives, and other real-world items.

Valkyria Chronicles is another example of a game that takes a little more realistic approach.  It's a turn-based game, but aside from the game's more epic battles, it's mostly combat based on firearms.

Hell, even Demon's Souls, a more fantastical game genre-wise, has combat that is more realistic than many other RPGs.

Anyway, the point is that many people restrict their categorization of JRPGs to only the most popular franchises, but either aren't aware of, or simple ignore, the other types of Japanese-developed RPGs.  At the end of the day, these debates are flawed because too many people try to narrowly categorize each genre, when there is a lot more diversity found in each type of genre.



WRPGs are more grounded in reality.  That's not a good or bad thing at all.  It's just different.  Western gamers tend to prefer "grounded in reality" science fiction while the Japanese gamers prefer fantasy and "fantastical" science fiction.



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This is pretty much more to do with cultural differences between East and West than anything specifically to do with RPGs. Compare Western cartoons with Japanese anime and the difference is immediately apparent. Just compare Alice in Wonderland with Spirited Away. Japanese love to introduce mad and mind bending concepts with fanastical story. Western shows (and RPGs) are just that bit more grounded in reality, even when they're trying to be mad or insane.



Killiana1a said:

Alistair is lovable if you find dumb and logically insane endearing traits. Morrigan really exposes Alistair for the tool he is in their exchanges.

My beef with Alistair, now that the thread is offtopic, is Alistair is recruit everyone and anything at the beginning of the game, yet is too blind by his own hatred for Loghain to not see the value of Loghain as a Grey Warden. Loghain as the hero of Riverdane who freed Ferelden from Orlais is a very important political figure with many noble supporters, thus it would make sense to have Loghain on your side because of politics and because he is a badass sword and boarder.

Furthermore, how can Alistair not see Loghain abandoning a hopeless battle as a wise military decision? Why would Alistair want to endanger all of Ferelden just because some headstrong, naive King Cailan wanted to fight against overwhelming odds? Loghain made a perfectly rational military decision, eventhough it cost him politically. Alistair not seeing this conveys the depths of his lack of fitness to be king. That is why I always let Anora rule alone or choose to backstab him and marry Anora.

Honestly though,  the most complex character in DA:O is Leliana by a longshot. She undergoes a very dramatic transformation in her character from the start to the end. Alistair on the other hand, does undergo a transformation if you harden him, but is more or less still the same at the Landsmeet as he was right after Ostagar.

Can't believe I'm defending Alistair but:

At the start of the game Loghain's decision not to support the King and the Grey Wardens leads to the deaths of the only people that Alistair truly saw as family. Duncan was like a father figure and the other grey wardens like siblings to him. With that in mind why wouldn't he want vengeance and justice? You expect him to just forget about the other Grey Wardens? I think it's totally justified that he'd want Loghain dead even under the circumstances.

And Loghain's decision obviously wasn't a good military one. It was based off of ignorance. He effectively let the vast majority of the Grey Wardens who are needed to defeat the blight die, and would have doomed all of Fereldan had you and Alistair not survived. Not only that, but throughout the game there is no indication that had Loghain followed through with the original plan that they would have lost. In fact the opposite is true if Loghain had simply flanked the Darkspawn as he was supposed to have done in his own plan (not King Cailan's).



Son1x said:
voty2000 said:
Carl2291 said:

I know, right.

Super Mutants running around a city wearing dresses and growing to dizzy heights while also screaming at you and trying to shoot you/rip your insides out is super realistic.

 


It's more realistic than taking your turn in a fight :)

Yea, coz no WRPGs have turn based battles.

Oh wait...

It was a joke.



this guy from bethesda is almost as whacked out as the heads of bioware... almost

what is it with Wrpg developers..., this type of article & statements from the developers (combined with quite a few from bioware over the last year or 2) explains why the quality of Wrpgs has taken such a dive over the last (almost) decade

Imo only of course, haha

Oh Baldurs gate 2, arcanum and planescape, you are but a fond memory now...



PLAYSTATION NATION LADY OF JRPGS

Favourite Games of 2013 1.Tomb Raider(PS3) 2.Atelier Ayesha(PS3) 3.Virtues Last Reward (Vita)

bethesda is the real deal - japanese publishers are lagging bad this generation.

even kojima said game creativity is dead i japan, and i think he is japanese