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Forums - Gaming - ps move set to outsell kinect

Reasonable said:
Killiana1a said:
Jay520 said:


To be fair, You only NEED two wands for ONE game: The Fight: Lights Out. Other games may offer to use two wands  (Gladiator duel), but you can use the nav controller instead. I don't even know why your bringing up 4 player capabilty because

 

  • Kinect doesn't even allow 4 players on one kinect device
  • I have yet to see a 4 player Move game where 4 people could play at one time. Most 4 player games could be used to take turns using ONE Move controller. 
You may have the option to buy an extra MOVE controller, but that doesn't mean it's needed, unless you really want to play The Fight: Lights Out. Either way, if you just wanted to try out motion controls, The starting price is higher for Kinect.

Yes, and the starter kit comes with the eye, motion controller, and navigation controller at a $99.99 price. For that second motion controller, you need to fork over $49.99 pushing the Move to $150. That is if you want to play The Fight: Lights Out.

As for the "Kinect is only two player" debate, it is quite laughable because those who make the argument are overlooking the obvious: Kinect via Live will have much more than 4 players because players will be able to connect their Kinect with more than 4 other players through their Xbox Live Gold membership.

Mentioning Live, then yes, there is another $50 added on to the price tag for the Gold membership.

I can easily foresee Kinect simulation games supporting up to 16 players via Xbox Live.


I think the whole 2/4 player argument is silly, but your online arguement doesn't hold water.  PS3 has online, too.  So if Kinect could support 4 online then, provided the game was designed for it, in theory you could have 8 with Move online.

Whichever way you cut it based on current designs you will be able to get more players (potentially) playing at the same time with Move than Kinect, whether offline or online.

The reason I think it doesn't matter is, in my experience anyway, few games - even on Wii which I own - ever end up with more than 2 players at the same time in the same room (I mean active players, which is why Kinect can hold up to 6 people playing with 2 active).

Sure, sometimes we've had 4 people playing doubles tennis on Wii, but it's rare.  And despite how easy Nintendo's adverts make it look having room for 4 people to stand at the same time, swing their arms in wide arcs and be reasonably close to the TV can be tricky to actually achieve in real life without blows being traded - again, something I can testify too.

2 players offline together is the optimum number IMHO and Kinect supports this as does Move so for the majority I think that will be seen as a draw.

I cannot disagree with what you say, but I think it is reasonable to point out that the PlayStation Network and Xbox Live are much more used for online gaming than the Nintendo Wii's online capabilities.

My argument may not hold water to you, but it is not a far-fetched possibility. It is something I can see happening because of the amount of users and experience both Sony and Microsoft have with their online gaming networks.

The type of games I could see with online capability for the Kinect and Move are Sims type games especialy because there is money there as FarmVille has shown and a pay-to-play scheme. Competitive gaming is definitely iffy.



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welshbloke said:
Xoj said:

also kinect only works with 2 people.

Picking holes a little I know but that is 2 per kinect device you can play against other connect users online so the limit is not necessarily 2.


the limit is 2 people at the same time, on the same console. what you're saying is like saying that Killzone 2 has split screen multiplayer just because you can connect online. Killzone 2 is still LIMITED to 1 player per console just like Kinect is limited to TWO PERSONS per console (at the same time).

And Jay520 yes, it is possible to take turns on Killzone 2 aswell, that is however NOT considered "multiplayer". Then every single player game could be considered multiplayer.



Killiana1a said:
Jay520 said:


To be fair, You only NEED two wands for ONE game: The Fight: Lights Out. Other games may offer to use two wands  (Gladiator duel), but you can use the nav controller instead. I don't even know why your bringing up 4 player capabilty because

 

  • Kinect doesn't even allow 4 players on one kinect device
  • I have yet to see a 4 player Move game where 4 people could play at one time. Most 4 player games could be used to take turns using ONE Move controller. 
You may have the option to buy an extra MOVE controller, but that doesn't mean it's needed, unless you really want to play The Fight: Lights Out. Either way, if you just wanted to try out motion controls, The starting price is higher for Kinect.

Yes, and the starter kit comes with the eye, motion controller, and navigation controller at a $99.99 price. For that second motion controller, you need to fork over $49.99 pushing the Move to $150. That is if you want to play The Fight: Lights Out.

As for the "Kinect is only two player" debate, it is quite laughable because those who make the argument are overlooking the obvious: Kinect via Live will have much more than 4 players because players will be able to connect their Kinect with more than 4 other players through their Xbox Live Gold membership.

Mentioning Live, then yes, there is another $50 added on to the price tag for the Gold membership.

I can easily foresee Kinect simulation games supporting up to 16 players via Xbox Live.


I thought Kinect was marketed to be for the casuals and for THE FAMILY and the whole partygame, play together aspect (that's at least what you 360 boys say). Well, I though the most standard type of family had 3 members or more, and that pre-parties had more than two booze-hounds. Or maybe each family should buy two 360s and two Kinects and additional 2 LIVE GOLD memberships so they can play 4-player Kinect in the same house at the same time!! Kinect is LIMITED TO TWO PEOPLE AT THE SAME TIME, get that into your thick skull. I am SHOCKED how much SMOKE AND MIRRORS Microsoft have been doing with this Kinect thing, and how easily they get away with this. From the start consumers have been fed NOTHING BUT inaccurate information, lies and witnessed LOTS of faults. However, people are like kids, eating up the BS like MS was feeding them candy.

And I love the whole "Move needs extra attachments" arguments coming from the 360 boys, who have defended the need for all the obnoxiously overpriced 360 add-ons (Wireless controllers, HDD, Wi-Fi, LIVE) with their life for how long now? But NOW, suddenly having to buy extras is a VERY BAD THING! Not that I expected anything else from the most hypocrite, ignorant and double standard fanbase in the industry, the 360 boys. Seriously, get a grip...

 

OT though: I think Kinect will outsell Move. And it is a goddamn shame...



tjallern said:


I thought Kinect was marketed to be for the casuals and for THE FAMILY (that's at least what you 360 boys say). Well, I though the most standard type of family had 3 members or more. Or maybe each family should buy two 360s and two Kinects and additional 2 LIVE GOLD memberships so they can play 4-player Kinect in the same house!! Kinect is LIMITED TO TWO PEOPLE, get that into your thick skull. I am SHOCKED how much SMOKE AND MIRRORS Microsoft have been doing with this Kinect thing, and how easily they get away with this. From the start consumers have been fed NOTHING BUT inaccurate information, lies and witnessed LOTS of faults. However, people are like kids, eating up the BS like MS was feeding them candy.

And I love the whole "Move needs extra attachments" arguments coming from the 360 boys, who have defended the need for all the obnoxiously overpriced 360 add-ons (Wireless controllers, HDD, Wi-Fi, LIVE) with their life for how long now? But NOW, suddenly having to buy extras is a VERY BAD THING! Not that I expected anything else from the most hypocrite, ignorant and double standard fanbase in the industry, the 360 boys. Seriously, get a grip...

 

OT though: I think Kinect will outsell Move. And it is a goddamn shame...

Hot dang the tone directed towards me is quite warm at the moment. 

As for extras, I paid $20 for a 360 controller charger kit. Nothing more and I will not be buying the Kinect because it does not interest me.

As for "most hypocrite, ignorant, and double standard fanbase in the industry" and "goddamn shame," was it me who killed your dog?



Killiana1a said:
tjallern said:


I thought Kinect was marketed to be for the casuals and for THE FAMILY (that's at least what you 360 boys say). Well, I though the most standard type of family had 3 members or more. Or maybe each family should buy two 360s and two Kinects and additional 2 LIVE GOLD memberships so they can play 4-player Kinect in the same house!! Kinect is LIMITED TO TWO PEOPLE, get that into your thick skull. I am SHOCKED how much SMOKE AND MIRRORS Microsoft have been doing with this Kinect thing, and how easily they get away with this. From the start consumers have been fed NOTHING BUT inaccurate information, lies and witnessed LOTS of faults. However, people are like kids, eating up the BS like MS was feeding them candy.

And I love the whole "Move needs extra attachments" arguments coming from the 360 boys, who have defended the need for all the obnoxiously overpriced 360 add-ons (Wireless controllers, HDD, Wi-Fi, LIVE) with their life for how long now? But NOW, suddenly having to buy extras is a VERY BAD THING! Not that I expected anything else from the most hypocrite, ignorant and double standard fanbase in the industry, the 360 boys. Seriously, get a grip...

 

OT though: I think Kinect will outsell Move. And it is a goddamn shame...

Hot dang the tone directed towards me is quite warm at the moment. 

As for extras, I paid $20 for a 360 controller charger kit. Nothing more and I will not be buying the Kinect because it does not interest me.

As for "most hypocrite, ignorant, and double standard fanbase in the industry" and "goddamn shame," was it me who killed your dog?


Nah, it's not directed at you personally. However, I am using your post though =) Yes, I know that maybe YOU didn't buy anything else but the charger kit, but then you can argue that no Move user will have to buy any additional items as well. Also, the Arcade WAS a very limited system and if you wanted the 360s full capabilities, one would have to buy an expensive HDD or pay for LIVE, etc. So one couldn't really choose if one wanted to pay up or not, one HAD TO. However, that is not important.

All I think is laughable is how all the Move extras are categorized as BAD, MANDATORY and EXPENSIVE, while all the 360's extras through time have been categorized as GOOD, OPTIONAL and CHEAP. That's why I put "most hypocrite, ignorant, and double standard fanbase in the industry", because this is surely NOT the first time this is happening. An honorable mention would be the option/necessity to install games on a console. MANY of the 360 users on this site (even in this thread) MOCKED the PS3 for having installs (optional or mandatory), and then suddenly, when installs hit the 360, they were like the second coming of Christ. It's just starting to become a pattern that's all..

And no, I do not own a dog. I own a cat, and it's still alive!

Sorry, if I come of as a bit warm, I meant no offense to you personally.



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Killiana1a said:
Jay520 said:


Oh cool, what Kinect games have confirmed online so far?

I am unsure how to respond to this question without dragging it into a debate lasting 5 more pages worth of comments.

I am more than certain many Kinect games will have online capability. I am not so certain that the Kinect launch games will have online capability.

Not answering your question with a detailed list, but it is easily foreseeable and expected that both Kinect and Move will have online capability for their games. That, I am damn near 100 percent sure of.

They showed one of the Kinect games running in multiplayer as part of one of the Video adverts. It was some football game or such so I am sure you will find it on most of the Kinect games after all Live kinda forces them to.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
tjallern said:
welshbloke said:
Xoj said:

also kinect only works with 2 people.

Picking holes a little I know but that is 2 per kinect device you can play against other connect users online so the limit is not necessarily 2.


the limit is 2 people at the same time, on the same console. what you're saying is like saying that Killzone 2 has split screen multiplayer just because you can connect online. Killzone 2 is still LIMITED to 1 player per console just like Kinect is limited to TWO PERSONS per console (at the same time).

And Jay520 yes, it is possible to take turns on Killzone 2 aswell, that is however NOT considered "multiplayer". Then every single player game could be considered multiplayer.

I have no idea what your point was but it is farily obvious that you can have 2 players in a room and X online which is what I said before. I actually have no idea what you said. Microsoft even used this example in one of its marketing videos where 2 players were in a room then were invited to join another group online and they all played together.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
Reasonable said:


I think the whole 2/4 player argument is silly, but your online arguement doesn't hold water.  PS3 has online, too.  So if Kinect could support 4 online then, provided the game was designed for it, in theory you could have 8 with Move online.

Whichever way you cut it based on current designs you will be able to get more players (potentially) playing at the same time with Move than Kinect, whether offline or online.

The reason I think it doesn't matter is, in my experience anyway, few games - even on Wii which I own - ever end up with more than 2 players at the same time in the same room (I mean active players, which is why Kinect can hold up to 6 people playing with 2 active).

Sure, sometimes we've had 4 people playing doubles tennis on Wii, but it's rare.  And despite how easy Nintendo's adverts make it look having room for 4 people to stand at the same time, swing their arms in wide arcs and be reasonably close to the TV can be tricky to actually achieve in real life without blows being traded - again, something I can testify too.

2 players offline together is the optimum number IMHO and Kinect supports this as does Move so for the majority I think that will be seen as a draw.


Agreed 2 is optimal no matter which motion device you are using it almost seems pointless to cater for more than 2 players per room. I would suggest that both Move and Kinect will have a lot more multiplayer options though regardless of the market audience.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
tjallern said:
Killiana1a said:
tjallern said:


I thought Kinect was marketed to be for the casuals and for THE FAMILY (that's at least what you 360 boys say). Well, I though the most standard type of family had 3 members or more. Or maybe each family should buy two 360s and two Kinects and additional 2 LIVE GOLD memberships so they can play 4-player Kinect in the same house!! Kinect is LIMITED TO TWO PEOPLE, get that into your thick skull. I am SHOCKED how much SMOKE AND MIRRORS Microsoft have been doing with this Kinect thing, and how easily they get away with this. From the start consumers have been fed NOTHING BUT inaccurate information, lies and witnessed LOTS of faults. However, people are like kids, eating up the BS like MS was feeding them candy.

And I love the whole "Move needs extra attachments" arguments coming from the 360 boys, who have defended the need for all the obnoxiously overpriced 360 add-ons (Wireless controllers, HDD, Wi-Fi, LIVE) with their life for how long now? But NOW, suddenly having to buy extras is a VERY BAD THING! Not that I expected anything else from the most hypocrite, ignorant and double standard fanbase in the industry, the 360 boys. Seriously, get a grip...

 

OT though: I think Kinect will outsell Move. And it is a goddamn shame...

Hot dang the tone directed towards me is quite warm at the moment. 

As for extras, I paid $20 for a 360 controller charger kit. Nothing more and I will not be buying the Kinect because it does not interest me.

As for "most hypocrite, ignorant, and double standard fanbase in the industry" and "goddamn shame," was it me who killed your dog?


Nah, it's not directed at you personally. However, I am using your post though =) Yes, I know that maybe YOU didn't buy anything else but the charger kit, but then you can argue that no Move user will have to buy any additional items as well. Also, the Arcade WAS a very limited system and if you wanted the 360s full capabilities, one would have to buy an expensive HDD or pay for LIVE, etc. So one couldn't really choose if one wanted to pay up or not, one HAD TO. However, that is not important.

All I think is laughable is how all the Move extras are categorized as BAD, MANDATORY and EXPENSIVE, while all the 360's extras through time have been categorized as GOOD, OPTIONAL and CHEAP. That's why I put "most hypocrite, ignorant, and double standard fanbase in the industry", because this is surely NOT the first time this is happening. An honorable mention would be the option/necessity to install games on a console. MANY of the 360 users on this site (even in this thread) MOCKED the PS3 for having installs (optional or mandatory), and then suddenly, when installs hit the 360, they were like the second coming of Christ. It's just starting to become a pattern that's all..

And no, I do not own a dog. I own a cat, and it's still alive!

Sorry, if I come of as a bit warm, I meant no offense to you personally.

None taken.

As for the hype and marketing, yes the Kinect is being lauded because MS is supporting a lot of media by buying up ad space on their site, while marketing for the Sony Move has been next to nil. This transfers on down to the consumers who are constantly bombarded with positive press about the Kinect and discuss as such.

As for expenses, both will be about $150 if more than 1 player is playing. The Move will be cheaper if it is only one person at the $99.99 starter kit price, but to fully play the Kinect with an Xbox Live Gold membership, then the price is at least $180 (assuming Kinect is priced around $129.99).

With my posts on costs, I was just trying to clarify a lot of confusion and disinformation being spread around by individuals who jump into conversation without doing their homework.



Killiana1a said:
tjallern said:
Killiana1a said:
tjallern said:


I thought Kinect was marketed to be for the casuals and for THE FAMILY (that's at least what you 360 boys say). Well, I though the most standard type of family had 3 members or more. Or maybe each family should buy two 360s and two Kinects and additional 2 LIVE GOLD memberships so they can play 4-player Kinect in the same house!! Kinect is LIMITED TO TWO PEOPLE, get that into your thick skull. I am SHOCKED how much SMOKE AND MIRRORS Microsoft have been doing with this Kinect thing, and how easily they get away with this. From the start consumers have been fed NOTHING BUT inaccurate information, lies and witnessed LOTS of faults. However, people are like kids, eating up the BS like MS was feeding them candy.

And I love the whole "Move needs extra attachments" arguments coming from the 360 boys, who have defended the need for all the obnoxiously overpriced 360 add-ons (Wireless controllers, HDD, Wi-Fi, LIVE) with their life for how long now? But NOW, suddenly having to buy extras is a VERY BAD THING! Not that I expected anything else from the most hypocrite, ignorant and double standard fanbase in the industry, the 360 boys. Seriously, get a grip...

 

OT though: I think Kinect will outsell Move. And it is a goddamn shame...

Hot dang the tone directed towards me is quite warm at the moment. 

As for extras, I paid $20 for a 360 controller charger kit. Nothing more and I will not be buying the Kinect because it does not interest me.

As for "most hypocrite, ignorant, and double standard fanbase in the industry" and "goddamn shame," was it me who killed your dog?


Nah, it's not directed at you personally. However, I am using your post though =) Yes, I know that maybe YOU didn't buy anything else but the charger kit, but then you can argue that no Move user will have to buy any additional items as well. Also, the Arcade WAS a very limited system and if you wanted the 360s full capabilities, one would have to buy an expensive HDD or pay for LIVE, etc. So one couldn't really choose if one wanted to pay up or not, one HAD TO. However, that is not important.

All I think is laughable is how all the Move extras are categorized as BAD, MANDATORY and EXPENSIVE, while all the 360's extras through time have been categorized as GOOD, OPTIONAL and CHEAP. That's why I put "most hypocrite, ignorant, and double standard fanbase in the industry", because this is surely NOT the first time this is happening. An honorable mention would be the option/necessity to install games on a console. MANY of the 360 users on this site (even in this thread) MOCKED the PS3 for having installs (optional or mandatory), and then suddenly, when installs hit the 360, they were like the second coming of Christ. It's just starting to become a pattern that's all..

And no, I do not own a dog. I own a cat, and it's still alive!

Sorry, if I come of as a bit warm, I meant no offense to you personally.

None taken.

As for the hype and marketing, yes the Kinect is being lauded because MS is supporting a lot of media by buying up ad space on their site, while marketing for the Sony Move has been next to nil. This transfers on down to the consumers who are constantly bombarded with positive press about the Kinect and discuss as such.

As for expenses, both will be about $150 if more than 1 player is playing. The Move will be cheaper if it is only one person at the $99.99 starter kit price, but to fully play the Kinect with an Xbox Live Gold membership, then the price is at least $180 (assuming Kinect is priced around $129.99).

With my posts on costs, I was just trying to clarify a lot of confusion and disinformation being spread around by individuals who jump into conversation without doing their homework.

You're missing the biggest argument of the price factor.   Do you honestly believe that people who purchased a Nintendo Wii ran out and just gobbled up accessories?  I don't.  Not for a second.   I would wager that most people hedge their bets a tad and buy the system and maybe a game.     Once they 'like' or 'love' their system then they will continue to buy more and more accessories for that system.

The best thing about Move (To me) is that I can spend $100 and determine if there is anything there that I like.   With Kinect I have to drop an additional $50 for possibly even LESS functionality across the board and all I get is a 'Camera'.  If I really like the Move from it's initial samplings, Maybe I run out an purchase a 2nd or 3rd controller.  Who knows.  

The Kinect is too highly priced for casuals, period.  Why would you purchase an Xbox 360 Kinect ($300 minimum for bare bones sytem)  (As a casual) over a Wii when the Wii has clear dominance in popularity/success/price points/ brand name and costs significantly less?  Move runs into the same thing.  ($400) is the minimum PS3 Basic Move Entry point.   

The difference is, Move is more appealing to current PS3 owners, which bodes well for sales to exisiting owners of the system.