Reasonable said:
Whichever way you cut it based on current designs you will be able to get more players (potentially) playing at the same time with Move than Kinect, whether offline or online. The reason I think it doesn't matter is, in my experience anyway, few games - even on Wii which I own - ever end up with more than 2 players at the same time in the same room (I mean active players, which is why Kinect can hold up to 6 people playing with 2 active). Sure, sometimes we've had 4 people playing doubles tennis on Wii, but it's rare. And despite how easy Nintendo's adverts make it look having room for 4 people to stand at the same time, swing their arms in wide arcs and be reasonably close to the TV can be tricky to actually achieve in real life without blows being traded - again, something I can testify too. 2 players offline together is the optimum number IMHO and Kinect supports this as does Move so for the majority I think that will be seen as a draw. |
I cannot disagree with what you say, but I think it is reasonable to point out that the PlayStation Network and Xbox Live are much more used for online gaming than the Nintendo Wii's online capabilities.
My argument may not hold water to you, but it is not a far-fetched possibility. It is something I can see happening because of the amount of users and experience both Sony and Microsoft have with their online gaming networks.
The type of games I could see with online capability for the Kinect and Move are Sims type games especialy because there is money there as FarmVille has shown and a pay-to-play scheme. Competitive gaming is definitely iffy.







