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Reasonable said:


I think the whole 2/4 player argument is silly, but your online arguement doesn't hold water.  PS3 has online, too.  So if Kinect could support 4 online then, provided the game was designed for it, in theory you could have 8 with Move online.

Whichever way you cut it based on current designs you will be able to get more players (potentially) playing at the same time with Move than Kinect, whether offline or online.

The reason I think it doesn't matter is, in my experience anyway, few games - even on Wii which I own - ever end up with more than 2 players at the same time in the same room (I mean active players, which is why Kinect can hold up to 6 people playing with 2 active).

Sure, sometimes we've had 4 people playing doubles tennis on Wii, but it's rare.  And despite how easy Nintendo's adverts make it look having room for 4 people to stand at the same time, swing their arms in wide arcs and be reasonably close to the TV can be tricky to actually achieve in real life without blows being traded - again, something I can testify too.

2 players offline together is the optimum number IMHO and Kinect supports this as does Move so for the majority I think that will be seen as a draw.


Agreed 2 is optimal no matter which motion device you are using it almost seems pointless to cater for more than 2 players per room. I would suggest that both Move and Kinect will have a lot more multiplayer options though regardless of the market audience.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.