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Forums - PC - Official Starcraft II: Wings of Liberty thread!

libellule said:
MaxwellGT2000 said:
libellule said:

hum, about this secret mission,

is there any bug about the achivement unlocking ?

because, from what I see, after completeing ALL the objective, I dont succeed to get the corresponding achievement
and even after collecting all the "weapon items", I still dont get the corresponding achievement either ...

or perhaps, the achievement were blocked on bnet today ?


People have been hacking already so they turned off achievements till things are fixed I'd presume

I ddint see the proper message on b.net ... any link ?

thx


It popped up when I logged into the game itself on the bottom left hand corner, that's the only link I have sorry lol



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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MaxwellGT2000 said:
libellule said:
MaxwellGT2000 said:
libellule said:

hum, about this secret mission,

is there any bug about the achivement unlocking ?

because, from what I see, after completeing ALL the objective, I dont succeed to get the corresponding achievement
and even after collecting all the "weapon items", I still dont get the corresponding achievement either ...

or perhaps, the achievement were blocked on bnet today ?


People have been hacking already so they turned off achievements till things are fixed I'd presume

I ddint see the proper message on b.net ... any link ?

thx


It popped up when I logged into the game itself on the bottom left hand corner, that's the only link I have sorry lol

well, i tried today to remake the mission from the start and it functionned.

I m guessing that when u are in the middle of a mission and then you have the message on bnet saying the achievement have been stopped, your "game" is lost and you will have to retry it from the start to unlock the achievement like I did



Time to Work !

wait when did this get stickyed? seems kinda an odd choice lol oh well. 



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Why not sticky it? It will most likely be one of the biggest pc games this year, well is d3 coming out this year?



Ok,

 

Wii= Zerg becausse of the mass units produced and how they use numbers to mow down competition

360= terran because they use sneaky tricks like the terrans use the ghost

Ps3= protoss because of the expense of buying a PS3 as its the most expensive, yet most powerful out of all 3

 

 

It looks like the zerg will be the best race out of all 3



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dallas said:

Ok,

 

Wii= Zerg becausse of the mass units produced and how they use numbers to mow down competition

360= terran because they use sneaky tricks like the terrans use the ghost

Ps3= protoss because of the expense of buying a PS3 as its the most expensive, yet most powerful out of all 3

 

 

It looks like the zerg will be the best race out of all 3

lol...Good way of looking at it



thranx said:
dallas said:

Ok,

 

Wii= Zerg becausse of the mass units produced and how they use numbers to mow down competition

360= terran because they use sneaky tricks like the terrans use the ghost

Ps3= protoss because of the expense of buying a PS3 as its the most expensive, yet most powerful out of all 3

 

 

It looks like the zerg will be the best race out of all 3

lol...Good way of looking at it

And Atari becomes the Xel'Naga :P



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noname2200 said:

I personally found that, on the last Protoss mission, building a wall of Dark Templars worked wonders, since few of the Zerg's waves have any detectors with them.  Keep some Phoenixes on hand to destroy any wave that does  have an overseer (your observers will give you a heads-up if one is coming), and you're pretty golden against ground attacks.  It did feel cheap, though...


What difficulty did you do this on? For kicks, I tried it on Brutal and it was pretty fail. My strat for that mission was to just have an equal number of colossi and immortals, split into 2 groups, and a group of phoenixes. It was pretty easy with that. Heck, once I massed Carriers since the AI SUCKS with carriers, everything just attacks the interceptors and maybe one carrier.

And I partially agree with Vlad, even on Brutal, the game is quite easy. But I also disagree with him since I did really enjoy the campaign, and I'm really looking forward to the next one.

So what do people think about ZvT? Balanced? No? Broken? How so either way? (ZvT is Zerg versus Terran if you didn't know).

Personally, I think it's kind of broken right now. Zerg can be sneaky and just obliterate a Terran player, but he has to really outplay the Terran player. The problem is, as Terrans get used to the flanking and burrowing tricks, I'm not sure what Zerg will be able to do. Terran has a counter to any and everything Zerg has, and Zerg has really no strong hard counters at all. All of the Zerg units are so squishy.



r505Matt said:
noname2200 said:

I personally found that, on the last Protoss mission, building a wall of Dark Templars worked wonders, since few of the Zerg's waves have any detectors with them.  Keep some Phoenixes on hand to destroy any wave that does  have an overseer (your observers will give you a heads-up if one is coming), and you're pretty golden against ground attacks.  It did feel cheap, though...


What difficulty did you do this on? For kicks, I tried it on Brutal and it was pretty fail. My strat for that mission was to just have an equal number of colossi and immortals, split into 2 groups, and a group of phoenixes. It was pretty easy with that. Heck, once I massed Carriers since the AI SUCKS with carriers, everything just attacks the interceptors and maybe one carrier.

Plain normal.  It was less successful on Hard.



noname2200 said:

Plain normal.  It was less successful on Hard.

Yeah I tried that for a while on Hard and it was met with... limited success. Managed to get 500ish over the limit, but nothing close to how well I did on Normal which got well over a thousand before I stopped working to keep it up due to boredom.  I think my initial plan of overwhelming Collossi and Carriers was better over all. Back it up with Photon Cannon walls to slow them down and use up spare minerals. I haven't tried it on hard yet, but it was actually less work to keep up than Dark Templars, and felt more effective. You lose a shit load of them, but it buys time for your forces to get in place and beat the piss out of them from a safe range.



Starcraft 2 ID: Gnizmo 229