By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - KZ3 controls similar to “standard run-and-gun,” says Guerrilla

 

KZ3 controls similar to “standard run-and-gun,” says Guerrilla

Yes this is for the better of the series 30 25.21%
 
No this is bad move 9 7.56%
 
Good the controls in K2 were hard to use 13 10.92%
 
The KZ2 controls were uni... 29 24.37%
 
There should be a option for both 34 28.57%
 
Now it'll be just like C... 4 3.36%
 
Total:119

Killzone 3 controls “closer to standard run-and-gun”

Guerrilla Games have confirmed in July 2010 edition of the Official PlayStation Magazine that Killzone 3 will have “a set of controls that will appeal to the vast majority of audiences.”

In the interview, Herman Hulst of Guerrilla confirmed to OPM that “the heavy sensation of Killzone 2 is absolutely gone; instead this feels much closer to standard run-and-gun responsiveness.”

Whether or not this means that Killzone 3 will be embracing a control feel similar to that of the Call of Duty series (which would tie in with their comment about appealing to the vast majority of audiences) remains to be seen, but for those of your who enjoyed the unique feel of Killzone 2, we’re afraid that it will not be carried over to the new game.

Killzone 3 launches February 2011 exclusively on PlayStation 3, and will feature stereoscopic 3D and PlayStation Move support.

[Source: Official PlayStation Community] original article goonlinegames.net



Around the Network

I really enjoyed the unique controls that guerrilla used in Killzone 2 myself and I hope there will still be an option for them. 



Dissapointing in a way, it was enjoyable to try a new set of controls, but they did take a little bit of getting used to and I could see some gamers definitely being turned away from the second game by that fact alone.

So for new gamers setting an easy and accessible control scheme as the norm for the title may well be a good thing.



 

Thank god they understand that the usual formula is just better than "theirs".

It's so funny to see my friend play the game and get in a face to face duel with someone in KZ2. It's hilarious, even with the high precision setting.



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

that means Killzone 3 could actually be great after all !

Make it a bit longer, then I'll buy it first week for sure.



Around the Network
SHMUPGurus said:

Thank god they understand that the usual formula is just better than "theirs".

It's so funny to see my friend play the game and get in a face to face duel with someone in KZ2. It's hilarious, even with the high precision setting.


Nah they understand many people like COD style cuz it's easier

well inevitable move really, kind of a bummer bu will mean better sales and less annoying comments on the forums lol ( one can dream)



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

M.U.G.E.N said:
SHMUPGurus said:

Thank god they understand that the usual formula is just better than "theirs".

It's so funny to see my friend play the game and get in a face to face duel with someone in KZ2. It's hilarious, even with the high precision setting.


Nah they understand many people like COD style cuz it's easier

well inevitable move really, kind of a bummer bu will mean better sales and less annoying comments on the forums lol ( one can dream)

Don't know about you, but I prefer a system where aiming for the head is done faster and smoother than strafing for the head. Just saying.



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

SHMUPGurus said:
M.U.G.E.N said:
SHMUPGurus said:

Thank god they understand that the usual formula is just better than "theirs".

It's so funny to see my friend play the game and get in a face to face duel with someone in KZ2. It's hilarious, even with the high precision setting.


Nah they understand many people like COD style cuz it's easier

well inevitable move really, kind of a bummer bu will mean better sales and less annoying comments on the forums lol ( one can dream)

Don't know about you, but I prefer a system where aiming for the head is done faster and smoother than strafing for the head. Just saying.


They went for a more realistic approach, not sure about you but there are people who like that..just saying



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

M.U.G.E.N said:
SHMUPGurus said:
M.U.G.E.N said:
SHMUPGurus said:

Thank god they understand that the usual formula is just better than "theirs".

It's so funny to see my friend play the game and get in a face to face duel with someone in KZ2. It's hilarious, even with the high precision setting.


Nah they understand many people like COD style cuz it's easier

well inevitable move really, kind of a bummer bu will mean better sales and less annoying comments on the forums lol ( one can dream)

Don't know about you, but I prefer a system where aiming for the head is done faster and smoother than strafing for the head. Just saying.


They went for a more realistic approach, not sure about you but there are people who like that..just saying

I don't believe it. I CAN'T!



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

If this is meant to be a serious poll, you should reduce the number of answers, and make them less loaded.

As for controls, I don't know what "harder" ones are. If there is auto aim, aim assist, etc, I understand. If it's turn speed, that should be adjustable.

In a shooter, the important aspect should be tactics. The struggle or challenge should not be the shooting itself. Just like how combos aren't the most important aspect about a fighter (but the tactics [when you use them]).