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Forums - Sony - KZ3 controls similar to “standard run-and-gun,” says Guerrilla

 

KZ3 controls similar to “standard run-and-gun,” says Guerrilla

Yes this is for the better of the series 30 25.21%
 
No this is bad move 9 7.56%
 
Good the controls in K2 were hard to use 13 10.92%
 
The KZ2 controls were uni... 29 24.37%
 
There should be a option for both 34 28.57%
 
Now it'll be just like C... 4 3.36%
 
Total:119

Great, so I get to have another un-realistic piece of crap FPS game.



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Yes this is for the better of the series

i keep telling ya'll the game will sell real well next year all they need now is to add back blindfire from cover so you can do the same things the AI does



                                                             

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Wagram said:

Great, so I get to have another un-realistic piece of crap FPS game.

Most - if not all - FPS's were un-realistic to begin with.



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Stefan.De.Machtige said:
Wagram said:

Great, so I get to have another un-realistic piece of crap FPS game.

Most - if not all - FPS's were un-realistic to begin with.


That is why I don't like Most - if not all FPS games.



Wagram said:
Stefan.De.Machtige said:
Wagram said:

Great, so I get to have another un-realistic piece of crap FPS game.

Most - if not all - FPS's were un-realistic to begin with.


That is why I don't like Most - if not all FPS games.

It's cool that you like KZ2, but you aren't suggesting that a game where you can stand multiple gunshot wounds and just hang back to completely heal, is MORE realistic, just because the controls were nerfed, are you?

IMO the contorls added an unnecessary learning curve without actually adding anything to the experience.  Looking forward to the change.



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Nooooooooo :(

oh well....sales are important too

Got to make it appeal to the casuals & the noobs >_<



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TRios_Zen said:
Wagram said:
Stefan.De.Machtige said:
Wagram said:

Great, so I get to have another un-realistic piece of crap FPS game.

Most - if not all - FPS's were un-realistic to begin with.


That is why I don't like Most - if not all FPS games.

It's cool that you like KZ2, but you aren't suggesting that a game where you can stand multiple gunshot wounds and just hang back to completely heal, is MORE realistic, just because the controls were nerfed, are you?

IMO the contorls added an unnecessary learning curve without actually adding anything to the experience.  Looking forward to the change.

I meant control wise. I don't like how you can take an entire clip and not die.



nen-suer said:

Nooooooooo :(

oh well....sales are important too

Got to make it appeal to the casuals & the noobs >_<


pretty much yeah



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nen-suer said:

Nooooooooo :(

oh well....sales are important too

Got to make it appeal to the casuals & the noobs >_<

Tweaked controls doesn't necessarily mean noob-friendly controls.

While I really liked KZ2, I sometimes felt the controls were a little bit awkward. I think this change is for the better



i dunno, i'm still excited about kz3 but the heavy, distinct style of kz2's controls is a large part of why i liked it better than any other shooter on the market.  i feel like kz3 is in danger of not being as fun of a game but maybe that's just me.