Severance said:
irstupid said:
Severance said:
and thats exactly why i was disappointed, they didn't show anything groundbreaking like they always do and i did like the artstyle btw.
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so would you have been super happy if we got a trailer like we do for when first revealed to God of War games, or like that The Kingdom game?
Do those things get you excited? I personally prefer seeing just what nintendo did. First we see how great the gameplay is and ain't that a deal breaker for games? Second we are left with total mystery still and no spoilers.
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No i dont, i just expected them to show something groundbreaking
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Severance is right, the new Zelda is a far cry from ground-breaking. Nintendo hit a successful Zelda formula and style with Ocarina of Time, and ever since then, every game has been pretty much the same thing. Even the plot of the Zelda games is typically identical.
Young boy becomes hero of Legend.
Mysterious girl/Zelda becomes plot device.
Evil force approaches, and is usually Gannondorf/Ganon.
Evil force kidnaps mysterious girl/Zelda.
Hero boy conquers all to save her.
Blah blah blah. Every Zelda is the same thing. Dungeons are predictable, and often, weapons and items are largely the same from game to game. Essentially, we're just doing the same thing over and over again with different graphics. Bosses are reused, boss designs are reused, the plot is a beaten dead horse (even most "sequels" manage to have largely the same plot), and puzzles to get through dungeons/stages/fortresses are predictable.
The new Zelda very clearly has the same kind of focus and gameplay as the previous post-Ocarina titles. It'll be fun, it'll be polished, and it'll be the same thing we've already done before.
And like Wind Waker, they seem to be trying to hide the lack of evolution in fancy new graphics. 1:1 motion in gameplay does not a new Zelda experience make.
When it comes to creative plot, the series peaked at Link's Awakening and Majora's Mask.