c0rd said:
Gamerace said:
I don't think Kirby and DKCR will pull in the casual market like NSMBW did. Also, the casuals just bought a multiplayer 2d platformer last year, which most probably havn't even finished (I havn't either) so Kirby and DK will look like more of the same but not as good.
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"Casuals" hardly ever finished games when platformers like Mario were popular. That never stopped them from buying more games (they're entire new worlds to explore). I don't think I beat half the games I had on my NES when I was a kid.
Also, Donkey Kong looks pretty damn amazing (the animation is very fluid), the graphics are as good as it gets for 2D games. I can see it being marketed well, and its 2 player co-op is good enough for kids.
My guess:
Kirby: 2-3mil (slightly under Kirby Super Star DS sales, art is too niche) DKCR: 9-11mil (huge in the US)
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I see your point but Wii's audience is totally different than NES/SNES with about half being female and a lot of previous non-gamers. So far the Wii audience has shown they'll go for a new nifty idea - once. Look at Boom Blox, Shaun White, Endless Ocean, No More Heroes, etc., etc., All sold well but with sequels that don't come close to the original's numbers, often despite being markedly better. Even this year's Tiger Woods looks like it'll be a sales failure, because people don't see why they should upgrade from TW'10 (Should've put putt-putt on the cover EA). Although there's been a ton of party games, none have sold close to the original - Carnival Games.
Multi-player 2d platform has been done now, and done with 4 players, it'll be a hard sell to get this crowd to buy the same idea again with only 2 players.
However, as I mentioned, these are well known franchises with an existing audience.