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Forums - Gaming - Countdown to CRYSIS 2 Gameplay!

oh boy :S not another is haz da b3st gfx ever hype trains....I predict this end the same place the last one did......



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I thought it looked alot better than killzone 2. This and Id's Rage are smoking hot! Whats all the fuss about Killzone 2 anyway? I thought it was boring. Except when you get the lightning gun, that was cool!



My Eyes!!! The Goggles Do Nothing!!!

You can blow those gifs up to 1280 X 720 and it would look exactly like the downscaled image.. since it is a native 720p IP..

 

and sorry RAZ I disagree greatly..



 

mM
leo-j said:

You can blow those gifs up to 1280 X 720 and it would look exactly like the downscaled image.. since it is a native 720p IP..

 

and sorry RAZ I disagree greatly..


So? Whether it's native or downscaled, it's very dated now that Crysis 2 is visuals beyond in sandbox. Corridor shooters are a generation behind.



so another game is touted to having best grafix on consoles?

all previous attempts and now crysis 2  will have gone  the same way.



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leo-j said:
zero129 said:
Skeeuk said:

crysis 2 looks very good akin to MW2

but its not KZ2 GOW3 or UC2 levels.


I wonder if any of them games would look as good as they do now if they where rendering a Whole City, and if they had the scale and unscripted destruction that Crysis 2 seems to be going to have?.

remember its very easy to make a game look good when you're only rendering a small area.

Killzone 2, God of war III, and even Uncharted 2 do not render a small area ..

They do compared to Crysis 2 (from what we've seen). Think about it carefully, in those 3 games the actual game area is very linear and small (relative to Crysis), they then render the background around it with minimal animations, clever lighting and lower res textures (as you only see them from far away).

In Cryengine 3 most of the visible areas are places you can traverse, meaning they have to stream more textures (or load a lot into memory, which I doubt), and from what we've seen it looks like they have a lot more physics calculations in real-time. Techinically, I'd say Cryengine 3 is the more superior. What the 3 PS3 exclusives you've mentioned do well, is design the visuals around the relatively linear gameplay so they look amazingly impressive. They're very clever in the way they do it, but very little of the effects are in real-time, hence what is rendered, looks magnificent.



Why the complaints about the game moving into a city from a tropical island when that city is also on an island? Its just trading jungle for urban jungle, nothing more!

Game looks nice, but im not 100% sure its a day one buy. I'll probably wait for half price or something.



Tease.

Squilliam said:

Why the complaints about the game moving into a city from a tropical island when that city is also on an island? Its just trading jungle for urban jungle, nothing more!

Game looks nice, but im not 100% sure its a day one buy. I'll probably wait for half price or something.

I still laugh when I think of those words, "we (New Zeelanders) are very poor".

Your own words Squill!



Slimebeast said:
Squilliam said:

Why the complaints about the game moving into a city from a tropical island when that city is also on an island? Its just trading jungle for urban jungle, nothing more!

Game looks nice, but im not 100% sure its a day one buy. I'll probably wait for half price or something.

I still laugh when I think of those words, "we (New Zeelanders) are very poor".

Your own words Squill!

My own indeed! :-p



Tease.

Scoobes said:
leo-j said:
zero129 said:
Skeeuk said:

crysis 2 looks very good akin to MW2

but its not KZ2 GOW3 or UC2 levels.


I wonder if any of them games would look as good as they do now if they where rendering a Whole City, and if they had the scale and unscripted destruction that Crysis 2 seems to be going to have?.

remember its very easy to make a game look good when you're only rendering a small area.

Killzone 2, God of war III, and even Uncharted 2 do not render a small area ..

They do compared to Crysis 2 (from what we've seen). Think about it carefully, in those 3 games the actual game area is very linear and small (relative to Crysis), they then render the background around it with minimal animations, clever lighting and lower res textures (as you only see them from far away).

In Cryengine 3 most of the visible areas are places you can traverse, meaning they have to stream more textures (or load a lot into memory, which I doubt), and from what we've seen it looks like they have a lot more physics calculations in real-time. Techinically, I'd say Cryengine 3 is the more superior. What the 3 PS3 exclusives you've mentioned do well, is design the visuals around the relatively linear gameplay so they look amazingly impressive. They're very clever in the way they do it, but very little of the effects are in real-time, hence what is rendered, looks magnificent.

According to who? The game's mechanics revolve around "linear" gameplay (considering none of the games are that linear to begin with) that does not mean that if you don't move around an area that mean's it's not being rendered at all..

From what you have seen? Crysis 2 is not a sandbox experience, it is not CRYSIS. By your definition GTA IV and FARCRY 2 should be named the biggest games of the generation in graphics, because there scope far surpass that of CRYSIS 2's and the other 3 ps3 exclusives.



 

mM