| flagstaad said: The used game market hurts the developers MORE than piracy, because the people who copy illegally it isn't likelly they would buy the game anyway. BUT if a person goes to, lets say gamestop, to buy a game for $60 dollars and the store offers them the same game USED for 50$ they will usually purchase the USED copy, so its a game sale LOST for the publishers, as they don't see any money from that copy. Nobody it's taking your option to sell your games, only that the product will work more like any other good (like cars, clothes or books) and will lose SOME value the moment you used it. |
So, let's see if I get this straight: It is better than software breed like rabbits and spread all over, with no restriction on the amount of copies out there, and dumping games be used to get money to buy more stuff. It would be better I keep games I don't want, and then make a copy for someone else that wants it, and they do the same, then the game leaving my possession?
What the used market does is enable people to eventually be able to get new games, by getting ride of games they no longer want. And let's say for example that cars were created like software, and that they function the same whether new or 20,000 miles on them? Would we then have to look towards having it so that people would have to damage their cars somehow?











