| richardhutnik said: So, let's see if I get this straight: It is better than software breed like rabbits and spread all over, with no restriction on the amount of copies out there, and dumping games be used to get money to buy more stuff. It would be better I keep games I don't want, and then make a copy for someone else that wants it, and they do the same, then the game leaving my possession? What the used market does is enable people to eventually be able to get new games, by getting ride of games they no longer want. And let's say for example that cars were created like software, and that they function the same whether new or 20,000 miles on them? Would we then have to look towards having it so that people would have to damage their cars somehow? |
Its better for the publishers in the measure that the pirate will NOT buy the game anyway, but the gamer that goes to the store is SURE TO BUY THE GAME. They see it as WORSE, because they are losing that sale of a real POTENTIAL customer, willing to pay for the game.
Its the same problem that we have saw before, a PIRATED copy is NOT equal to a sale (I think everybody agrees with this). The studies and data tell us that its around 100 illegal copies will generated a 1 legal sale (no I don't have a link right now), but a USED copy will likely mean that the person was ready to pay a good amount of money for the game, and if they choose a USED copy because its 5-10 dollars cheaper (and the store shove it down your throat), the only one that its winning its the store, not the publisher.
The idea its that the used copy ONLY 5-10 dollars cheaper will not be as temptive to the PAYING customer as a new one, because you will have to pay 10 dollars extra to get the same content as a new one. So the options are YOU BUY A NEW ONE better (this is what the publisher wants) or the store offers the used one CHEAPER and this will take down the used market profits helping SLOW THE PROMOTION of the used copies (that its also good for the Publisher).
The people will not lose the chance to sell their used games, only that they will get less money for the games as they NOW worth less as when you buy it. The trick is (looking at your car example) that the used market its not costing as much money to other industries, because there its a natural wear down of the products, and its also not as promoted by the same sellers of the new cars.







