| Legend11 said: With achievements and everything else that help to give people more to do in games it's annoying to see games bashed for their length, especially when they're not RPGs. What ever happened to honing your skills in a game or trying to complete and get everything in one? |
I think the real problem here is that games seem to be getting shorter yet more expensive. As for achievements and everything else you mentioned, it simply does not apply to everyone. I for one do not like achievements, DLC and Multiplayer (even co-op). I might dabble in Multiplayer every now and then, but for me, gaming is a solitary experience. It does not mean the game is not good enough, it just means it's not good enough for everyone interested - fans of the genre included.
By the way, I'm not bothered by the length of the game -I own Heavenly Sword after all- It's just not worth more than $30 to me. Then again, very few games are.








