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johnsobas said:
radiantshadow92 said:

i dont understand what the big deal is. If its a good game, then what does it matter if its long or not? there are plenty of long games that are bad. Just because a game is short, doesnt mean its not worth it. SC has co-op and online and one of ign's points was the replayability. Now halo odst is a different story imo. odst gave the same the multiplayer as halo 3, rendering it to be worth half of what it is. SC, is all new, and the dev team working on it really has some sweet ideas. i dont see how a 360 owner can go "NO THANKS".

the op specifically said he wasn't interested in MP.  The importance of SP varies by person, a short SP will turn off some people.  I don't see anything wrong with that, if i can beat a game in 5 hours and i have no interest in MP then i sure as hell am not gonna buy the game. 

even if the gamer is not interested in mp. if the single player is damn good, why is it not worth the 60$? i get that the op may be on the ball about the game, but stating as if they were never going to play it is beyond me.